These laws will ban rewards for spending money within a game for the first time, ban rewards for buying consecutive microtransactions, and ban rewards for daily log-ins.
I haven’t had a look at the original text from China, but wondering how much they accounted for. Any of these rules could be easily circumvented if they didn’t account for multiple scenarios.
Rewards for spending money within a game for the first time
“We don’t have a reward for spending money for the first time, but everyone does have a digital coupon for $5 off of their first $10 purchase when they make an account.”
Rewards for buying consecutive microtransactions
“The players don’t get any extras when they buy more of our digital currency, but every gacha pull does make the next 5 pulls a bit cheaper.”
Rewards for daily log-ins.
“No, we’re not giving rewards for daily log-ins, but players can buy this bonus that adds a gift-giving NPC to the main town for 30 days, who will trade a small parcel of premium currency for a single gold coin once per day.”
I can’t say Yoko Taro’s work has always landed for me, but I can appreciate the fact that he doesn’t ever half-ass his vision. You can’t really find many other games like Nier and Drakengard out there, so he’s got me interested in whatever he does next.
Personally, apparently 71% of my gaming time was spent on FFXIV. Although in my defense, most games I’ve played this year were on GOG or old free stuff from Epic I finally got around to.
A lot of people stick with ongoing/live service games as their main mode of play. FFXIV is the majority of my playtime, with Baldur’s Gate 3 really being the only “this year” game I’ve played to a great extent.
Also plugging the Patient Gamers crowd that I find myself aligning more strongly with over time. Waiting to pick up games when they go on sale is not only easier on the wallet, but it is also a better experience overall with way too many developers these days releasing products on a “ship now, fix later” mindset.
It had been mentioned previously. After Sony acquired Bungie, they put them to task on auditing a few other projects to figure out how to optimize the live service models of several upcoming games, with TLoU 2’s multiplayer mode being among them. After Bungie’s assessment was not overly favorable, the project was frozen (in news earlier this year) and now appears to have been officially canceled.
Hoping they can get the multiplayer mod fixed after this update. Been playing bit by bit with a friend which has been fun, but it’s a travesty we have to rely on a mod because multiplayer wasn’t supported by default like basically every Tales game to come before.
New IP comes out, people are apprehensive if they know nothing about it.
Sequel to popular IP comes out, people trust it because they know and like the earlier game, and assume a sequel will be more of that.
And if a sequel ever deviates from the proven model of its predecessors, people lose their shit and send death threats to developers.
That’s why you see so much recycled garbage come out, because trying something new usually results in more risk and lower returns. Not always, but usually.
I’d say probably not. Unless the graphics were the only thing holding you back, this update does not appear to have done anything to improve the gameplay loop, menu system, or story content.
Compared to previous Bethesda games, it actually ran rather well at launch even when missing the features added by this update. But I’d say there’s quite a lot more that needs to be done to call it a good game, with graphics/performance being the lowest priority on the list.
People who are too poor for more than 1 TV to play games on but rich enough to buy another 1/2 of a PS5 to keep gaming when someone else wants to use the TV.
Edit: Also people who thought the Wii U was a good idea.
Western game dev certainly seems to be in a bad place. I think there are probably a few factors explaining what is happening now:
1: Overhiring during the pandemic. There was a lot of money flowing into tech during the earlier days of the pandemic, and companies were hiring and expanding like crazy. The economy settled, and now companies are laying people off left and right. Not even limited to game dev, as we saw this occur for Facebook, Twitter, Google, Microsoft, and pretty much everywhere else in tech.
2: The knock-on effect. When big developers start to lay off staff in bulk, other companies may be incentivized to copy that behavior. It’s easier to justify firing a bunch of employees when everyone else is doing it, and then when you have a surplus of people in the market for a new job, you can selectively hire new talent for cheaper.
