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Coelacanth, do games w Split Fiction's Josef Fares says they'll never offer microtransactions: "Just make games. Period."
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How have I gone this long without knowing Josef Fares was directing these games?

Coelacanth, do gaming w The most influential video game of all time - BAFTA
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I’ve said before that I genuinely think FarmVille is in with a shout. The trends it started in terms of monetisation, user retention mechanics and analytics driven intrusive big data player behaviour analysis and behaviour prediction was extremely far-reaching, not just in the context of gaming. Not to mention how it got a whole new demographic into video games and showed corporations that games are not necessarily only for gamers. It is very much possible to reach your grandma’s wallet too. It heralded things like Candy Crush.

Here is a good article about it.

Coelacanth, do games w Baldur's Gate 3 and Kingdom Come: Deliverance 2 show that the future of RPGs is in games way more ambitious, weird and unexpected than anything Bethesda and Bioware have to offer
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That’s a classic negotiation technique abusing the psychological anchoring effect.

Coelacanth, do games w Why AC Syndicate Is So Bad?
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It’s as if two completely different studios made these games, and the one behind Syndicate had no idea what made Unity great.

Funny you say that. Unity was developed by Ubisoft Montreal, the primary Ubisoft studio who are responsible for much of the good work they’ve done (think Splinter Cell, Far Cry and AC: Black Flag). Syndicate was developed by Ubisoft Quebec, and it was also that developer’s first AC game.

Coelacanth, do games w Day 231 of posting a Daily Screenshot from the games l've been playing until l forget to post Screenshots
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I’m sorry. The attention span comment wasn’t directed at you personally, it was reflecting on your point that people would find it too slow and boring with fewer kills. It wasn’t meant as a jab at all.

I think it sounds like we’re mostly in agreement. And yeah, the O’Driscolls spawning in and popping up like whack-a-moles is another great example!

Coelacanth, do games w Day 231 of posting a Daily Screenshot from the games l've been playing until l forget to post Screenshots
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I don’t really disagree with you about the nature of the story, and I don’t have anything against the overall narrative. I just personally think the story could have been told with fewer bloodbaths and outright massacres and still be compelling. In fact, for me every innocent you kill would feel more impactful morally and narratively if there were fewer of them.

But maybe I’m out of touch with the attention span of the modern mind.

Coelacanth, do games w Day 231 of posting a Daily Screenshot from the games l've been playing until l forget to post Screenshots
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It might well be a me-problem. I had the same issue with Sleeping Dogs that I just finished last week. So I might just have a fundamental problem with the type of gameplay design these kinds of games go for and the fundamental ludonarrative dissonance you have to be able to look past to enjoy them. I just have a hard time squaring off war crime levels of mass murder as “getting into a little too much trouble”. Killing a lawman or two as things get out of hand in Valentine? That’s getting into a bit too much trouble. But Arthur Morgan literally kills hundreds upon hundreds of people and that just breaks my immersion.

Coelacanth, do games w Day 231 of posting a Daily Screenshot from the games l've been playing until l forget to post Screenshots
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I’ll get through the RDR2 story one day. I played it for two stints last year but I just space out and lose immersion every time the main story forces you to kill one hundred lawmen in the middle of a town. For a game that put so much effort into making the open world vibrant, alive and dynamic you face very little consequences for committing what can only be classified as genocide in the main story.

Coelacanth, do gaming w Weekly “What are you playing” Thread || Week of March 2nd
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Did you get XIII classic or the remake? I played classic just recently as a fun retro game that I missed back in the day. It’s got so much style, even though some levels felt a little clunky. It’s a shame no other game went for the same art style, they really nailed that look of “play in the panels of a comic book”.

Coelacanth, do gaming w Weekly “What are you playing” Thread || Week of March 2nd
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Does the definitive edition still have the music of the original? I know it’s technically anachronistic, but those Django Reinhardt tunes were so iconic.

