Quite often they openly refer to Xitter posts as a source for simple game mechanics when the game has come out already. They don‘t even play the games they report on anymore.
Would‘ve played the hell out of a new Team Fortress but I‘m completely burned out from MOBAs personally. Invite-Only is also something I deeply reject as a concept no matter the reason.
You see, this community just really hates PvP for some reason. Apparently playing games with other people rather than with yourself is an inconceivable concept to some. Unless it‘s coop that is. And I too love a good coop experience but PvP is quite literally the mother of all game types so it‘s strange to see how much hate it gets in this particular corner of the internet.
It’s also inspired by „the wanderer“ painting that has been referenced a million times without most people even realizing that yes, someone did that first.
And there is really no reason to trust it whatsoever. It might feel secluded but in the end of the day, even your „private“ chats are essentially an open forum thread in the technical and legal sense because Discord is basically that: A huge, public forum where everything you say is a public statement. There is no privacy on Discord because that‘s simply not what it‘s for.
There‘s a bitter irony in demanding parents doing their jobs because that‘s exactly why they don‘t have time for parenting. The cost of living is too damn high.
but I’d be surprised if gacha even made up half of the spending SMBC is reporting on here.
I wouldn‘t. Gacha is vastly more popular in Japan than PC gaming and it‘s not even close. It would seriously surprise me if mobile Gacha didn‘t make up the majority of spending in microtransactions.
Funny thing is I know more women playing these games than I know dudes. Which of course does not reflect player statistics. I know that. But it‘s probably more popular with women than you would think based on character designs. I think it has a lot to do with cutesy Japanese pop culture that‘s appealing to a lot of people. There‘s a reason many Chinese and Korean games are copying it recently.
There isn‘t much of a contradiction there, I think. People complaining about it are mostly from an entirely different culture than where Gacha slop is developed and most popular. The former being the western world and the latter being South East Asia and players who have a deep fascination for it.
If you are not their target audience then you can‘t really boycott them in the first place. And in my opinion there is no harm in playing a game with loot boxes when you don‘t buy them. They aren’t really getting anything out of non-spenders. That’s not how their servers keep running. And most f2p games that I encounter nowadays do season passes without the random factor anyway, so I feel the loot box discussion is becoming a little outdated for the main stream. Thank goodness.
I‘ve also noticed multiple times that this community has a gripe with multiplayer games for some reason. It‘s better to take anything from online strangers with a grain of salt.