Drewelite

@Drewelite@lemmynsfw.com

Profil ze zdalnego serwera może być niekompletny. Zobacz więcej na oryginalnej instancji.

Drewelite,

Totally get where you’re coming from. But you can enjoy the game and dislike the way they marketed and released it. 90% of life isn’t a zero-sum game. Despite what the internet would have you believe.

Drewelite,

The whole game has an amazing story, that actually hooks the player’s emotions. It’s fantastic. It’s so refreshing after so many games with lazy writing or voice acting. I also played shortly after release, only experiencing 2 major bugs in my playthrough. I know others had it worse, but it was actually refreshing on that front too.

Drewelite,

I’m not a CDPR fanboy. Or at least I wasn’t before Cyberpunk. Cyberpunk and Hades are probably the best games I’ve played in a decade.

Drewelite,

What I think is astonishing to some people lately about Cyberpunk, is that they got most of their information from the popular channels on the internet. Despite its name, these channels (reddit r/all, Twitter, etc) are a (loud) minority of the actual opinions.

Pretty much every one I talked to IRL about Cyberpunk was aware of the controversy, but had a much more nuanced opinion than I was seeing online. Many of them enjoyed it and weren’t really experiencing that many bugs (myself included). But this wasn’t an “allowed” opinion online. Anyone who said the game was enjoyable or they didn’t personally experience many bugs were attacked for being a CDPR fanboy (myself included) and down voted.

Drewelite,

The only way PC gaming is not affordable to the average person is if they’re playing AAA titles. I have a GTX 780 worth ~$60 that I still use to play many indie titles like Party Animals, Planet Crafters, Stardew Valley, Lethal Company, Content Warning, etc.

Drewelite,

Yeah I was thinking… would a Fallout show be goofy and colorful, or dark and horrific? Amazon said, yes. And it’s great.

Gameplay mechanics were also a lot better with more replayability. (lemmy.world) angielski

Ignoring the lack of updates if the game is buggy, games back then were also more focused on quality and make gamers replay the game with unlockable features based on skills, not money. I can’t count the number of times I played Metal Gear Solid games over and over to unlock new features playing the hardest difficulty and with...

Drewelite,

I also think there’s a genuine drop in satisfaction when people are presented with more options. I limit myself and only buy new-ish games when I feel like I’ve extracted as much enjoyment out of the last one I bought as I can. I think this helps a lot.

Because what I see a lot of people doing is jumping to the game-of-the-week and then getting numb and saying “there’s no good games” even as they continue to buy new ones every week.

Drewelite,

What did you think of the Steam Controller?

Drewelite,

The saddest ending is the one where you win.

Drewelite,

I like The Ascent! That’s a fun game. I’ve heard of a lot of jank, but not experienced much myself. Other than some crashes when loading between areas.

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