It also had some big gameplay departures from 1 & 2. I’m not talking about being an FPS (although no longer having to worry about accuracy was pretty significant) but the fact that putting on different clothing magically made you more intelligent, and that it was a lot easier to do everything.
In FO3 you can pick all the locks, hack all the computers, pass all the conversation checks, and take on hordes of enemies all by yourself. In FO1+2 you had to pick the couple of things you were good at and not be able to do the other things until your next run.
They’re actors. In Mario Brothers 3 you can see the background bolted to the set and you go back stage at the end of every level. It’s a production. Then they do celebrity sporting events.
You haven’t met a pre teen. You’re also ignoring the problem of false positives.
“It doesn’t matter how strict the punishment is, only criminals will be punished” only works if only criminals are punished. There’s plenty of stories of accounts being banned when no rules were broken.
Right, children are known for being well behaved and following the rules…
I remember as a child playing 2 player Tetris on the original Gameboy, which required a cable connecting the two devices. I figured out if I watched my opponent’s height indicator on my screen and saw it drop suddenly I could unplug the cable from my device and not get sent the extra lines. It was a cheat and an exploit that I stumbled upon because I was curious what would happen. That “I wonder what would happen” attitude can now apparently cause Nintendo to purposely brick the device.
patenting, copyrighting, or trademarking concepts or mechanics in video games shouldn’t be allowed at all
It’s not allowed at all in board games. There’s a known issue that someone could completly copy the mechanics of a board game, and as long as they don’t copy the art or the exact text of the rulebook there is no legal means to stop it.
Boardgamers are aware of this, and agree that it is better for development of future games than if someone could own the idea of “rolling a dice”, so if knockoffs do come around they tend to quickly get called out and not purchased.
I don’t know how videogames managed to get different rules.