I think it’s the work that goes into it, at least for me
Money abstracts it too much. Sure that game cost $20, let’s say an hour of my job time. But because it’s the weekend and money has obfuscated this fact a bit I just buy it and move on.
But a game that takes an hour or more to find, download, install, and properly get running? I just did that work on my own free time with no obfuscation, so I’m more likely to want to reap the reward of it
For example: spent a couple hours turning my old hodgepodge of emulators I’ve been using since 2014 into a nice Retro arch installation that my steam deck can also fully utilize a couple weeks back. Because of that I spent some time downloading old games to play, mix of old faves and ones I never got around to.
After all that work it’s all Ive really been playing lately, and the cycle shall repeat I’m sure
Maybe it’s the fact I downloaded it exactly when I decided to and not when a sale happened or it was in a bundle.
I don’t get this argument. You don’t have to download a game when it’s on sale or in a bundle. Buy it when it makes the most economical sense, download and play whenever you feel like it.
Agree. I changed the way that I purchase games by setting myself a rule:
Buy it only if you are going to play it TODAY
Previously I had a library of games I had never played because I bought them on sale and they just sat there, unplayed, making me feel sad and stressed.
Purchasing only when I want to play now is both less stressful, and less expensive!
Oh well, I should’ve said “acquired” there. I mean I bought it on sale, then forgot about it because I wasn’t jazzed to play it right then and there. With pirated games, the act of acquisition is the download, so they are generally available when I’m thinking about them.
Simple common sense suggests that rented (subscribed) software of any kind is likely a very bad deal for the consumer. Rental where all the control rests with the publisher and not the user or creator (a la Steam) is just as bad.
Before big publishers emerged, we had exactly the try-before-you-buy situation you describe. It was called shareware. It had excellent quality control since any game that didn’t hold the player’s attention didn’t generate income. And the creator got all the revenue rather than the publisher and distributors keeping 80-90% or more.
These days, I just settle for waiting until a game appears on GOG. It’s a decent compromise.
Yeah, I remember the Duke Nukem Episode 1 shareware, one of the first games I remember playing actually. There were others but this was the first one that really gelled as a functioning game. A lot of the others were sort of incomprehensible to my small child brain. It’s wild that I can remember these old games then just search them and they’re immediately playable with no setup needed.
I guess so, as it's fine to leave a game in the gog/steam library for a long time, but several games taking up tens or hundreds of GB on disk is a hassle.
On the other hand, I also notice that I have much less commitment, I discard them easily and often without giving them a real chance.
This reads the same as “hi, my friend saw my {dating app} date’s photo up at the post office with the note that they were wanted for the murder of 16 different {my demographic}. Should I still go on a date with them to that remote cabin in the woods?”
Yeah. It’s a lot safer to go on a date with someone who was wanted for the murder of just 1 or 2 different persons to that remote cabin in the woods, isn’t it? :D
I personally never pirate games. I don’t like dealing with the cracks and the bugs that often come with it. I don’t play more than a few games a year though so the cost isn’t too high. Pirating mostly involves movies and T.V. for me.
I used to avoid it too, but I was less worried about the bugs and more about possible viruses. When I realised there was a crack scene with certain uploaders that are trusted by the community I lost a lot of that worry.
The sticking point is the boss fights. I learned from loving Rogue Legacy and not liking Hades that I really hate having to do long, drawn out boss fights over and over again even after beating them.
For me personally i find that i play pirated games more lften than the ones i bought, i hate having to use the launchers it is a complete pain in the ass, they all require updates everytime i open them, they’re very sluggish and often try to shove ads and offers down your throat (with exception of steam). I own the dishonored series legitimately but i still play the pirated version.
One of my favorite games is Titanfall 2 and i don’t play it anymore so that i don’t have to put up with the cancer of the EA app
piracy
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