Zomboid started as a Sims mod that has taken on its own world and systems. Imagine the Sims, but a zombie simulator with very detailed and in depth health and healing, food and drink cook, crafting, driving, etc.
They aren’t wrong that it looks like the Sims, but that also doesn’t make it easy or boring.
America is a petrostate that uses diesel and coal for most industrial purposes and trains have usually been used as cargo movers and not people movers, so they usually use diesel.
Traditional, pre-2006, beta tests were bug hunts in feature complete software. Then public beta tests became a thing that rapidly evolved into marketing for a finished game. Most public betas don’t see any bugs fixed on launch.
Dark Tide hardly works. The “cultists” that are everywhere are usually chaos and die to a stern glare. The game has serious grind problems. The over-the-top waves of 40k make for really boring gameplay.
Ah, the yearly ritual continues. Bethesda makes a game that needs bug fixing, let’s the players fix it with mods, then B tries getting players to pay for the mods in the hopes they can finally charge money for mods that are needed to fix the game.
Classic Todd. Can’t wait until he quits making games. Bethesda might actually use a new game engine besides the Creation Engine.
I dunno. Math asks me to just accept it’s normal to have 60 watermelons and is trying move bulk orders of melons on a regular car. The goal is to figure out the problem and not accept that the person who is a wholesale watermelon dealer in denial is commiting tax evasion.
Or to discover that the melon seller has a regular job in ag and gets a bunch of melons on the side from the field and sells the harvest at cost to make up the part of their paycheck that was paid in perishable food.
Should we shame the seller for breaking the law or sympathize for being forced into that situation? People don’t have the energy to care; they just came for a maths question.
Most households have a TV with TV speakers, only capable of L/R. Why pay money and have people sit through a corporate short film for a feature most won’t use?