I own a lot of VR games and the only one that doesn’t have a port that works natively on the Quest is Half-Life Alyx. Standalones can also be plugged in or stream PCVR wirelessly, and all of the standalone HMDs I am aware of, have better hardware than the aging Index (and thus look better even when not doing PCVR). Even the trackers are better and smaller and don’t require a home base station.
The themes, camera angle, and method of delivering rewards (loot) don’t really affect something being an action RPG or not. The focus on action over storytelling does.
I have always thought the Dreamcast could have survived once I learned the history of its downfall in detail. SEGA simply had no confidence in it and killed it hella quick and it was just a monumentally stupid idea. It was, and still is, a great machine with a fantastic library that could have been even bigger if they didn’t just kill it on arrival.
I’d just start at the beginning with the Collection. Pretty sure the stories connect but even if they don’t, seeing the mechanics evolve backwards or out of order can be annoying. Like you start with 4 and then when you play 2 or something and a mechanic isn’t there that was nice, it kinda kills the experience. Starting from the earliest point and working up makes it feel way better as they begin to nail down and improve things.
As a fan of Adventure mode in the legacy version of the game for years, I am excited for the new changes and mechanics that have been in the Steam version since release but in Adventure mode.
Is it a public beta or something I can just click on in the beta tab?
You may not actually have the accused in custody to interrogate.
My understanding of the justice system may also be out of date. I have not put nearly as much time into the Steam version as I have the legacy versions preceding it.
There’s fun stuff you can do with that vampire if you ever figure out who it is. They make great slaves because they live forever and don’t need to eat.
Figuring out who it is can be hard tho. You really have to watch the logs or build in ways that they can’t feed without being witnessed.
And if you do want them alive, make sure your hammerer just has something weak because if you have the justice system set up, they usually will sentence a vamp to death. Adamantine makes a great non-lethal hammer. It’s so light, blunt weapons become foam bats.
You’re gonna “the WHAT” on one of the most normal monsters in the game? Your head is gonna literally explode when you encounter one of the entirely RNG creatures. lol
My favorite I’ve personally ran into while playing was a demon made of smoke. Basically the fog monster from Lost. Except that it wasn’t as terrifying as it sounded from its description because smoke is, you know, super easy to cut. He died basically by being wafted away by an infant.
It sounds like you can access your actual PS network friends and earn PS trophies. I hope that is in addition to achievements on Steam itself and not a replacement. I would imagine many people getting the PC version don’t have a PlayStation in the first place.
What in the hell equivalent on modern system requirements would a 1660 Super be? The thing is still getting me good performance in most things, even new things, but the requirement lists have all moved on to RTX models for nVidia’s side of things. I can guess from this I might still get 60fps at 1080p on Medium settings; but maybe not if that all depends on DLSS being employed which my card doesn’t have.
I just want games made by people who are trying to make a good game, and not games made by people or companies that are only trying to make money. Not one GaaS game is actually special enough to warrant spending more than the base price of the game on (and many aren’t even worth that when their next best competitor is fuckin’ free to play.)
Thinking about it, real life isn’t much different than Dark Souls. But I would like the IRL monsters to look better than just a poorly re-skinned default character.