Yeah, there are exceptions like Overboard, Storyteller, the Alien Isolation sidekick game or the whole Lifeline space series, but they’re all lost in an ocean of crap.
Now I will say that a game company maybe doesn’t need 1100 employees. That’s just intuitively oversized, at least to me.
That being said, I cannot imagine a substantial amount of money, that could trivially uphold those jobs, is being wasted on middle management positions which will not be part of these layoffs (of course, they never are), bonuses and C-suite yachts. Plus, the company had no game release sind 2017, maybe not performing too well financially is, well, expected? That is, certainly the wise CEO put significant sums of money from the highly successful early years of Destiny 2 aside to easily cushion the leaner years later instead of blowing it all on cocaine and hookers, right? Otherwise, why would someone keep that management around that cannot even do something as simple as cushioning money? Right? 😑
I hate how this never affects the people who are actually responsible for the losses. You never get the C’s sued to take the bonuses back they got blown up their arses. You never get all the excessive layers of middle management removed. No, they always let go of the actual workers, who could do fuck all to prevent it to begin with.
I remember back when - at least over here in Germany - Gamestop were… cool. When they were just shop for consoles, games and some gaming geek stuff. And the whole used-sales was a small small side-business.
That was a long time ago, but damn was it awesome to have dedicated game shops.
It’s not my project - I just stumbled upon the repository and figured I’d post a link here - but from what I have seen so far it seems to be a faithful re-implementation so far, so no online MP. I checked the open enhancement requests, and found none. Maybe open one to ask whether they’re considering it?
Of course, and it’s important to keep in mind how much the context changes. Not just in gaming context, but keep in mind:
MMORPGs are hardly a new genre. Their players nowadays are a different generation of humans than when the genre was young.
Social context changed entirely between the start of the genre and today.
In a similar vein, digital socialisation is entirely normal now. We no longer need a very fancy minigame (EverQuest) attached to your online chat room just to socialise.
Through WoW and then again with the Wii gaming exploded as a hobby, even before mobile games created a somewhat separate but huge extra market. The modern target audience is on a wholly different scale. Just look at the peak subscription counts for EQ1 or DAoC.
It’d in fact be quite noteworthy if default features didn’t change substantially and continuously.
Of course, but it was also the generation after EQ1 in a lot of ways. It was able to learn from EQ1’s release and early months and quickly improve its own game as a result of that.
I’m sorry, but Unity is just not a viable entity. They have consistently lost money since 2004, and in 2022 reported nearly 1 billion in net losses. Just close it down!
Idk why people act in this day and age like the Steam Deck is some crippled device
Please don’t misunderstand their criticism. It’s not criticism of the Steam Deck, but of Epic as a company. Epic’s store is the crippled thing, not the Steam Deck.
Yeah, we can work around it, as customers. We should not have to.
Deep Rock Galactic: Fantasy Edition is looking pretty meh, tbh.
It’s a shame because if you describe it to me on paper, the concept of a co-op game where a group of dwarves build/rebuild Moria or at least a tiny portion of it sounds interesting. But among other things it’d need an art style. I mean it also needs a good one that is evocative of the world Tolkien created, but hey, first of all it needs an art style.
Sidenote: Pioneers of Pagonia is by the actual developer of the actual old The Settlers.
I loved it. And yeah, it’s a simple management game without much depth or fuss, but that chill easygoing settling of the landscape is what enchanted me about the original right around 30 years ago, and it worked just as well with the demo. In fact I found that comparing Against The Storm, I kinda prefer the less gameplay that PoP has, exactly because it has less gameplay. ATS sits a bit in the middle, still being a chill town builder but also wanting to be deeper, and in that case I just want a proper 4X or Grand Strategy game instead. PoP is then the exact opposite of that for me, it appeals to the chill&relax part of gaming, a bit like playing Dorfromantik or something.
You do realize this whole thread and post is about gambling addiction yes? You’re essentially doing the “I have a black friend, I can’t be racist!” but for gambling addiction.
And yet plenty drugs and medicine are controlled substances because they’d be so easy to abuse or hurt yourself with. We could just assign the same to ingame gambling, no? Since that’s also on an individual basis, handle it the same all around?
So to buy a lootbox:
Go to a doctor.
Doctor prescribes you a daily dosage of say, 1 lootbox.
Each day you can go to the pharmacy and pick up a pack of 1 lootbox code, you can have at maximum a store of 4 of them at home then pharmacies stop giving you more so you cannot stockpile. (going by the pills a friend of mine gets prescribed here)
No, whales subsidize the cost of a yacht for the CEO. The games could be paid just from the money you pay for them, if the companies weren’t continuously being siphoned off the top by C-suites and shareholders.