The lawsuit doesn’t imply that Steam forces their piece to always be cheaper than the competition. Sales can happen on different stores at different times, thus a game can be $50 on Steam and $40 on Epic today.
But Steam forces sellers to offer “the same offer to Steam customers within a reasonable amount of time” - source (sorry, Shitter link) from this article, which is about a similar lawsuit from 2021.
And the language used means that, while this only applies to devs who make use of Steam keys, it doesn’t apply to the Steam keys themselves - if you want to use Steam keys, you also can’t offer discounts on competing storefronts. From the source:
Rosen said he ran into that issue when he decided to release Overgrowth at a lower price on other storefronts in order to take advantage of their lower commission rates. “When I asked Valve about this plan, they replied that they would remove Overgrowth from Steam if I allowed it to be sold at a lower price anywhere, even from my own website without Steam keys and without Steam’s DRM,” Rosen wrote.
The Bethesda of old who invented MTX with their $5-dollar horse armour?
Or the Bethesda of old who made millions by re-releasing the same game for 10+ years but refused to spend a dime to fix its bugs or give the players a functioning UI?
Every monster collector out there tries to reinvent the Pokémon formula, but if I were to create one, it’d be like Digimon World 1: a semi-open world with a vivid sense of wonder and exploration, and fully-fledged pet raising mechanics.
I can’t fathom how beating up wild animals, forcefully capturing them, and pitting them against other animals in a government-sanctioned tournament is supposed to evoke a feeling of friendship and adventure.
I just want more in-depth mechanics to raise my magical animal, and more ways to interact with them outside of battles.
Is it? Pathfinder seems more like the exception than the rule. I’ve got a big library on GoG and none of my games even reach a quarter of the 200 MB limit.
Maybe it’s because I’m not a Fallout fan, but I didn’t like that one either. I didn’t finish it, to be fair, but I watched the first 3-4 episodes and I found it nonsensical for the most part.
From people and animals healing within seconds of them injecting some sort of Jesus juice, to armor suits protecting against explosions and extreme fall damage but not angry bears, or people living for centuries in the surface but from the looks of it the apocalypse happened just two days earlier, with no one bothering to clean up their own house a bit. In one scene you see soldiers wearing thick metal armor flying around on helicopters, in the next scene there’s people using bottle caps as a barter resource.
And that’s just about the verisimilitude of the setting and the events. The writing felt very amateurish/childish for the most part. Again, I have no reference to the source material, but from an outside perspective, I wasn’t impressed.
The visuals are very good (not ground-breaking by any means, but they do their job well), but that’s the extent of the praise I’d give to that series.
People should just stop thinking about gaming journalism as a monolith, and start thinking of it as any other job. Some people are capable of doing it and they show it, others are completely incapable of writing a decent article without resorting to snarky comments or biased opinions.
A local website in my language employs a YTuber as a reviewer for reviews on games that he is a sponsor of on his channel, and those articles are laughable to say the least (I’m not going to name the games nor the person). But I’ve also read good articles on the same website, written by people who actually care about their job and have the skills to do it well.
But for some reason, gamers keep parroting this awful opinion of gaming journalists being incapable of playing games or having opinions on things. No, it’s just that certain journalists are better than others. (And for god’s sake, people should stop using the Cuphead video as a talking point. It was not a true review, it was a joke video, ffs)
That one’s Indiana Jones and the staff of kings, which has nothing to do with this title. This one was in pre-production in 2021, announced the same year, and revealed in early 2024 to be released later the same year.
Maybe you’re thinking of Xbox All-access, which allowed users to buy Xbox + Game Pass Ultimate and pay them all over one year (or three, can’t remember).