@Kolanaki@pawb.social
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Kolanaki

@Kolanaki@pawb.social

I’m just a weird, furry, pan guy (cis he/him). I also have a big, blue username.

Profil ze zdalnego serwera może być niekompletny. Zobacz więcej na oryginalnej instancji.

Kolanaki, (edited )
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Most of my “PS5” games are actually PS4 games with extra features/enhancements when played on the PS5.

I own only 1 game that was built for and is only available on a PS5: Demon’s Souls. Which, other than Bloodborne, was the primary reason I got the console in the first place.

It doesn’t just sit around gathering dust, like some others have stated. Since my PC is getting old and increasingly more unsupported by newer games, if I pirate a thing/play a demo on PC and it runs poorly (and I also like it enough to want it), I’m more likely to get it on the console if it’s not a multiplayer game.

Kolanaki,
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Bloodborne is a PS4 game so it would just be Demon’s Souls.

Kolanaki, (edited )
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Mentioned this in another thread yesterday:

Like many UE games over the years, they didn’t properly optimize Unreal itself for their use, and there were already several ini tweaks up on the Nexus to remedy this the day of launch.

Went from 27 average fps when in exterior cells to a solid 60, with an unsupported GPU by just using one of these ini tweaks.

Kolanaki, (edited )
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The level system doesn’t work that way anymore. Now when you level up, it doesn’t matter what skills you leveled up when you get a new level, you always get 12 points (called “virtues”) to spread around to any stat. Luck, however, takes 4 “virtues” to level one point, while the others are just 1:1 and you can add up to 5 at a time.

I can level up entirely through using Agility linked skills but then put my stat points into Strength and Intelligence instead of agility.

The real issue has to do with the level scaling on enemies still being the worst of any Elder Scrolls game because they didn’t change anything about that from the OG. So once you’re level 50, everything has the best weapons and armor on them.

Kolanaki,
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For the performance issues: Like many UE games (doesn’t even matter the iteration of UE) this one is not properly configured. There are already several ini tweaks up on the Nexus that address this and actually fix the exterior cell performance.

Kolanaki,
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They literally used the same logic from the OG. The .esm and .esp files are exactly the same as the latest version of the original Oblivion. They did absolutely nothing to the original scripts and quests other than replace the dialogue for certain characters to a new recording.

I think it’s dumb, but also funny that Todd definitely knows that the “charm” of his games are how fucked up they are.

I'm bored and desperately search for a proper game angielski

So, I’ve spent over 2 hours on Steam searching for a nice game to play. But it’s all junk, as far as I’m fed with Steam recommendations. I liked ksp2 1, cities skylines 1, age of empires 2, baldurs gate 3 a lot, I just finished Divinity original sin 2. I like rpgs and management / factory games like workers and resources,...

Kolanaki,
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I actually like WOTR more in many ways to BG3. Especially when you start getting deeper into it.

Kolanaki,
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The rest are just soft codes changing a number in a file somewhere.

So you’re saying modifying a file isn’t a mod? 🤔

Kolanaki,
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Those likely wouldn’t be on the Nexus anyway.

Kolanaki,
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A while back Nexus did something that pissed off a lot of creators and they moved to other mod repositories, even deleting their shit off Nexus. In my experience, the good sexy stuff is more commonly found on other sites. Especially furry related ones.

Kolanaki,
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Because of their username, I image the filter just covers you with a cardboard box. 🤣

Kolanaki,
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They changed leveling, locomotion, added new voice lines to make all the races sound more unique, added more feedback to combat (hit animations, blood effects, sparks, and sounds; the actual combat mechanics look entirely unchanged)… And that’s just what they point out in the trailer.

Kolanaki,
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The fugly character models needed to be redone BADLY, too.

I kinda wonder what the NPCs in that one village part of a quest that mimics Shadow Over Innsmouth look like in the remake… They’re supposed to be fugly 🤣

Kolanaki,
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Gender had an effect on stats in the original?

Kolanaki,
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All I remember off-hand for what stats are affected in Skyrim is that Khajit start with 5 more points in Hand-to-Hand due to their claws 🤣

Morpheus Actor Laurence Fishburne Reveals He Was Turned Down for The Matrix Resurrections — So He Might Not Be Back for Matrix 5 Either - IGN [Morpheus' character dies in The Matrix Online] (www.ign.com) angielski

However, there could be a fairly simple explanation there: Morpheus dies in the MMO game The Matrix Online. That specific event in the game is considered canon because the writer-directors, the Wachowskis, gave their approval to the game.

Kolanaki,
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Resurrections was basically a parody of the original trilogy, along with the politics going on in the background of producing Resurrections. The Wachowskies didn’t want to do it at all, but ended up taking the reigns because WB would have made it without them, so they used the opportunity to basically shit all over WB and Hollywood and capitalism in general.

In that regard, it’s an awesome movie. If you expect more of the same kind of stuff from the originals, you will likely be disappointed.

Kolanaki,
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I keep trying but a message pops up telling me enemies are nearby. 😨

Kolanaki,
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They literally have a teaser trailer for ES6 they officially released years ago (in 2018; similarly to how Cyberpunk 2077 was teased way the hell back in 2012). They said it wouldn’t go into major production, though, until after Starfield released. Which has also already happened.

Kolanaki,
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You can’t just tease something and have pretty much no updates for 7 years…

Todd Howard thinks he can. 🤷🏻‍♂️

This is the E3 trailer of Half Life (1997) (www.youtube.com) angielski

Half life was supposed to release in November 1997 but coding team decided to overhaul the game completely and released it in 19 November 1998. Everything is changed about it and became one of the most important game of gaming world.

