People think Xbox is shit at the moment. Making things more like xbox isnt received as positively as it used to be. When I was a windows user and I saw anything Xbox related come up I knew I was about to deal with some clunky bullshit that was not wanted and poorly implemented.
At the time of the steam machine wine was not in a good state (from what i’ve heard, I wasnt a linux user at the time) and gaming relied on Valve getting devs to port things to SteamOS 2.
No this is a super out of date version that was not designed for general desktop use. It is specifically designed for the steam machine which was a failure. Value really needs to take this page down so people arent downloading a 9 year old version of linux.
Yes but people seem to really want a SteamOS like experience on their desktop. Thats what Bazzite provides.
I dont think steamOS is a good desktop experience but if that makes people feel safe enough to try linux then I think Bazzite does a 100x better job than SteamOS.
If they want an actual desktop that can game and do everyything then they should try Fedora with KDE.
Ive played faf its a very different feeling game. Faf feels awful. I’d say bar is next gen because a total annihilation style game has never been a huge rts title and I think bar is the one that can reach the mainstream rts audience and beyond.
More modern graphics and less unit types but more micro opportunity. Also zero k has buildable terrain in the form of ramps and walls. Bar has terrain deformation but can’t actively do it with contractors.
Idk I haven’t played Zero K but it’s a good rts as well.
I was an extremely casual rts player for years playing mainly aoe3. Beyond all reason captured me instantly with the controls. Basically other rts games control difficulty with limited control scheme so you require high apm. Bar gives players as many quality of life controls as they want and allows for long action queues. I can queue up a unit to operate for 10mins while I focus on other parts of the game.
Bar also has basically no pop limit so you’re only limited by the resources you control it also doesn’t incentivize storing large amounts of resources. So wealthy is income focused. This means if you have more map control you have more wealth but because units drop a %of their cost in wrecks if you’re behind and you win a good fight and can control the wreckage field you can catch up.
There is also so much more like the ability to transfer units, metal, energy to other players at 0 cost means working together is op. Strats involve a lot of “communism” and communication to decide where on the map needs the resources.
Example I might have won my side of the map and I’ll send some metal over to another player who is losing so they can stay in the fight. Or my eco player will make units and sell them to players for their metal costs. Which means front players don’t need to pay the metal and energy cost of building a t2 lab they just pay the unit cost.