We pass the ps5 controller so we each get an npc during combat and do splitscreen for the world.
Is local coop different from online coop? I’m playing through the game with a friend right now, and we both have our own small party, and control two characters in a fight. Or maybe I just misunderstood what you meant.
I dropped Pillars of Eternity II: Deadfire for the time being. It’s good, but I just don’t feel it right now. The ship travel does suck though.
Then more coop Baldur’s Gate 3. We are now in Act 3, about to go into the city.
BG3 is part of the reason I stopped playing Pillars 2, since I got a lot more into it than I thought. That’s why I started another solo run, trying to make it through Honor Mode. So far, I died twice in Act 1. First time was the three Intellect Devourers shortly after the tutorial. Second time was to the Gnolls that siege the two dudes in a cave. That one, I could have survived, but did some dumb misplays and paid the price. The current run is going pretty good, although I had some really close moments. The Spectator fight almost took out my party, same with the Robots in the Underdark Tower. If I die again, I’ll probably change to a custom difficulty, where I can save, just to learn the game and fights more, before I try again. I severely overestimated my game knowledge.
I also beat Windblown a few more times, and moved up to the final difficulty, but barely did any attempts since then.
Square was really scraping the barrel for this one. “Good graphics, that you can change!”
Changing how many NPCs could be nice, and I’m probably gonna need DLSS for upscaling. AMD and Intel users might have to wait for a mod, since there was no mention of FSR or XeSS.
They’ve already said it’s all because of DLSS 4. The 5070 needs the new 4x FG to match the 4090, although I don’t know if the 4090 has the “old” 2x FG enabled, probably not.
On the site with the performance graphs, Farcry and Plague Tale should be more representative, if you want to ignore FG. That’s still only two games, with first-party benchmarks, so wait for third-party anyway.
I unlocked the final difficulty in Windblown. However, I’m gonna play the previous one a bit more, to get some more reps, since the stat increase for enemies seems just insane.
Then I played more Pillars of Eternity: Deadfire. While the game is good, it took me a while to get into it. I don’t like getting around with the ship, it’s just super tedious. When you don’t enable enemy scaling, the world is also full of enemies, that are far too strong for you (I did beat some fights, the game said are probably too difficult). Now, after 25h I’m level 10, can do more stuff, and it’s getting more interesting.
Finally, my friend and I continued our Baldur’s Gate 3 coop run, and we just made it to Act 3. Because this is a Dark Urge run, and we are pretty much killing everything, there was a bunch of stuff we couldn’t do in Act 2, so it felt a bit short (except for our month break or something), although we did spend a lot of time in combat.