3: More attention in reporting. If it wasn’t a trend, a studio laying off 30 employees might not otherwise be newsworthy. A lot of studios actually make it an unfortunate common practice to lay off their contractors/temps right at the end of dev cycles so that they don’t get any sales bonuses. But there’s a lot of layoffs happening, so even smaller ones are generating buzz, and with a lot of workers’ rights/pro-union sentiments going around following the successful strikes in Hollywood and the automotive industry, people are starting to pay more attention when workers are being treated unfairly or being taken advantage of elsewhere.
UESP has also been the best information resource for Elder Scrolls since forever but that doesn’t stop Fandom’s Elder Scrolls Wiki from being the first result if you Google “Dunmer”.
Except this game’s development has been a trainwreck since Day 1. There were many opportunities to release it earlier as a good game, but Ubisoft keeps changing their mind on what dumb monetization model they want to weasel in there.
So Nintendo just announced their “community tournament guidelines” which basically imposes restrictive rules against anyone running a tournament with their games. Is this even legal?
Does this apply only to the EU? The definitions on the site give UK/EU-specific limitations in terms of currency and applicable regions, and I cannot seem find a comparable release on the NA site.
Edit: Did a bit more digging online and found a North American version of these terms as well, not posted in their news section but is listed in the customer support site.
There are uses of AI that are proving to be more than black and white. While voice actors, have protested their performances being fed into AI against their will, we are now seeing an example of this being done, with permission, in a very unique case.
I dunno, once you’re dead nothing else really matters anymore, does it? You’re not a person anymore, so why would your opinion matter? If my family can use my legacy to make money for themselves, I would just be happy knowing they’d be a bit better off once I’m gone. And if they choose to protect the right to use my voice/likeness after I’m gone, I’d prefer that they do so because of their own personal beliefs, not because they believe they have to do so for my sake.
GOG is barely profitable, though, and that was back when CDPR was the golden child of the games industry. I don’t think it counts as much of a revenue stream for the company.
Final Fantasy maker Square Enix is right to bring more of its games to Microsoft's Xbox and keep taking risks on new games, a former senior executive at the company tells Axios. However, he said it should not heed critics who say the company is too dependent on star game producers.
CD Projekt Red reveals that all Cyberpunk 2077 mods have now been disabled with the release of both 2.0 and Phantom Liberty, leaving many split on the decision.
Mods are still allowed, they just unselected all of them from the load list with the patch installation and left it up to players to re-enable them manually. It’s the right move to avoid people wondering why the game is horrendously broken should many of their now incompatible mods try to load.
Man’s probably been on a downward spiral ever since he lost the ability to block people on Twitter.
Loved his games in the past, but I don’t think he’s made anything good in a while, and I’m curious to know if there’s any other studio willing to take in such a diva of a game developer. Wish him the best of luck.
And what still blows my mind is that the game supports cross save, but shared campaign progression is where we draw the line?
God forbid a game about sharing an adventure with your friends in a traveling caravan actually allows you to share an adventure and be a part of the caravan.
This is still completely unacceptable. They just changed the threshold so as to not charge devs whose games don’t sell at all. It does nothing to address any of the other concerns.
Our Unity Personal plan will remain free and there will be no Runtime Fee for games built on Unity Personal. We will be increasing the cap from $100,000 to $200,000 and we will remove the requirement to use the Made with Unity splash screen.
No game with less than $1 million in trailing 12-month revenue will be subject to the fee.
Okay, fine, we won’t bankrupt you if your game doesn’t sell.
The Runtime Fee policy will only apply beginning with the next LTS version of Unity shipping in 2024 and beyond. Your games that are currently shipped and the projects you are currently working on will not be included – unless you choose to upgrade them to this new version of Unity.
Okay fine, you won’t retroactively bill us. But you still never answered how we can trust the install numbers that your tool supposedly collects, whether we will be billed for people pirating the game, whether botnets can immediately spike up our costs out of spite, how this affects Game Pass/PS+/donated licenses, etc.