Kolanaki,
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So glad they redid the smg because holy shit the one showed here looked and sounded terrible.

Kolanaki,
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The OGs like Wolf3D and Doom did not even have mouse support for aiming until much later. Quake’s default controls didn’t use the mouse, despite it being one of the first FPS games to offer mouse-looking.

I didn’t fully embrace the current typical controls until Tribes 2. Before that, I used nothing but the keyboard.

Kolanaki,
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I fudged the phrasing; you could move with the mouse and I think turn with it, you couldn’t look up and down. My dad played that way; but he would strafe instead of turn.

Kolanaki,
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Oh lame. The multiplayer is the only thing I’d wanna try. I didn’t actually like the game, personally. Just not a fan of the wave-shooter setup.

Kolanaki,
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they didn’t do a MP mode in the sequel

What? Eternal has multiplayer. They’re mostly assymetrical modes, like the one where you can play as the demons.

Or do you mean the second sequel (Dark Ages)?

Kolanaki,
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I don’t know; I only tried the game via the demo, which didn’t have any multiplayer. I thought it would basically be like the OG Doom’s deathmatch.

I have played Eternal’s multiplayer on PS+ because it’s in the catalogue. It was… Weird. Though I thought it sounded pretty cool that you can be a demon in it. It wasn’t actually that fun.

Kolanaki,
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RPGs that don’t really fit in CRPG or JRPG

I was thinking it is weird that the generically named “RPGs” community (and RPGMemes) seems focused entirely on tabletop stuff, but I just noticed it’s literally on an instance dedicated to tabletop games so that explains that…

Kolanaki,
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Oh wow. The art style looks hella cool. How’s it play, tho?

Kolanaki,
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Lance is the best! But it’s also one of the hardest to use effectively.

Look up the actual combos, because most of the games I’ve played in the series do not tell you every single combo you can do in game, and some of them are extremely helpful. Especially with the lance.

Kolanaki,
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I sometimes still think about StarCraft: Ghost.

Also not really a whole game, but I hate that CDPR cancelled the multiplayer stuff for Cyberpunk 2077. I was really looking forward to that.

Kolanaki,
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C&C Renegade still released. It wasn’t very good, either. 🤷🏻‍♂️

Kolanaki,
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The Dwarf Fortress community has been doing this exact thing for years now. IIRC, Boatmurdered was also one of these where the save was being passed between multiple folks.

Kolanaki,
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What more do they need to do besides having Steam Link to let you stream your PC games to your phone?

Kolanaki,
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It hasnt needed a local connection for a while. I usually play Civilization over it when out of the house.

Kolanaki,
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I don’t think it would be hard to fake these screenshots. Bethesda shadow dropping a game of this high profile within a week, without ever having officially said anything about it or even replying to media asking about it just seems incredibly unlikely.

Kolanaki,
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Having been playing it again recently, it still has a lot of what Morrowind had, and Skyrim doesn’t. Plays like Skyrim, but still has more depth than it. Not a lot more, but still more.

Kolanaki,
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I hella want to mod KCD2 to have magic spells and dragons. Though I do find it funny to say “It’s a great RPG based in reality. You get to do awesome quests like digging a ditch or herding sheep!”

Kolanaki,
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Ecco the Dolphin. (Genesis)

Sid Meier’s Pirates! (PC)

Subnautica (PC)

Uncharted Waters: New Horizons (SNES)

I would really like something that is a modern Uncharted Waters or Pirates! game. They are both very similar games, and both are also quite old.

Kolanaki,
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I have used a tool (not this one specifically) that could do this specifically for its other function of calculating the worth of all your steam trading cards/marketable game items, and to batch sell them when I have enough to get something with the cash.

Ubisoft’s Colorblind Simulation Tool, Chroma, Now Available For Public Use (news.ubisoft.com) angielski

Chroma, Ubisoft’s colorblind simulation tool, is now available for public use after several years of internal use and development. With an estimated 300 million people around the world affected by colorblindness, Chroma allows developers to accurately replicate their experience and create accessible content to meet their...

Kolanaki,
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The input emulation system in Steam is also heavily affected by accessibility needs. A part of the system that isn’t really seen or talked about is how it is used for many non-standard input devices made for people with physical disabilities.

Newell (himself, afaik not within Valve) is also currently researching BCIs, with making devices for disabled people the biggest thing those are being used for currently.

Kolanaki,
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Is this like a remake/remaster of the OG 2033 or its own game?

Kolanaki,
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I wonder what this’ll do to the price of used physical copies

Probably nothing. The used prices aren’t necessarily reduced based on the retail price of the new copy, but by the supply vs the demand.

Kolanaki,
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It’s literally the GPU’s (a 1660 Super) fan that’s loudest. I can’t change that out, afaik. The case fans are Noctuas and the CPU has a Corsair AIO liquid cooler.

Kolanaki,
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I don’t have a desk job. 🤷🏻‍♂️

I also always end up taking a break in the suggested (or rather, the suggested manner back when video games straight up had warnings about playing too long in the manual/splash screens when starting them) when I am playing. Just stand up, walk to the kitchen/bathroom/whatever and look at something other than a screen for like 5-10 minutes every 45-minutes to an hour.

You should be able to do that at work, too. Just stand up, stretch, look at the ceiling/floor. You don’t even have to leave your cubicle/office.

Kolanaki,
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More new content? God damn, how many times am I supposed to play this game? They haven’t even dropped DLC yet!

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