They're usually put in the game's credits. The promotional material is part of the game even if it isn't on the disc, it isn't some separate project that exists in a vacuum.
The author says "think about it", but clearly he didn't.
I wonder if it's a licensing thing. I know a few of these games had heavy use of licensed music, like Jet Set Radio and Crazy Taxy. At least, the original versions did, I'm not sure if that's the case for the Steam ports.
Probably a pessimistic take, but I don't expect this to have any discernable impact on sales, or any other effects that would discourage publishers from these practices. The average user doesn't care about or understand how these things work; they'll see an anti-cheat warning on the store page and think "Okay, tell the colonel I'll be on my best behavior then" and continue to buy the game.
I used to work with a guy who had thrown away upwards of $10,000 at this game. The last time it came up, he told me he had spent over $8,000, and that was several years ago and he didn't seem to be showing any signs of slowing down. When I asked him what he got for that money, he showed me the one ship he has. He had one ship. The rest were still in development and wouldn't even be released for years.
He spent more than some cars cost, for a handful of digital space ships, 90% of which aren't even finished. I have no idea how to reason with people who do this sort of thing.
I'd honestly love to see them try a different take on Diablo. It won't happen since Blizzard is all about live service games these days, but I'd love to see a single-player, traditional RPG version of Diablo. Imagine if Larian got the rights to make a Diablo game.
From what I've seen, the SH2 remake looks really good. Honestly, it's a fine starting point if you want to get into the series as SH1 is pretty inconsequential to the rest of the games, so you can definitely just skip it and not really miss out on much.
I really hope that Bloober gets the greenlight to continue remaking the rest of the series. I'd love to see a modernized SH3.
Right, but Yuzu did, tho. That's how Nintendo shut them down. Yuzu overstepped and handed Nintendo their own noose. They probably would've been just fine if they hadn't given out builds with those tools built-in.
I'm not defending Nintendo, dude. I'm explaining how they're able to shut down emulators. It's possible to make legal emulators, and Nintendo won't touch them.
That, and when Nintendo's code is used in some way to develop the project. Japan has very strict laws on reverse engineering any software, which Nintendo is always set to capitalize on.
PJ64 emulates a long gone platform they don't care about anymore.
No. PJ64 was around when Nintendo was still actively making money on N64 titles.
PJ64 never got shut down because they made sure to always keep their project legal. Nintendo could never do shit to them, and it's been over 20 years now.