It’s so irritating to see how eager people come to defend Larian on their lies every time someone calls it out. You’re acting like I said Tencent has Larian on the leash. I mean you’re not even disagreeing with anything I said. Tencent holds shares. They are shareholders, as the article states. Maybe read it again? Do you also claim Larian didn’t receive funding from Tencent? Because Larian was very vocal about not receiving any funding, playing dumb when people wondered how Larian even made such a huge game.
Rumors have it Hasbro’s gonna sell D&D and Tencent is the most likely buyer. We’ll see how much of Larian’s soul will be left when they get approached to make a huge D&D mobile gacha or whatever Tencent comes up with.
Few people do because Larian keeps lying about it. Part of me understands you don‘t go around telling people a Chinese government asset has big money in your company, given the ongoing genocide and all (speaking of toxic work environment eh) but it‘s publicly accessible information anyway. They‘ve been so consistently dishonest about it that I can‘t take them all that serious about anything anymore. Because alternatively to lying they could just… shut up and keep making great games. They don‘t need that sugar coating.
Possible minor FF7 remake spoilers ahead if you want to play knowing nothing about it!
So I have tried to finish FF7 Remake, which has been really enjoyable until it stumbled and smashed it‘s teeth on the pavement literally 3 steps away from the finish line. That last chapter is an utter mess with too many boss phases, bosses, unskippable cutscenes, confusing restart messages and lack of save options. How did the game do so much right just to be so utterly frustrating in the very end? It also seems so forced story wise but that’s a different topic. I have no clue what drove the devs to such madness but I ended up watching the final cutscene on Youtube after hours of painful repetition.
Of course I was wondering if I‘m the only one feeling this way so I looked up what others have to say and… yeah Square Enix really just messed up there after doing almost everything else right. Baffling.
What do you mean start over? Palworld is up and running and the team has plenty expertise in survival games. Microsoft got nothing to do with it. And of course I was partly joking because A) the logistics to find the team a proper office in the area as a small indie dev are close to impossible. B) Microsoft/Blizzard being the piece of shit companies that they are would claim the team uses work that belongs to MS even when they don‘t and give them a lawsuit and C) US employees are pretty expensive. A new division on another continent has huge benefits for game testing purposes, but there are cheaper places to do that.
It looks pretty good and I’ll most definitely try it once it’s out of early access. It kind of feels like the Renaissance of survival games or something. Especially since Blizzard just axed theirs. They’re the type of company who would completely stumble and break an ankle over a trend like this one.
It’s depressing and hilarious because the execs who decided this most likely have no idea about Palworld (yet) because they’re completely ootl while the dev team most definitely did at the time. Oh well maybe the team can stick together and form a Pocketpair US division as a cherry ontop.
Ah this reminds me of my Divinity OS2 experience. It was so tough but sooo rewarding. What I recommend is to look up some basic build guides. Trust me you’ll have have plenty opportunity to make creative decisions regardless. No need to make it unnecessarily frustrating for oneself. You’ll get the hang of combat eventually and still not see half of all the possible ways to deal with enemies.
I really had to look up some D&D lore for BG3 though. Had no idea what was going on during the first act so I‘m ending up spending even more time reading lore and watching videos about it despite growing up reading Drizzt Do’Urden stories and playing BG1. It‘s a very complex universe and challenging to follow as a non-D&D player I have to say.
One gripe I have with this video is that he said the situation at the unity office - namely the supposed death threat by an employee against their employer - was “understandable”. It absolutely isn’t understandable. No matter how shitty your tech CEO is, unless they happily throw puppies into a wood chipper in the office, death threats are definitely not understandable.
The tale of producers dumbing down plot and dialogue for greater main stream appeal is as old as show business. And from my experience said producers are almost always wrong. Sorry pal, but you can’t blame social media for something your peers have always been doing.