Otherwise I agree, though I only played Mafia 1. I remember it came out the same year as GTA 3, and it was very much the sort of mature and serious option. I personally always preferred it.

Coelacanth, do gaming w Weekly “What are you playing” Thread || Week of March 2nd
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I have my issues with the game, but it was still a solid 7.5/10 for me in the end. Just the kind of brain-off entertainment I needed after playing two lengthy CRPGs, and a very good deal at 80% off like it was recently.

Coelacanth, do gaming w Weekly “What are you playing” Thread || Week of March 2nd
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The base game felt fine, it’s got a fairly brisk pace and it’s not too long. I think as long as you don’t try going for 100%-ing the game you should be finishing the main story just about when you’re starting to get tired of the game.

I will also say, for a 13-year-old game it looks really great. Granted I played it with DLDSR 1.78x and RTX HDR, but it’s hard to believe this was made for the PS3.

Coelacanth, do gaming w Weekly “What are you playing” Thread || Week of March 2nd
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I decided to push through and finish the Sleeping Dogs DLCs - not really out of a desire for more but rather so I could feel I’ve truly completed it and could uninstall it and move on in peace. This probably coloured my opinion on them a bit as the main story had already almost outstayed its welcome at around 35h.

Nightmare in North Point is an obviously Halloween themed DLC, so maybe I’d have liked it better if I played it in season. There are one or two funny moments, but overall the new mechanics get old quickly and the gameplay is too repetitive to be interesting. It’s also an obviously non-canon experience with all the supernatural events, which makes it even harder to get invested in. Highly mediocre, honestly don’t waste your time on this.

Year of the Snake is also holiday-themed, this time around the Chinese New Year. Taking place after the main story, Wei Shen has been temporarily demoted to a beat cop as punishment for the carnage he caused during the events of the main story. I do like this acknowledgement, though seeing him tried for domestic terrorism would probably have been more appropriate. The first half of the DLC is alright, but unfortunately the latter part focuses on the biggest weakness of the game: gunfights. In particular, there is an absurdly long boat chase where you have to shoot down probably 50 pursuing boats, most of which spawn in plain sight. Maybe it would feel better on mouse and keyboard, but on controller the gunplay was painfully atrocious. The plot wasn’t satisfying either, so I would recommend just starting it to see the cutscene of Wei as a beat cop and leaving it there.

The Zodiac Tournament is actually integrated into the main story, but I didn’t play it until now. I’m glad I saved it for last, because this was finally a good DLC. Clearly inspired by Bruce Lee type movies, it’s a very simple plot about martial arts tournament on an island. Even with its very predictable twists this was an enjoyable (but short) ride, no doubt partially because it focuses on the good part of Sleeping Dogs combat: melee. Since it is integrated into the main story you also have access to all your character upgrades - unlike the other DLCs - which also made it more enjoyable. This one gets a thumbs up.

Up next, for a change of pace, will probably be Skald: Against the Black Priory. Picked it up on sale recently and looks really neat.

Coelacanth, do gaming w Let's discuss: Pokémon
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Great writeup. In retrospect it’s absolutely insane how many series-defining features were introduced in Gen 2. That kind of generational leap is mindboggling.

I love your username btw, brings me back to the schoolyard, to Kangaskhans with Fly and rumours of finding Mew under the truck in Vermilion.

Coelacanth, do gaming w Let's discuss: Pokémon
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I will back up HeartGold/SoulSilver as well. Just a perfect modernized adaption of a classic generation, lots (and I mean lots) of content, lots of catchable Pokémon, lots of legendaries, two regions… I think they really hit it out of the park with it. I also personally enjoyed using the Pokewalker to get access to exotic Pokémon.

It’s not completely free of issues (the level curve isn’t the best and - being based on an older game - it’s much less story oriented than later titles). However, I still hold it as one of the best games they ever put out, and a great entry point.

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