Nintendo never hid this. The specs showed a Tegra X1 when Switch was released. It was always public knowledge that Switch is an Ouya with an ecosystem and released games.
None of your post is new but it’s like you want to drum up outrage that a company used easily available hardware that didn’t require custom hardware like Playstation or Xbox (which SHARE nearly identical AMD chipsets!)
Why get mad at the hardware choice for an 8 year old console?
More like “Microsoft is fucking up. Quick, do something that is shitty but isn’t as bad as closing studios. Account registration requirements? Perfect! Fuck those poors in unsupported countries.”
PC players have the choice to install that software when they install the game. It’s easy to know which games use DRM and invasive keenel level anti cheats. Console players have no idea how much personal info they are leaking to a broader audience and their 800 corporate friends.
Nintendo’s hardware strategy has always been to use old, less expensive components to make a console that generates a profit. Something I haven’t seen mentioned too often is that Sony and Microsoft sell their consoles at a loss with the expectation that they will make money on software and services. Nintendo sells a console that makes a profit but they have the absolute worst services and their online store is not good for shopping, only buying.
Because of this focus on profitability for games and console, Nintendo will never make a console that keeps up with the performance of the other two. Nintendo is good at fudging the graphics, as long as you don’t look too hard at how the system renders stuff, such as the world detail in BotW or Mario games. But they will never be cutting edge.
Premium currency is freely available on missions and it’s not hard to accrue enough to make frequent buys in the money store without spending a cent. The problem becomes the amount of time I spend in game, which doesn’t feel like a problem.
There are five confirmed dwarf planets in the solar system: Ceres, Haumea, Eris, Makemake and the ex-planet Pluto. All of these planetary pretenders, apart from Ceres, are located in or around the Kuiper Belt, a disk of comets and other small objects beyond the orbit of Neptune.
Pluto is so far from the sun and still has never seen such shade.
IIRC Bossa tried to open source it but they used a license for Spatial OS, which provided the backbone of their game. They were unable to make a stable game without it and opted to not open source it. But they were also in an early access that would probably provide an exception for a game closing down.
Bossa did leave the island creator active and has spun up Lost Skies on the same engine, which wouldn’t be possible if they open sourced WA.
Ultimately the issue should be GaaS and MMOs are offerings service while other games are goods which have an artificial expiry date. This is a good test of software judication.
The difference between Steam and Epic is that Steam gets modders who mod their Source games. These mods don’t exist outside of Valve games. Valve is paying someone who loves their games and makes content for those games. They are smart in recognizing talent and bringing it to their development teams.
Epic finds existing games with existing communities and build a wall around it so Epic becomes a gatekeeper to the fun. They stop games from working on other storefronts or pay for “exclusivity” which means stopping people from playing the game.