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Coelacanth, do games w ARK DLC Trailer Slammed For Being Made Entirely Through Gen AI
@Coelacanth@feddit.nu avatar

Intent is critical for my enjoyment of art. What makes art wonderful is that it lets you connect with another human being, get a glimpse into their mind, see their perspective, feel their feelings.

Gen AI as it exists today has no intent, so I have no interest in it.

Coelacanth, do games w S.T.A.L.K.E.R. 2: Heart of Chornobyl - Patch 1.3 has arrived!
@Coelacanth@feddit.nu avatar

I have a good PC but not top-of-the-line and I was getting playable frames at launch already. The only way 40 FPS on a top PC makes sense to me is something like playing in 4k and with DLSS turned off.

Coelacanth, do games w Your all-time favorite game? Let's discuss the best options!
@Coelacanth@feddit.nu avatar

I don’t know how far you got, but you might have gotten unlucky with who you spoke to in game. Lena, Anette, Tommy, Mañana and Roy are all immediately accessible for example and are all rather lovely people, providing some soft contrast to other more abrasive characters.

Can’t say anything about the delivery of the content though. It’s certainly extremely info dumpy and text heavy - part of why I was saying to start with that it’s less than a game and more of a novel.

Coelacanth, do games w Your all-time favorite game? Let's discuss the best options!
@Coelacanth@feddit.nu avatar

I honestly wish Larian had just left the IP alone and done a standalone D&D game. There is absolutely no narrative reason for any of the tie-ins and callbacks, it was literally just a case of wanting the brand recognition for better marketing and then shoehorning in some old fan favourites and calling it a day. Seeing Sarevok and Viconia as they were in BG3 just makes me sad.

Coelacanth, do games w Your all-time favorite game? Let's discuss the best options!
@Coelacanth@feddit.nu avatar

I think that’s another thing as well, a lot of people go in with the idea that you can to some extent “play as yourself” like you do in many RPGs. And they get frustrated when they’re only given stupid or horrible dialogue options like “why would I ever say any of these things?!”. Because the game is actually rather restrictive in terms of roleplay: yes you can choose your flavour and variety of crazy but at the end of the day you’re always Harry, you’re always insane and damaged and you can’t change that.

For me personally, I’m also an utter failure and I hate myself deeply, so maybe that’s why I easily resonated with the protagonist. And in the end, much of the actual story is about dealing with failure, about finding hope amidst despair and about overcoming and letting go of the past.

Coelacanth, do games w Your all-time favorite game? Let's discuss the best options!
@Coelacanth@feddit.nu avatar

I agree that the original is tighter, but I love the free-form adventure of 2.

While that is also true, what I hear most about is the tone. Fallout 1 is really rather dark, grim and gritty. It leans more into the heavy side of a post-apocalyptic setting and some people really liked that, and were disappointed when FO2 came out and leaned noticeably more into the wacky side of things.

Played it? I voiced a talking dog in it!

Wait, really? That’s so cool! Do you know the current status of the project? The last update was over two years ago…

Coelacanth, do games w Your all-time favorite game? Let's discuss the best options!
@Coelacanth@feddit.nu avatar

Fallout 2 is absolutely stellar. I get the arguments some old-heads levy against in when they prefer Fallout 1, but I think I just played FO2 at the perfect time. The wackiness and pop culture references and humour hit with me when I first played it. It is sprawly, but it is also amazing for how big it is and how much there is to do in it.

Did you ever play it modded? The Restoration Project, Updated has two amazing addons that add more talking heads and more voice acting and they’re both of phenomenal, basically seamless quality. It’s really like putting on a fresh coat of paint on the old thing.

Coelacanth, do games w Your all-time favorite game? Let's discuss the best options!
@Coelacanth@feddit.nu avatar

Like I said, the game itself on its store page claims to be a “detective game RPG” while in reality I would argue it’s barely any of those things. So a lot of people probably come into it with the wrong expectations. It’s more like a novel about love and loss, about addiction, depression and the past looming over the present like a grey ghost. It’s a story about finding hope in the midst of overwhelming nihilism. As someone who has struggled with all those things it hit incredibly close to home, and was the most meaningful experience I’ve ever had playing a video game.

Coelacanth, do games w Your all-time favorite game? Let's discuss the best options!
@Coelacanth@feddit.nu avatar

It’s a difficult question to answer. I personally barely consider Disco Elysium to be a game, more like an interactive story that uses certain game mechanics as grammar elements and punctuation in its storytelling. It’s a novel masquerading as a game. It’s three novels in a trenchcoat. But if we do count it then it is my pick, by a landslide.

Otherwise it’s probably Baldur’s Gate 2. It’s the story game I’ve replayed the most over the years and it was absolutely fundamental in my journey as a gamer, the definition of a formative experience. Even though parts of it are dated now (some clunk is to be expected from a 25-year-old game) I still prefer it to BG3. It’s got a great story, great companions and an all-time great villain. David Warner put in an incredible performance and even all these years later there aren’t many video game villains who have surpassed Irenicus in sheer aura.

Coelacanth, do games w Chrono Trigger Is Timeless
@Coelacanth@feddit.nu avatar

I love Woolsey but have never played Chrono Trigger. Is there a mashup “best of both worlds” version out there that adds the best Woolsey-isms to the longer script version, like the Woolsey Uncensored for FF VI?

Coelacanth, do gaming w Weekly “What are you playing” Thread || Week of March 16th
@Coelacanth@feddit.nu avatar

Reading this makes me feel slightly better about my obsessive and paranoid habit of keeping unnecessarily extensive backup save slots at milestones through any game I play, despite basically never using them.

Coelacanth, do games w Spectre Divide to end service within 30 days, developer Mountaintop to close
@Coelacanth@feddit.nu avatar

Every time a live service game flops, an angel gets her wings.

Coelacanth, do games w More Disco Elysium alumni join former staff at Longdue working on spiritual successor
@Coelacanth@feddit.nu avatar

Everyone is a little in the wrong, I think. But Argo is one of the good guys, and for me one of the biggest takeaways I was left with after deep diving onto this whole mess is a deep sadness over the friendship between Kurvitz and Argo falling apart.

Coelacanth, do games w More Disco Elysium alumni join former staff at Longdue working on spiritual successor
@Coelacanth@feddit.nu avatar

Damn Martin Luiga is involved with Longdue now? I’ve only heard negative things about that studio before and I also thought he was already a part of Red Info with Kurvitz and Rostov. The Disco Elysium drama vortex just keeps on churning it seems.

Coelacanth, do gaming w Weekly “What are you playing” Thread || Week of March 9th
@Coelacanth@feddit.nu avatar

Finished Skald: Against the Black Priory, and it was a lovely experience overall. It’s one of those games that knows exactly what it attempts to do, and is very good at limiting its scope and not biting off more than it can chew. I might have liked a bit more agency and player choice - it is very linear for an RPG - but I can see how that would have been a challenge for a small studio and could well have ended up hurting the quality of the experience. As is it’s a very enjoyable ride, full of retro charm, nostalgic music and pretty pixel art but without retro clunk like memory limitations or poor controls and UX. I liked the story and found the writing solid, with a great gloomy atmosphere and some nice cosmic horror touches. The combat and character customization could have been a touch more elaborate, but at around 20 hours the game isn’t long enough that it really becomes a problem.

I’d give it somewhere around an 8 to 8.5/10 and definitely recommend it, especially to anyone who enjoys retro RPGs. It’s quite cheap too, even at full price.

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