It’s definitely unusual, at least for a studio with this kind of success. Typically devs like to keep their IP! With how poorly the new dlc is going it does seem like they came out on top
Pretty much. They said they were done with RoR (the sequel was already ambitious, they don’t want to be stuck with the series forever) and the payout for the IP was probably worth it to keep the studio financially flexible. Joining Valve is a no-brainer imo
Got it! One thing you could do is see if the game has any time trial/challenge mode, or if there are any community challenges (like nuzlocke for Pokemon).
Whenever you’ve had your fill. Whether it’s 5 minutes for 500 hours, there’s no sense wasting your time playing something you don’t enjoy. I’ve played Pavlov for over 300 hours and am still going back every week. There’s no longterm goals and that’s perfectly fine, if I ever get bored with it I’ll uninstall and move on.
I played a bit of a closed beta I’m not really allowed to discuss in detail, but I had a blast! Looking forward to the full release.
Also got part way through episode 2 of Walking Dead, I forgot so much of this story. Handing out 4 pieces of food to 10 people (well, 2 to 8 since the kids were guaranteed) isn’t easy 🥲
And story time: My partner and I were down 146 to 149 in Destiny 2 crucible. We were separated and each crouching with glaives so they wouldn’t see us on radar.
I waited around a corner and filled someone with stab holes while she simultaneously killed some guardian with a sword (which kill in one swipe), since we were holding 2 zones it gave us the 4 points to steal the win! Glaives are so much fun in pvp
It was mostly distributed by FuncoLand, and only really started to pick up when they included it in their Fan Club subscription. B&N bought them in 2000 and pushed it hard while expanding stores, eventually they got big enough that they could get exclusive reveals.
So it’s a case of pretty much always being bundled in with another service!