The ~2010’s, official game review scandal which all big videogame influencers like IGN, G4tv, Gamespot etc… (this was before instagram and tiktok) got bribed by corporations
Got any sources for that? Unless you think advertisement are bribes, this didn’t happen.
Jeff was fired because he didn’t want to change his low score for a Kane & Lynch game, after Gamespot was pressured by the publisher, who was running some huge ads on Gamespot. He also said that usually this doesn’t happen, because the review side and marketing on these big sites are completely separate, and the reviewers don’t hear of these complaints. In his case however, Gamespot had new execs, who got cold feet, and caved. They left shortly after.
I have never heard of anything else like this happening, except from angry fanboys, that think reviewers are on the take, when Zelda gets an 8.8.
I have an LG 38GN950-B, 1600p Ultrawide, IPS, 144Hz, and really like it.
For productivity, I think Ultrawide is great. WFH on this is really nice.
For gaming, it’s kinda hit-and-miss. Many games just don’t support UW, so you’re stuck with black bars or have to mess around with mods, fixes or tools. While not a dealbreaker, when I upgrade in a couple of years, I’ll probably just go back to 16:9, because of that.
IPS glow is there, but not really noticeable. I’m usually in a well-lit room, so that cancels out any glow I could notice out anyway, so it doesn’t really matter.
I finished DOOM (2016) and DOOM Eternal. Eternal is definitely the better of the two for me, maybe even my favorite in the whole series.
Eternal’s campaign was pretty easy this time, since I actually used all of the tools the game gives you. Some of the Master Levels were harder though, especially Taras Nabad. Two fights in that level took me an hour each on Ultra-Violence.
I just re-played both games in anticipation for Dark Ages.
Doom 2016 only has pickups and chainsaw kill, with limited fuel, to get ammo. There’s also a rune for “infinite ammo,” and also the Pistol, with infinite ammo.
Eternal is the same, just that the Chainsaw always refills one charge (and no unlimited ammo rune). That’s why you get like half (or less) max ammo in the Eternal, compared to 2016, because you’re supposed to chainsaw a demon every 30s or something. Also, probably no Pistol because of that.
The straight-up melee does some damage in 2016, like the old games. You could theoretically punch everything to death.
In Eternal, I think it deals no damage at all, and it’s just there for the Glory Kill, but you get a special punch for a big damage AoE melee attack.
Glory Kills (melee finishers/execute) on low health demons are the same in both games, there to look cool and give you health.
BTW, I’m not saying you’re wrong for liking Doom 2016 more than Eternal. Some people don’t want to do the whole song and dance of jumping, dashing, swing bars, quick switch weapons, flamethrower, grenade, grapple, punch, chainsaw, whatever. I like it a lot, and it makes the game a lot more fun for me, compared to the more simple Doom 2016.
Some time ago the internal tools to build levels and campaigns “leaked,” so people are working on that, but right now it’s mostly textures, cheats, items, changing numbers etc.
Still trying Baldur’s Gate 3 solo Honor Mode. I’ve died a lot, to all kind of different enemies. Currently, I got a good run going, made it to level 6, still Act 1, but almost done. Hopefully I don’t turn off my brain again in a crucial moment and just eat dirt.
While I agree with you, that the money distribution was unfair, I think if you’re actually comparing this to the shit Nintendo pulls all the time, you’re insane.
Also, if you’re calling me a fanboy, because I don’t immediately blacklist a company for a (in my opinion) small issue, you have to be one as well, because otherwise you’d live off the grid in the woods.
Ok? I don’t think taking money for mods is wrong. It’s not like Bethesda did this without the modders knowledge. Free mods still existed. Nowadays people just open a Patreon to get paid for this stuff.
I can’t believe indie devs like LocalThunk or Toby Fox don’t get any money when someone buys their games. It’s really bizarre.
Or do you mean, that there are open source game platforms out there that don’t pay the devs?
If all the money should go to the devs, every game would need to be self-published, and the store would not take a cut, which isn’t realistic, if you want the store or platform to have any features.
Is the top right one of these AI Ghibli images, that I’ve heard of these last few weeks?
Also, why is Fallout London and Skyblivion on that picture? Bethesda are supporting mods for their games, they don’t care that someone makes new stuff. Have they ever blocked one of these mods, like Take2 or Nintendo always do?