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Kolanaki, do gaming w Larian says it’s discussing potential Baldur’s Gate 3 DLC | VGC
!deleted6508 avatar

I feel like the only one who still remembers that DLC simply means “DownLoadable Content” and can apply equally to big expansions as it does to MTX. The name comes from the delivery method more than the content itself. Keep in mind, it was first coined when the primary method of content delivery was selling shit on a disc, so easily distinguished from things you could buy in the store irl vs what only was available as a download.

The infrastructure of the Internet at the time made it easier for this to be smaller things. But now? Dude, we are downloading 120GB games and sometimes updates off Steam and nobody is batting an eye anymore. lol

Kolanaki, (edited ) do gaming w Baldur’s Gate 3 had to be scaled back for the Series S, but the console still has a right to exist
!deleted6508 avatar

I don’t blame the lack of good shooters on consoles. Consoles never interfered with that before. I blame the popularity of Battle Royale. Everything is a fucking BR now. And it’s not like they just took the gameplay style; they also took the jank.

All the best new shooters are indy developed boomer shooters with retro aesthetics. And I’m getting kinda over that, too. The genre needs some new ideas.

Kolanaki, do gaming w Larian says it’s discussing potential Baldur’s Gate 3 DLC | VGC
!deleted6508 avatar

In that respect I get it. I wouldn’t even expect Wish it many other spells to be in a CRPG or if it was, it would be way more limited (as they would obviously only program so many actions you could even make). The rules always break down in a CRPG when the PnP game has next to no limits with imagination. A computer game has to be thought about in advance, with limited ability to flex on things that might make sense in the moment that can be ruled on the fly. Not to mention different interpretations of vaguer/not well written rules.

Kolanaki, do gaming w Larian says it’s discussing potential Baldur’s Gate 3 DLC | VGC
!deleted6508 avatar

I’ve heard that high level D&D sucks ever since I got into D&D back in 2e, so I don’t know if 5e truly sucks, or it’s just continued player sentiment toward something that’s always been, IMO, misunderstood.

Personally, I fucking love epic level shit. Starting at 20 and using the epic level book to go further is awesome. The problem I see, though, is DMs quite often don’t think epic enough. They think too small scale and it sucks for everyone because

  1. There’s a lot to keep track of on a single character. So many spells and abilities at that point, and if you’ve never really played a lot of high level stuff, you can get choice paralysis or just not know how some of your stuff really works.
  2. Strength. What’s a challenge? Quite often when I see what others are using in their high level campaigns, they are just poorly balanced large scale battles or a single big monster and not really thought out. If your party has close to God like powers, they should be fighting actual gods.
Kolanaki, do games w Starfield day one update patch notes leaked: Performance, gameplay & bug fixes
!deleted6508 avatar

Not for PC games.

I remember things like… Different ammo types in Fallout not actually working correctly. Armor Piercing rounds actually do less damage because the calculation is fucked up in the code. Or the biggest fuck up: The slides playing incorrectly if you manage to solve the Gecko/Vault City issue flawlessly. It still plays the ending cards as if you sided with Vault City, instead of getting them to work together peacefully by replacing the president of VC.

Many infinity engine RPGs have game breaking scripting bugs that needed patching or still haven’t been fixed even through user mods.

Anarchy Online straight up couldn’t be installed because the physical media was screwed up. Bought it day 1; didn’t play it until a full year after release when they finally put a fixed installer up for download.

World of Warcraft: Burning Crusade had an issue much like AO’s, with physical media being printed incorrectly and not working.

Just go and find playthroughs of some of these old classics. They just work around the issues. That’s what you had to do. In some cases, like soloing BG1 and 2, these issues were the only reason challenges were possible. lol

Kolanaki, do games w Starfield day one update patch notes leaked: Performance, gameplay & bug fixes
!deleted6508 avatar

Ah yeah, I guess that is true. I think Nintendo really clamped down on quality assurance due to the fact they rose up from the ashes of the Atari era and the global video game crash of the 80’s, that was directly attributed to a lack of quality assurance in the industry.

PC games, though… Oh boy. They were doing way more cool stuff, taking the tech to its limit, but they also tended to be smaller teams from garage companies, so had less resources for QA. Though it still was pretty rare to get a brand new game that straight up didn’t work. I think the only time that had ever happened to me was with Anarchy Online. I bought it retail the day of launch; that shit didn’t even install correctly. I couldn’t play it for a whole year, at which point they patched it and also put up a digital download cuz the physical media was botched.

Kolanaki, do gaming w Larian says it’s discussing potential Baldur’s Gate 3 DLC | VGC
!deleted6508 avatar

Lmao

I still haven’t played 5e on paper. Just BG3. I am a 3.5/Pathfinder lover. I know those rules and lore way more since I’ve played it for years. Feels weird to stop now.

Kolanaki, do gaming w Larian says it’s discussing potential Baldur’s Gate 3 DLC | VGC
!deleted6508 avatar

How the heck does the engine break down after level 12? What the fuck even is this engine?

Kolanaki, do games w Starfield day one update patch notes leaked: Performance, gameplay & bug fixes
!deleted6508 avatar

Before digital was a thing, game companies had to fully test their games before releasing because there was no way to patch it later.

https://media.tenor.com/wIxFiobxxbIAAAAd/john-jonah-jameson-lol.gif

You clearly weren’t actually around back then lol

Kolanaki, do gaming w Baldur's Gate 3: Act 3 Bugs and Missing Content Becoming a Problem as More Players Near End
!deleted6508 avatar

It happens like an hour into the beginning of the game and the spoiler tags don’t work. Jeez.

Kolanaki, do gaming w Baldur's Gate 3: Act 3 Bugs and Missing Content Becoming a Problem as More Players Near End
!deleted6508 avatar

I had a laugh when everyone had !'s and I go talk to them and they are all commenting on the death of Shadowhart, but every single time, you can see Shadowhart just vibing in the background because I prevented Lae’zel from killing her.

Kolanaki, (edited ) do games w Starfield day one update patch notes leaked: Performance, gameplay & bug fixes
!deleted6508 avatar

I think it’s kind of just an archaic holdover. They have a deadline for publishing the game physically, and while it usually extends to digitally as well, you can update the digital thing. If you get the game directly on Steam or something, you probably won’t even notice the day 1 patch being installed on top of the game, since in many cases it is integrated with the main download and not separate patches you get sequentially.

All day 1 patches truly mean is that they continue working on the game even after the deadline to begin printing the physical copies in time for release.

Kolanaki, do games w Starfield day one update patch notes leaked: Performance, gameplay & bug fixes
!deleted6508 avatar

Kinda hard to update discs you’ve already printed.

Kolanaki, do games w Starfield Launch Details, PC Specs and More
!deleted6508 avatar

And a parsec isn’t a unit of distance but that didn’t stop Han Solo from completing the Kessel run in fewer than 12.

Kolanaki, do gaming w Baldur's Gate 3: Act 3 Bugs and Missing Content Becoming a Problem as More Players Near End
!deleted6508 avatar

The differences in playing at launch vs after patch 1 are insane. My first time through the game, I kept thinking things were a little off and just thought it was simply weird writing that assumed too narrow of a range of player actions. Turns out half of the shit I was doing was accounted for, but the scripts or cutscenes weren’t triggering properly.

I had gotten through the entire game pretty early because of my obsessive way of gaming, and tried to bring up all the broken shit a bunch of times and was downvoted and dismissed as contrarian.

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