And where are the assurances that you won’t randomly decide to update the policy again in the future? I also can’t imagine they’ll let people keep using the version of Unity without runtime fees in perpetuity.
Sensationalist media will grab at anything, really.
I mean, the Nintendo thing started with an email Phil Spencer replied to titled “random thought,” and the email was basically a lot of “Yeah that sounds great, but here’s why it’s not going to happen. But sure, though, it would be nice to own Nintendo, and I know a guy who’s been trading some of their stock if you wanted to maybe buy some.”
Well we all knew that much at least. It was originally announced to be released in 2022 but they pushed it back almost a full year to 2023. Guessing when development slowed due to salvage work needed for Fallout 76 and then likely a mandate from Microsoft to polish it more before release.
The thing I always thought would be in the Switch’s benefit is if the dock itself also contained hardware. On the small handheld screen, the quality looks fine enough at lower resolutions, but then looks pretty bad when blown up on a 4K TV. If the dock had additional expandable hardware to boost performance when docked, that could go a long way to help it keep up.
Have you been spending hours trying to pass a level? Or maybe you are completely addicted to a newly bought game. Do you have a question about a game or would like to share something else? In the Weekly Discussion Thread, you can do it all!...
Starfield and Final Fantasy 14. Both have been hard to find time for with general lack of time in life.
Starfield: still enjoying it a lot. I know it is going to bore me eventually, but for now the exploration and personal narrative I’ve been rolling with have been enough to keep me interested.
FF14: My static fell apart and we’ve given up on Savage raiding for this tier. There is a huge backlog of activities I haven’t been able to do this whole time while Savage prog occupied 90% of my time in-game, but now I can’t choose where to start.
To say it’s been a bad week for Unity is the understatement of 2023. First they announced a terrible new Pricing scheme, then their customers revolted, as the week goes on though, it gets worse and worse for Unity, from threats from an employee shutting down their offices, to more studios threatening to leave, to scummy secret...
Unity is planning to charge a flat fee of $0.20 per install over the entire life of a game. A Triple-A developer can release a game for $70 and it earns ten million dollars. Assuming every customer installs the game maybe three separate times on average over their lifespan, Unity’s gonna take maybe about $85,000 in total in runtime fees. If the game had been developed in Unreal, Epic would have taken $450,000.
But let’s say an indie dev makes a great game in Unity, sells it for $5, and it goes viral (like Vampire Survivors). They make ten million dollars, Unity takes 20 cents per install, and assuming the same install rate, the bill comes to $1.2 million, over 14x what the AAA developer is paying. Epic would have still charged $450,000.
With the AAA example, Epic’s 5% may seem steep for games that cost a lot per unit, but at least when a game stops making money, they stop charging money.
For Unity’s runtime fee, though, as people buy new PCs/consoles/phones and install their library of games to them over and over, the developer keeps getting billed with no profit coming in. Effectively, the more games they have out there in the wild, the greater a financial burden a developer has. They’ll be living in fear of some Reddit post sending 10,000 people in /r/gaming down a sudden nostalgia trip and wake up to a $2000 bill the next day with seemingly no explanation.
And this is to say nothing of the problematic nature of how Unity would even accurately assess the install count of a game, or differentiate paid copies from promotional or pirated copies (which I doubt they will). Or if a developer wants to bankrupt a rival developer, how they could just rent a click farm in Malaysia to install a game over and over again and rack up a bill too high to afford.
This almost fell under the radar today in the wake of the Paper Mario TTYD hype. Given that Super Mario RPG is the predecessor to Paper Mario in a number of ways, it’s an interesting time to be a fan of this type of game.
This. We’re only just now feeling the sting more keenly in a number of ways because companies are desperate to stay the course with increased profits year over year despite there being a massive global economic slump.
The 2010’s were full of venture capital pumping money into companies, and when we asked, “How is this business profitable,” they’d respond “Just trust us, bro.” Well, now the well has dried up, the venture capitalists are here to collect, and we all get to be surprisedpikachuface.jpg watching this trainwreck unfold in slow motion.
