It did not release with co-op. I think they had to figure out how to make it work with the open world map and zip lining. When I had finished it, it still didn’t have it. When they added it, they also announced that they had stopped trying to make local co-op work.
This is my biggest complaint. Halo 6 was set up to be an amazing game. Then Infinite ended up with zero story. The most interesting stuff in Infinite were the little flashback sequences that bridge 5 to Infinite.
I have a lot of problems with it. Between the “story” and the copy-paste map. I would rather the game didn’t exist, because at least then they could make a follow up to 5’s end.
I really don’t want to spoil your fun if you’re enjoying it though. A lot of the gameplay elements are fun to play around with.
Halo 5 had a lot of problems. Bit it’s a damned masterpiece compared to Infinite.
Halo 5 had great gunplay, Warzone Firefight was a blast, the Guardians were a great stand-in for the Halo rings, Cortana was an intimidating enemy by the end of the game, the lootboxes were actually better than the armor cores and marketplace from Infinite.
There are A LOT of negatives in there too. But a lot of positives. Infinite is just a shitshow from the beginning.
I included Fall Guys because I liked it. I included Fortnite because it’s one of the most popular games ever made. It would be weird not to include it.
I loved it. The story is engaging and EXTREMELY well told.
The combat starts barebones and gets more engaging as you unlock more abilities. It stays simplistic enough that you can mix and match to your style, but there are enough different loadouts for you to try different play styles. With ability cool downs, it kind of feels like the ATB system merged into an action game at times.
Side content isn’t great and it’s pretty easy. Although it’s worth it for the narrative additions to the story.
DLC wasn’t great. The first one was a missed opportunity for some arena type fights and new dynamic elements. It ends up being uneventful.
The second DLC is better, but they end up making parts of it WAY to hard.
As someone who buys expensive games, games I’m excited for, or just franchises I’m invested in, the death of discs is going to really make me reevaluate my gaming. I’ll probably at least wait for a sale for every single game if I can’t have a physical copy.
Almost all of my digital purchases are cheap games.
20 years ago it was $5 and maybe like 10% of skills were locked behind it. I noticed very little impact from it. But I’m pretty sure end game stuff was locked. IIRC, dragon armor was locked and may have been the best armor.
I’d be surprised if that general model changed significantly.