Not only that, but the journalist extensively praised the game, too. Shawn touched a bit on the subject during his Cuphead video: Cuphead: The fake outrage.
The truth is, most gamers (and most people online, nowadays) parrot lies they hear on the internet without checking their source.
I love CrossCode so much that, after playing it on GamePass, I bought the Collector’s edition just to give the devs some well deserved money. And then bought it a second time on Xbox, just to have an excuse to play it again from the beginning.
It’s got tons of exploration, puzzles, and cute characters. It’s also, like, MASSIVE. I had about 60 hours on my first playthrough, and 15 more for the DLC. And the thing is, I never got bored with it. Gameplay is snappy and always gives you new tools to try, puzzles are well-thought and actually challenge you, and the platformer/parkour elements were the cherry on top, which easily adds hours and hours of playthrough if you’re like me and want to collect every treasure in all the maps.
And despite being a huge game with tons of skills and craftable gear to choose from, I’ve never felt like the game was forcing me to check guides online or shoehorning me into a very specific build. The game rewards skill more than stats, and level ups are not really important which means that you don’t ever need to farm.
I’m patiently waiting for the next game from the same devs. CrossCode brought me back to when I was a kid and games felt fun and exciting and trusted you to learn how to use the tools at your disposal, instead of the constant hand-holding experience that I always find on modern AAA RPGs.
I’m so, so, SO, excited for this. The first Talos Principle is my favourite puzzle game ever. The puzzles were intricate but always fair, the story was surprisingly deep for a puzzle game, and the locations and soundtrack were beautiful and relaxing. I recommend it to everyone who has even the slightest interest in puzzle games.
If the sequel delivers an experience that’s on par with the previous entry, we’re in for a treat.
I wonder what the story will be, though. The first one had a very satisfying ending, and I hope the sequel will build upon it in interesting ways.
A friend of mine recommended the first Dragon’s Dogma to me a few years ago and convinced me to give it a try. I fell in love with the combat system, but never went too far into the game because the story, dialogues and characters were dull and insipid and gave me no reason to feel interested in the game’s world.
It’s so difficult to find good RPG games with a good story nowadays. I don’t expect DD2 to radically improve in this regard, but I hope they will at least try a bit more in the story department.
So MS has predictably decided to abandon disc-compatible consoles to push GP sales (and bank on the MS Store).
I only bought the Xbox One S because of the backwards compatibility program. Going disc-less would kill the vast majority of my existing Xbox 360 library, including titles that are backwards compatible but cannot be purchased on the store anymore (such as Prince of Persia 2008, Ace Combat 6, and many more).
Microsoft will buy my teapottery if anti-trust regulations don’t keep them in check. And, in today’s climate, I don’t believe for a moment that anybody will make a reasonable attempt to do so.
I wasn’t sold on it when it was first revealed, but looking at it now, I kinda dig it. Seems to embrace the platformer elements a lot more than I originally thought, which I really like, and movement/combat seems very fluid.
I loved Wargroove. It was the perfect successor to Advance Wars and improved the formula in almost every way, from more fast paced skirmishes (thanks to the alternative win condition of defeating the enemy commander) to the more balanced commanders.
I had some gripes with it, but hopefully they will be solved in this second iteration.
To anyone who likes turn-based strategy games, I highly recommend giving it a try!
As for Game Pass and other subscription services, Whitten said that developers like Aggro Crab would not be on the hook, as the fees are charged to distributors, which in the Game Pass example would be Microsoft.
In which case, Microsoft and other distributors will not release Unity games on their subscription services. This will harm game developers either way.
Geez, the internet and the tech industry as a whole is collapsing. Twitter, Reddit, Unity… What the fuck is going on in the last few years?
Yeah, I had never heard of Pokemon Sleep and was curious to see what it was about, but OP’s summary immediately killed my interest. I avoid battle pass-like content and FOMO-focused games like plague.