I’m just a little bit late to the Baldurs Gate 3 party, but I searched on here and didn’t see much follow up discussion about it after the review thread. I’m also trying to submit more to Lemmy so the communities can grow, so I thought I’d bring it back up now that it has been out for a few weeks....
Yeah, at least Microsoft is invested heavily in backwards compatibility, is still allowing people to download purchases they’ve made, and are continuing to offer backwards compatible Xbox games for Series X.
I mentioned this in another thread, but this is less Nintendo closing down a store full of games that cannot be found anywhere else, and more like Steam dropping support for Windows 7.
It sucks to lose access to digital content on the original console, but I am at least glad that they are continuing to offer access to digital Xbox 360 games/DLC that are backwards compatible on Series X, and that folks can still download content they own.
This is akin to Steam declaring that it will no longer support Windows 7. Which is actually happening at the end of this year.
So, yesterday I broke my dominant arm. Yay! For the next 6 weeks, I have a cast, and at least for now, I can’t use my right hand or arm at all (I am typing this with my left hand)....
China announced new laws to limit microtransactions, affecting major corporations like Tencent. (gamerant.com) angielski
These laws will ban rewards for spending money within a game for the first time, ban rewards for buying consecutive microtransactions, and ban rewards for daily log-ins.
The Worst Videogames of 2023 (according to Metacritic scores) (www.metacritic.com) angielski
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Steam year in review 2023 is up, if you want to get disappointed in how much you bought and how little of it you played. 😛 (store.steampowered.com) angielski
Personally, apparently 71% of my gaming time was spent on FFXIV. Although in my defense, most games I’ve played this year were on GOG or old free stuff from Epic I finally got around to.
The Last of Us Online is Dead (www.naughtydog.com) angielski
Review: Tales of Arise - Beyond the Dawn Expansion (www.destructoid.com) angielski
The Last of Us Part 2 is Coming to PlayStation 5 - Insider Gaming (insider-gaming.com) angielski
505 Games' parent company lays off 30% of its workforce, says gamers really only want sequels so that's what it's going to make (www.pcgamer.com) angielski
Digital Bros joins the chorus of game companies putting people out of work in the name of "operational efficiency."
Starfield's new PC patch delivers the game we should have had at launch - Eurogamer (www.eurogamer.net) angielski
Sony’s PlayStation Portal is now available in Canada for $269 (mobilesyrup.com) angielski
505 Games owner Digital Bros to cut 30 percent of its staff - GameDeveloper (www.gamedeveloper.com) angielski
Nominees for Game of The Year at TGA 2023 (twitter.com) angielski
The nominees for GAME OF THE YEAR at TheGameAwards are:...
Lovecraft-Inspired Games (list of lists) [Videogame] (lemmy.world) angielski
cross-posted from: lemmy.world/post/8149891...
Stop using Fandom (www.youtube.com) angielski
Xbox's new policy — say goodbye to unofficial accessories from November thanks to error '0x82d60002' angielski
Skull and Bones Has Yet Another New Release Window (www.ign.com) angielski
It is a marvel this game hasn’t been cancelled yet.
Nintendo Community Tournament Guidelines (www.nintendo.co.uk) angielski
So Nintendo just announced their “community tournament guidelines” which basically imposes restrictive rules against anyone running a tournament with their games. Is this even legal?
What's your favorite game through the ears of Original Soundtrack? angielski
Mine is Skyrim....
AI in big budget games is inevitable, say dev vets from Assassin's Creed and Everquest 2: 'Developers hate it … the money is still going to drive absolutely everybody to do it' (www.pcgamer.com) angielski
You teleport into the last game world you played. What happens next? angielski
(Idea taken from a similar post I saw in Reddit a longer time ago)...
