@Kaldo@kbin.social
@Kaldo@kbin.social avatar

Kaldo

@Kaldo@kbin.social

Profil ze zdalnego serwera może być niekompletny. Zobacz więcej na oryginalnej instancji.

Kaldo,
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It's a fun cheap game when you have 20 minutes to kill with no added bs in forms of ads, microtransactions or fomo ¯*(ツ)*/¯

Kaldo,
@Kaldo@kbin.social avatar

There are abilities you can use now?

Kaldo,
@Kaldo@kbin.social avatar

And it still going to sell like crazy because there is no other "average" bethesda-like game on the market, especially not spaceship/SF-flavored. I wish there was cuz I know I'll be annoyed by usual bethesda issues and I don't have faith in the modding scene to fix it properly (since they never did it for me for FO4 or skyrim), but its still going to be without competition so ¯*(ツ)*/¯

Kaldo,
@Kaldo@kbin.social avatar

I have dabbled in modding actually but only enough to know that I don't have the time or patience to make the big mods that I'd like to see, or that people with thousands of more hours of experience modding these games haven't managed to complete.

For example, no matter how much modding effort you put into combat, it's still only ever going to be classic floaty bethesda combat. No matter how much you try to improve magic, it's never going to become Dragons Dogma or Kingdoms of Amalur, ya know. No matter how many settlement overhaul or custom NPCs I add to fallout, it's still going to feel soulless and pointless to me, and no matter how many tents or frostbite effects you add to skyrim, it won't become as immersive as Outward.

Mods can improve what is already there but in my experience, they can never replace or rework core foundations of games, either because the modders don't have enough time and experience to do it (resulting in janky or unbalanced messes), or because the engine/API doesn't support it.

Kaldo,
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If you could remember the name I'd like to give it a try but I am veeerryyy skeptical its any good since the environment, gear progression, player abilities and enemy movesets haven't been designed to fit the dark souls style combat. Just having some form of stagger would be a nice improvement though.

Kaldo,
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I heard that inventory management and transferring items between party members is a chore, which is a shame since it's something that PF games have already solved - shared inventory space for all party members. It makes it so much more convenient and fun to use than the mess DOS games had.

Kaldo,
@Kaldo@kbin.social avatar

I thought you're the ship, so no disembarking or moving around of foot? Maybe it has more single player content to compete with SoT at least, but I'm way past giving ubisoft the benefit of the doubt when it comes to making fun sp games.

Kaldo,
@Kaldo@kbin.social avatar

Actually from what I remember from a reddit thread a while back, someone did the math and rowing against wind seems to be faster on average in valheim in any case except if you're in the storm or sth like that. It feels slower cuz its a boring slow line but it ends up being faster

Kaldo,
@Kaldo@kbin.social avatar

I had to force myself to not get BG3 before I finish WOTR at least. I love games like these but after a few dozen hours the cognitive load or something becomes too much and I just feel exhausted from them, there's too many things to track for little benefit.

Tencent to acquire Techland (www.gematsu.com) angielski

“Tencent is currently in the process of becoming Techland’s majority shareholder,” Techland founder Pawel Marchewka said in a message. “Teaming up with Tencent will allow us to move full speed ahead with the execution of the vision for our games. We have chosen an ally who has already partnered with some of the world’s...

Kaldo, (edited )
@Kaldo@kbin.social avatar

Just saw the article about this on IGN as well. I know they've been mostly hands-off with studios they acquire but this is still pretty sad news, I hate that even AA game devs are getting under the umbrella of few megacorps now...

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