None of the downsides you’ve mentioned are exclusive to online games, though. Publishers put these mechanics in single player games as often as they do it in online games so you criticism doesn’t make much sense here, to be honest. There are also countless online games that don’t have any of those things.
Alright, I accept this is your opinion but the overall aversion to multiplayer on Lemmy surprises me. Games have historically been multiplayer experiences since human existence. Go back thousands of years to ancient mesopotamia and people will play games with each other. And even in videogames, they play a huge part. I’ve had countless fun hours in games like Super Smash Bros., Minecraft multiplayer or Team Fortress 2 and I’m always looking forward to multiplayer experiences that look interesting. I’m not sure what you mean by
get your customers to make the content for you for free
in this particular case. Do the devs have a bad track record when it comes to this? Because it’s not something exclusive to online games by any means.
Anyway I understand the title rubs people the wrong way because it’s nonsene of course, but I don’t get the hate. It’s almost like people want the same old stuff wrapped in a new shell over an over again when they criticize studios solely for going into a new direction instead of making yet another sequel.
I have not played it myself but what I’ve seen of it looks at the very least polished and made with care. That being said there just wasn’t that much competition this year. The industry is overshadowed with mass layoffs and a smaller budget pool. And yes, of course some good games released, but nothing in the ballpark of a Baldur’s Gate 3 or GTA 5.
I guess that could be possible though I doubt it. The 3 origin stories in Cyberpunk were extremely shallow and didn’t add anything to the story. I don’t see why they would go for it again when it didn’t work out last time.
It’s almost definitely a break with the series in that you likely won’t be able to import your save file, which always was a core feature of the series. There are also other lore details that don’t add up here, which have already been explained. There could’ve been many ways to progress the story but I don’t see how that is possible here. It’s most likely a soft reboot.
I would argue Ubisoft doesn’t love or feel anything. It was a slow regress, but at some point it has lost enough of it’s humanity to just become a dead object. A machine run by a faulty algorithm bringing it’s rapidly approaching destruction.
Big N could make losses for decades to come and still have lots of cash to spend but it won’t come to that because they make stupid amounts of cash with merchandising alone. So no, you and I likely won’t live to see their bankruptcy and I honestly couldn’t care less anyway. I just won’t buy their stuff and that’s that. They also have not changed. They’ve been this way since the Donkey Kong vs. King Kong lawsuit and a long history of harassing fans going back 20 years and more.
I guess that must be why I can’t buy the Black & White games or Fable 2. Because Microsoft cares so much about preserving the awkward legal Loop some of their Lionhead Games are in.
That’s standard procedure. Elden Ring’s animations and enemy moves are mostly reused assets from previous games and it shows when the models morph here and there because the rig is recycled. Don’t remember anyone complaining about it even though it actually is noticeable.