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Chailles, do games w Starfield, is it getting review bombed?
@Chailles@lemmy.world avatar

If you just ignore a score of 0, then why even have it and conversely, why not show the same treatment towards the equally as ridiculous score of a 10?

Chailles, do games w Todd Howard says Starfield mod support is on the way next year
@Chailles@lemmy.world avatar

The tools are usually stripped down versions of their internal kits. At least, that’s what I’ve read on the topic. I don’t actually know whether that’s entirely true or to what extent if it is.

The other reason may also have to do with console modding. Getting that set up or whatever.

Chailles, do games w Todd Howard says Starfield mod support is on the way next year
@Chailles@lemmy.world avatar

Modders aren’t single minded collectives. A modder who wants to make a quest mod will make a quest regardless of the inconveniences a QoL mod they could have made would have fixed.

Chailles, do games w This Fallout New Vegas Mod rewrites over 1,000 functions to improve performance and reduce load/save times
@Chailles@lemmy.world avatar

But I mean, this isn’t just for Vanilla New Vegas, is it? Plus New Vegas is known for being particularly unstable.

Chailles, do games w Starfield, is it getting review bombed?
@Chailles@lemmy.world avatar

I think Steam’s Yes/No system is the best option we’ve got for user review scores. As you said yourself, for most people, it’s either 0 or a 10. And while granularity can help, it’s worthless when it differs on a user to user basis. One users 5 is another users 7. And is the difference between a 1 and a 2 even remotely the same between a 9 and a 10? Probably not.

The biggest argument I could see is that “Mixed” option where it’s neither option, but I feel like that doesn’t really help anyone overall and is just indecisive.

Chailles, do gaming w 'Starfield' glitch makes it hilariously easy to get a great spacesuit
@Chailles@lemmy.world avatar

Rank 3. You only Rank 3 to unlock Master-level locks. Rank 4 is for like making it easier or something.

Chailles, do gaming w Bethesda says most of Starfield's 1000+ planets are dull on purpose because 'when the astronauts went to the moon, there was nothing there' but 'they certainly weren't bored'
@Chailles@lemmy.world avatar

Okay, but from my understanding, in order to change galaxies, I have to find a portal, figure however to use the portal, and then switch galaxies.

For someone whose put in a few hours into the game multiple times as the game has been steadily updated, I didn’t know about portals or even that switching galaxies was even a thing. So telling me I’m incorrect because it’s NG+ COULD have fixed it for me is pretty disingenuous. How am I suppose to know that after going through 6 more galaxies that I can get what I wanted from the start?

Chailles, do games w Starfield and Baldur’s Gate 3 Revive Age-Old RPG Debate About Encumbrance - IGN
@Chailles@lemmy.world avatar

Bethesda has been lowering the base carrying capacity for a while now. It was 300 in Skyrim. 200 in Fallout 4 I think. Around 100-150ish in 76. I can see why it’s impacting people so much. Even more so when your ships carrying capacity is also limited.

Chailles, do games w Starfield and Baldur’s Gate 3 Revive Age-Old RPG Debate About Encumbrance - IGN
@Chailles@lemmy.world avatar

Yeah! They make good for cleaning out NPCs who don’t have enough credits to buy the expensive stuff but enough credits to be the useless junk.

Chailles, do games w Starfield and Baldur’s Gate 3 Revive Age-Old RPG Debate About Encumbrance - IGN
@Chailles@lemmy.world avatar

You have no idea how long I kept rope in my inventory in BG3 thinking it’d actually be of use one day.

Chailles, do games w Baldur's Gate 3's success is not about setting a new "standard"
@Chailles@lemmy.world avatar

Look at this way, you’ve got everything you needed to fix complete. The game is uploaded the the storefront database. It’s now a week before release. There will always be bugs to fix and no game will ever be completely bugfree (especially not games at this scale). At some point you have to release the game, so why not just release what you’ve been working on since when the game launches?

Chailles, do games w Todd Howard asked on-air why Bethesda didn't optimise Starfield for PC: 'We did [...] you may need to upgrade your PC'
@Chailles@lemmy.world avatar

That’s not an answer that people would have accepted either and no matter what answer was said, it would have been dissected and criticized by the syllable.

The point I’m trying to make here is that “optimize your game” doesn’t help anybody. Especially not as an interview question. You might as well have asked “why didn’t you make your game fun?”

Chailles, do gaming w Bethesda says most of Starfield's 1000+ planets are dull on purpose because 'when the astronauts went to the moon, there was nothing there' but 'they certainly weren't bored'
@Chailles@lemmy.world avatar

I don’t want to have to beat the game in order to finally enjoy it.

Chailles, do games w Todd Howard asked on-air why Bethesda didn't optimise Starfield for PC: 'We did [...] you may need to upgrade your PC'
@Chailles@lemmy.world avatar

Honestly, what do you expect someone to say when asked a question like that? There’s no answer there.

Chailles, do games w Todd Howard asked on-air why Bethesda didn't optimise Starfield for PC: 'We did [...] you may need to upgrade your PC'
@Chailles@lemmy.world avatar

Unless I’m completely mistaken here, modders didn’t combine the buildings together, that’s how they are by default. Mods, however, sometimes needed to break said system which resulted in massively degraded performance.

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