Ethalis

@Ethalis@jlai.lu

Profil ze zdalnego serwera może być niekompletny. Zobacz więcej na oryginalnej instancji.

Ethalis,

I tried the beta a few months ago and it was great! I kinda lost interest when I struggled to find a city with the workshop I needed at the time, but I’ll try again now that a few updates have come out!

Ethalis,

It’s probably less optimal than walking since I seem to get less steps in when I bike, but I can confirm it works

Ethalis,

I’d agree with this statement for most games, but the best way to enjoy Helldivers 2 specifically is to play it when the playerbase and the hype is at its peak. The gameplay will still be just as good a year from now, sure, but you’d miss the emergent story being built right now

Ethalis,

Sure, not trying to tell you how to enjoy your games at all! I was just explaining why people would want to play this specific game closer to launch rather than later

Ethalis,

I’m mostly using my bike for my daily commutes these days but this looks super interesting. I’ll give it a look !

Ethalis,

Pretty cool game, didn’t manage to find the answer in 20 questions though

Ethalis,

I think you’re spot on for Vision. If the last Phoenix Force buff taught me one thing, it’s that the difference between a 4-cost card that can move and a 5-cost card that can move is truly massive. I guess Vision got a bit more appealing for a Shuri combo and a last turn move to bait Shang Chi though, that’s probably something I’ll want to try out.

How Spec Ops the Line Condemns the Player: A Timestamped Excerpt from Games as Literature's Analysis (youtu.be) angielski

The whole video is worth watching, but this section in particular makes a better case than I’ve seen in other analyses: that the game condemns player involvement not by simply chastising the player for choosing to continue playing itself (as I’ve seen other analyses argue), but rather for carelessly and uncritically engaging...

Ethalis,

This game is fascinating to me because of the range of reactions I’ve seen from players. Those who like it love it so much they call it a masterpiece, while those who don’t like it really hate it.

It’s also one of the only games I can think of which message (or at least what I personally interpret its message to be) gets less and less impactful the more people praise it. I feel like it only works if you go in blind and only expect a standard shooter, and really suffers from its reputation as a consequence. Expecting a fun shooter and getting this whole thing was a unique experience to me, while a friend of mine that played it expecting to find the experience he read about was super disappointed and hated it.

A weird game indeed, but I’m so glad it exists

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