‘Cyberpunk 2077’ Used AI For A Dead Voice Actor’s Performance, With Permission (www.forbes.com) angielski
There are uses of AI that are proving to be more than black and white. While voice actors, have protested their performances being fed into AI against their will, we are now seeing an example of this being done, with permission, in a very unique case.
CD Projekt Red devs are forming a Polish games industry union after a wave of layoffs earlier this year (www.vg247.com) angielski
From the article:...
Square Enix's producers are an asset, not a problem, former senior exec says (www.axios.com) angielski
Final Fantasy maker Square Enix is right to bring more of its games to Microsoft's Xbox and keep taking risks on new games, a former senior executive at the company tells Axios. However, he said it should not heed critics who say the company is too dependent on star game producers.
All your favorite Cyberpunk 2077 mods are disabled in Phantom Liberty, CDPR says (www.pcgamesn.com) angielski
CD Projekt Red reveals that all Cyberpunk 2077 mods have now been disabled with the release of both 2.0 and Phantom Liberty, leaving many split on the decision.
Hideki Kamiya has left PlatinumGames (www.gamescensor.com) angielski
How Four Friends Built a ‘Hypercube’ to Play Final Fantasy Crystal Chronicles Together in 2023 (www.ign.com) angielski
Unity apologizes and updates their infamous Runtime Fee (blog.unity.com) angielski
Microsoft - keep your filthy hands off Valve, leak shows MSFT would buy Valve (www.gamingonlinux.com) angielski
FTC fails to redact Microsoft document, revealing an old Bethesda release schedule (lemmy.world) angielski
https://cdn.discordapp.com/attachments/152884184065507328/1153553505022390292/image.png
This is Microsoft’s new disc-less Xbox Series X design with a new controller (www.theverge.com) angielski
Microsoft Next Console Coming 2028 (www.gamescensor.com) angielski
Nintendo switch 2 akin to PS4/XBO power (kotaku.com) angielski
Nintendo, one generation behind once again.
The Weekly 'What are you playing?' Discussion - 18-09-2023 (lemmy.world) angielski
Have you been spending hours trying to pass a level? Or maybe you are completely addicted to a newly bought game. Do you have a question about a game or would like to share something else? In the Weekly Discussion Thread, you can do it all!...
Unity ...It Just Keeps Get Worse (youtu.be) angielski
To say it’s been a bad week for Unity is the understatement of 2023. First they announced a terrible new Pricing scheme, then their customers revolted, as the week goes on though, it gets worse and worse for Unity, from threats from an employee shutting down their offices, to more studios threatening to leave, to scummy secret...
Paper Mario: The Thousand-Year Door | Nintendo Direct 9.14.2023 (www.youtube.com) angielski
Super Mario RPG | Nintendo Direct 9.14.2023 (www.youtube.com) angielski
Creators of Slay the Spire will migrate their next game to a new engine if Unity doesn't completely revert their changes (nitter.net) angielski
Picture taken from their Twitter
State of Play returns tomorrow, with a focus on upcoming indie and third-party releases (blog.playstation.com) angielski
Dragon Age Dreadwolf keeps getting delayed internally, report claims | VGC (www.videogameschronicle.com) angielski
Charles Martinet’s 6 most iconic video game performances (www.digitaltrends.com) angielski
I am LOVING Baldurs Gate 3 angielski
I’m just a little bit late to the Baldurs Gate 3 party, but I searched on here and didn’t see much follow up discussion about it after the review thread. I’m also trying to submit more to Lemmy so the communities can grow, so I thought I’d bring it back up now that it has been out for a few weeks....
End of the road: The Xbox 360 game marketplace will shut down in 2024 (arstechnica.com) angielski
Microsoft’s Xbox 360 Store to close in July 2024 (www.theverge.com) angielski
PC Game Recommendation for a Broken Arm? angielski
So, yesterday I broke my dominant arm. Yay! For the next 6 weeks, I have a cast, and at least for now, I can’t use my right hand or arm at all (I am typing this with my left hand)....