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Swedneck, do games w Cities: Skylines 2 "absolutely cannot" have the decade of DLC features that the original game added | GamesRadar+
@Swedneck@discuss.tchncs.de avatar

yeah see what’s happening here is that you’re completely ignoring junctions: even in the ideal case of a completely straight road you still need junctions to get on and off the road, which will put a hard limit on throughput.

This is why traffic in america is miserable, the traffic engineers fail to recognize that you can’t just put businesses right next to roads as that will cause stupendous amounts of choking every time someone wants to pop in for some mcdonalds.

3 lanes in each direction is about the most you’ll ever need, which is what you’ll tend to see on big highways in europe. And really most of the time you’ll do just fine with 2 lanes.

Swedneck, do games w Cities: Skylines 2 "absolutely cannot" have the decade of DLC features that the original game added | GamesRadar+
@Swedneck@discuss.tchncs.de avatar

yeah uh, i think you’ll find that you need junctions, which create chokepoints?

even with highways you get chokepoints at the ramps, and they are extremely absurdly costly.

Swedneck, do games w Cities: Skylines 2 "absolutely cannot" have the decade of DLC features that the original game added | GamesRadar+
@Swedneck@discuss.tchncs.de avatar

do you actually think just adding lanes will infinitely increase the capacity of roads?

Swedneck, do gaming w It was a lively, bustling major city... of about 12 people and 1 chicken.
@Swedneck@discuss.tchncs.de avatar

this is why i love witcher 3, it actually has a reasonably large and detailed city! like it’s still pretty unmatched as far as i’m aware.

Swedneck, do games w You teleport into the last game world you played. What happens next?
@Swedneck@discuss.tchncs.de avatar

ROCK AND STONE BROTHERS

FOR KARL

Swedneck, do gaming w Cyberpunk's storytelling makes Starfield seem ancient - Opinion
@Swedneck@discuss.tchncs.de avatar

Well a lot of people had very fun with fallout 4, which is my definition of a good game.

It’s not a great game, nor a competent one aside from the environments and functional gunplay, and it’s a fucking terrible fallout game, but it is pretty fun if you just run around shooting things and looking at the environments and laughing at the environmental storytelling.

Swedneck, do gaming w Cyberpunk's storytelling makes Starfield seem ancient - Opinion
@Swedneck@discuss.tchncs.de avatar

i don’t understand how they could ship the game with more than 1 featureless gray rock planet, the interesting environments is the bread and butter of bethesda games and the one thing you’ve been able to rely on enjoying even if you find everything else to be garbage!

Swedneck, do gaming w Cyberpunk's storytelling makes Starfield seem ancient - Opinion
@Swedneck@discuss.tchncs.de avatar

I mean ESO isn’t a bethesda game, it’s made by zenimax.

And from what i remember it’s actually pretty decent for what it is, it definitely looks nice and iirc while it has microtransactions to catch the whales, it isn’t an absolute twat about it and there at least was a membership system that was/is quite reasonable.

Swedneck, do gaming w Cyberpunk's storytelling makes Starfield seem ancient - Opinion
@Swedneck@discuss.tchncs.de avatar

I don’t remember who said it, but in some youtube video they said something along the lines that fallout 76 could have been the ultimate bethesda game if it was actually finished on release and didn’t have that stupid “no human NPCs” gimmick, as it REALLY embraced that environmental design that they’re actually good at.

They can clearly make fun games, look at skyrim and fallout 4 which tons of people love to just run around doing quests and fighting stuff in, but then they always bollocks it up by forcing in a story that barely makes sense upon closer scrutiny and they never capitalize of the potential of really truly interacting with the world.

I think bethesda could actually make the best VR game so far, the format plays perfectly into what they’re good at since as valve realized people just want to rummage around drawers for hours on end and explore the environments.
Hell even as is skyrim VR seems pretty sweet, imagine if they actually designed the game for VR from scratch!

Swedneck, do games w Deep Rock Galactic: Rogue Core - Teaser Trailer
@Swedneck@discuss.tchncs.de avatar

I mean adding content without charging for it is precisely what made it a no-brainer for me to buy the game on sale, it’s amazing PR for them.

Swedneck, do games w Deep Rock Galactic: Rogue Core - Teaser Trailer
@Swedneck@discuss.tchncs.de avatar

it doesn’t require friends, it makes everyone your friend.

Swedneck, do games w Deep Rock Galactic: Rogue Core - Teaser Trailer
@Swedneck@discuss.tchncs.de avatar

it took me several hours to realize there was even a text chat, in basically any other game the first thing i would have seen upon loading into a mission would have been a slur.

Swedneck, do games w Epic Games to update Unreal Engine pricing for devs not making games
@Swedneck@discuss.tchncs.de avatar

capitalism

Swedneck, do games w VR still makes 40-70% of players want to throw up, and that's a huge problem for the companies behind it
@Swedneck@discuss.tchncs.de avatar

Virtual glass frames

Swedneck, do games w PlayStation 5- how sre the visuals so good and games run so well on a machine with the equivalent of a GTX 2060?
@Swedneck@discuss.tchncs.de avatar

Or if you just actually take the time to have your programmers optimize the game, knowing the hardware is nice but sooooo much of modern games are just generally unoptimized.

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