Only multiplayer games, since a single player game is usually available forever someway or another. Multiplayer games live and die based on popularity. No players = no game. And the longer the game is around, the fewer players it generally has so I like to get in right when they come out if I’m interested at all.
Nothing popped up when scanning it. Not even the crack being flagged as a crack.
Game runs like ass tho. Everything but my GPU meets recommended. I still have a 1660 Super. Get anywhere between 30 and 60 with low settings, depending on where I am and what’s going on. First game in a while to just cripple my shit. 😩
Baldur’s Gate 3 is currently taking up all the storage space I would give to Bethesda’s sci-fi RPG.
Damn dude. You only have ~200GB of storage space? Upgrade your HDD/SSD, for real. I don’t even review games for a living and I have 2.5TB. I can definitely fit both games. And then some.
This artificial battle of the VASTLY DIFFERENT STYLE RPGs is fucking bizarre and just a made up issue to get clicks, I swear to Christ.
You could get literally any current generation card, or even a previous gen card, and not only will it last 4-5 years, you probably won’t even have to lower settings over time. Big leaps in graphics aren’t happening like they used to. The only new tech that came out between getting my GPU and now is raytracing. Pretty much every brand new game still defaults to Ultra settings, and I get pretty and high fps in everything I can throw at it, save for a few games that perform horribly on everything (like ARMA 3).
Possibly tied to how deep into interactions with them you’ve had. If you keep them together in the party and not just at the camp, they argue a lot. Though with the bugs, it could have simply not been triggering. After patch 1, there are so many scenes I never saw my first 2 times through despite doing pretty much the same exact things in the same exact order until the goblin camp.
It’s not exactly isometric considering you can tilt and zoom the camera and get it all the way down to over the shoulder adventure style, allowing you to see off into those beautiful vistas. It has some performance issues even on PC in some places like the mountains and the namesake city.
if I had the 2k for a gaming PC, that would almost last a console generation
I paid ~$850 total for my rig, in 2018, and it’s still going strong. Might not have RTX, but from what I’ve seen on my PS5, not only do games barely use RTX, very few of those that do use it in a way that makes a visual difference.
It’s been a while since I went through the whole of Skyrim.and Fallout 4, but I could have sworn they still played the credits and just spit you back out in the game world afterward. Fallout 4 I usually stop doing the MQ once I have all the factions appearing in random patrols. Finishing it means one or more stop spawning, and I like the chaos.
Knowing you can fuck the bear isn’t the same as knowing what it is like to fuck the bear. I’m glad I know fucking the bear is possible, because now I can go fuck it.
Is that not the point? To go from struggling against the lowest foes to being equal to the toughest? Sometimes I wonder if the disconnect is between the game and the narrative. I’m in the, seemingly, minority camp of favoring the game side. The narrative is merely the vessel allows the game to flow and not the other way around. I construct sandboxes rather than linear stories. The stories come from the players and how they want to interact with the world, the consequences of their actions, and so on. As a DM, I provide the world at large, what’s currently happening in that world, and the moderation of the rules to facilitate the players telling their own stories, instead of having one I am merely telling them. I personally think this brings more life to the game. Players can become immersed more easily when they are thinking about what they are trying to do, and the dynamics of multiple players pulling the story this way and that just makes for a more compelling narrative.
It sounds like 5e is also just not balanced on the game side. Which was my problem with 4e, too and why I haven’t really tried 5.
Don’t even need to be a specific rule player to know that. The actual PnP games are limitless. You literally can do anything you can imagine. You can easily make a new rule to handle stuff the books don’t cover. Video games can’t. Not with the same fluidity, anyway. I would expect the simple mathematics to be handled, along with spells and abilities that work in a CRPG. It’s amazing they even have Speak to Animals. I mean, it’s a simple concept, but you have to then also write dialogue for every animal you place in the game. Otherwise, the spell becomes worthless. That’s a lot of work I don’t usually expect from video games, despite it being something I love to see.