I have to say I very much prefer the combat system in OS as it feels much more natural and less restrictive than the DnD combat in BG3. Of course the latter has far more content, but I’m looking forward to Larian’s next game where they can finally go wild again and do things they want exactly the way they want.
I honestly expected TGA to be more tone deaf and not address it at all after speeches about the „golden era for gaming“ from previous years. The entire award show is a PR stunt anyway. At least this single award spreads some awarenes and reminds us layoffs aren‘t just a number, but real people.
That couldn’t be further from the truth. Mutliplayer games are a huge undertaking because you have no choice but to develop and test for any possible individuality and keep pushing new patches so the game can keep running smoothly. Not to speak of server costs and complex match making systems that typically come with it. No, multiplayer games are hard to make and they’re rarely ever finished.
None of the downsides you’ve mentioned are exclusive to online games, though. Publishers put these mechanics in single player games as often as they do it in online games so you criticism doesn’t make much sense here, to be honest. There are also countless online games that don’t have any of those things.
Alright, I accept this is your opinion but the overall aversion to multiplayer on Lemmy surprises me. Games have historically been multiplayer experiences since human existence. Go back thousands of years to ancient mesopotamia and people will play games with each other. And even in videogames, they play a huge part. I’ve had countless fun hours in games like Super Smash Bros., Minecraft multiplayer or Team Fortress 2 and I’m always looking forward to multiplayer experiences that look interesting. I’m not sure what you mean by
get your customers to make the content for you for free
in this particular case. Do the devs have a bad track record when it comes to this? Because it’s not something exclusive to online games by any means.
Anyway I understand the title rubs people the wrong way because it’s nonsene of course, but I don’t get the hate. It’s almost like people want the same old stuff wrapped in a new shell over an over again when they criticize studios solely for going into a new direction instead of making yet another sequel.
I have not played it myself but what I’ve seen of it looks at the very least polished and made with care. That being said there just wasn’t that much competition this year. The industry is overshadowed with mass layoffs and a smaller budget pool. And yes, of course some good games released, but nothing in the ballpark of a Baldur’s Gate 3 or GTA 5.
I guess that could be possible though I doubt it. The 3 origin stories in Cyberpunk were extremely shallow and didn’t add anything to the story. I don’t see why they would go for it again when it didn’t work out last time.
It’s almost definitely a break with the series in that you likely won’t be able to import your save file, which always was a core feature of the series. There are also other lore details that don’t add up here, which have already been explained. There could’ve been many ways to progress the story but I don’t see how that is possible here. It’s most likely a soft reboot.
I would argue Ubisoft doesn’t love or feel anything. It was a slow regress, but at some point it has lost enough of it’s humanity to just become a dead object. A machine run by a faulty algorithm bringing it’s rapidly approaching destruction.