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Coelacanth, do gaming w Weekly “What are you playing” Thread || Week of June 23rd
@Coelacanth@feddit.nu avatar

I’ve been mainlining Esports Godfather, which is the surprise hit of the year for me so far. The title is nonsensical and on the surface it looks like it can’t be good, but it’s been so much fun.

It’s a MOBA-themed sort of deckbuilder/autobattler/management game - which sounds like a hot mess but plays so much better than you’d think. At least after you get over the initial information overload.

I wish the AI was a little smarter, but even with the game being a touch too easy it’s incredible how much fun it is. Loads of cards and heroes to build synergies with and rotating version rulesets keeping things fresh even within a single run.

At just €16 on Steam I’d easily recommend it to anyone with an interest in the genre, and there is even a free demo that covers the first couple hours of a run.

Coelacanth, do games w Elden Ring – Patch Notes Version 1.12
@Coelacanth@feddit.nu avatar

I suspect uncapping FPS would break physics and damage calculations. FromSoft are fond of tying those to FPS.

I’m not surprised about the rest either, though they really should start getting criticized for it in my opinion. No DLSS in 2024 is especially hard to excuse.

Coelacanth, do gaming w favorite gaming medium?
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For sheer versatility you can’t beat PC, so that is going to have to be my choice. Having flexibility between KB+M and controller, having access to mods and tweaks and (typically) having a wider array of graphics/performance options to tailor to your preferences makes for an unbeatable package.

That being said (and it pains me to say this given my distaste for Nintendo), I absolutely loved the 3DS. The dual screens were cool, it had good ergonomics for me and a nice weight in your hands and there was something very satisfying in the mechanics of flipping it open or listening to the click as you slam it shut. It’s just a really nice device to use.

Coelacanth, do games w $843 million lawsuit against Valve already has its own website: "The Steam Claim" accuses the biggest store in PC gaming of "overcharging" players
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Can we not go after one of the few good guys in gaming? Please? If you want to hound someone Nintendo is right over there.

Coelacanth, do games w FINAL FANTASY XIV: DAWNTRAIL Launch Trailer
@Coelacanth@feddit.nu avatar

This is why the game lost me to be completely honest. I felt like the type of storytelling changed into more of a Sunday morning cartoon type vibe where the gang always wins and nobody ever dies.

There was a point during the story (probably Post-ARR through the beginning of post-Stormblood patch quests?) where it felt like there were actual stakes and risks of consequences and the lives of beloved characters were actually in danger and I loved that.

But instead more people seemed to come back from the dead than actually die.

Coelacanth, do gaming w Hidetaka Miyazaki 'knows for a fact' other FromSoftware devs want a Bloodborne PC port: 'If I say I want one, I'll get in trouble, but it's nothing I'm opposed to'
@Coelacanth@feddit.nu avatar

For sure. Will probably be even more likely if the Elden Ring DLC does really well and further propels FromSoft into a true mainstream household name.

Coelacanth, do games w Dragon Age: The Veilguard | Official Gameplay Reveal
@Coelacanth@feddit.nu avatar

I’ve played only Origins but this trailer is not doing a whole lot for me. Even visually I don’t like it (which is bizarre because I think Origins looks like shit and still I somehow prefer it). Don’t really like this art direction, personally.

Coelacanth, do games w Starfield's latest update draws player ire by sticking a bounty hunting quest behind the Creation Club paywall
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Impressive that enough people still care for there to be a backlash.

Coelacanth, do games w Sid Meier’s Civilization VII - Official Teaser Trailer
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That really is one of the biggest flaws of Civ. It’s so hard to find a breakpoint where the gameplay “feels good” but still is challenging. If you’re at a difficulty level where the gameplay is mostly intact, the AI is just too dumb, and if you bump it up it becomes a meta game of playing around the AI bonuses.

Coelacanth, do games w Galacticare Has Got That Old Bullfrog Spirit
@Coelacanth@feddit.nu avatar

I don’t know, I never saw it as a meme but rather just shorthand in cases where no other term existed that efficiently communicated the genre or style of a game.

Do you have a replacement term available for Souls-like that sums up what you can expect of a game within that genre using two words or less?

Coelacanth, do games w Dragon Age 4's New Name Is 'Dragon Age: The Veilguard,' First Gameplay Look Next Week
@Coelacanth@feddit.nu avatar

I haven’t played 2 or 3, but calling DA:O bad is a bit of a hot take. What did you not like about it?

While the overall plot is fairly standard issue fantasy save-the-world fare, I think the execution and the RPG aspects were excellent. How the game really made your choice of origin matter was incredible to me, and I enjoyed several of the characters too.

It does look like shit though, I’ll give you that. I wish it was less depressingly brown-grey washed out looking.

Coelacanth, do games w Team Fortress 2
@Coelacanth@feddit.nu avatar

Nothing compares to getting into the flow when you’re playing Spy, I love some psychological warfare. Stringing together long sequences of backstabs and hide-and-seeks with the enemy team is so much fun.

The knife that hides backstabbed corpses and instantly disguises you as them is also super fun to use.

Coelacanth, do gaming w Is Disco Elysium playable in short bursts?
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I think my favourite low-int detail was in Fallout 2. You come across the tribal Torr early on in Klamath and he speaks in grunts and broken sentences just like that if you talk to him with normal INT or above. However, if you talk to him with low INT the conversation completely changes into long eloquent sentences with advanced vocabulary for both him and you, matching the dialogue options unlocked at 10 INT. Amazing.

Coelacanth, do gaming w Weekly “What are you playing” Thread || Week of June 2nd
@Coelacanth@feddit.nu avatar

Played a lot of Wuthering Waves since it launched. It’s a tricky one because it has a lot of flaws and weaknesses, but at the same time the core is actually really solid.

The combat feels amazing, and that really is the big selling point here. Parries and perfect dodges feel great, the bosses have fun movesets and the pace is fast and fluid with lots of tech like animation cancelling and character swapping. The character gameplay design is also excellent, with each character having a unique feel and playstyle, and a unique way of building and using the Forte gauge.

I wish the main story wasn’t complete garbage, but hey ho. At least there is a skip button. Even the good characters (like Aalto and Encore) feel out of place and too goofy in a supposedly post-apocalyptic setting. Funny enough some unvoiced side quests have been better than the main story by a long shot (I’m thinking of Eternal Concert, for example).

Also the localisation is insultingly bad and it definitely seems like Kuro actually disregards the importance of non-chinese regions to the point of not employing a single foreign language speaker even to their localisation team. Even their announcements are worse translations than Google translate, and it’s the same for all languages. You’d think they’d at least care about the JP translation. Puzzling and almost offensive.

Still, the game is mechanically satisfying enough to have me hooked for now. And it’s free (and very F2P friendly at the moment).

Coelacanth, do gaming w Is Disco Elysium playable in short bursts?
@Coelacanth@feddit.nu avatar

I’m not sure if the above comment played on launch or after the Final Cut update, but there isn’t all that much reading in the game anymore. Almost all text is fully voice acted now. You still have to mentally absorb it of course, but I find it less taxing than reading, personally.

The book-like nature of it is spot on though; it’s better to treat it like an interactive novel where you choose the order in which you read its pages than as a traditional RPG.

Don’t be afraid to pick wild and weird dialogue options, and especially don’t be afraid to fail at things. The game pioneered a “fail-forward” design philosophy

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