I don’t support the .NET Framework which is a dependency of most (all?) of the -arr suite. It’s a fairly divisive and niche argument so I didn’t bring it up initially, but I try to reduce my reliance on proprietary software and hardware as much as possible.
I haven’t pirated a game for a very long time. Indie games are very very cheap; and AAA games don’t interest me anyway.
So I’m not really looking at this change from a piracy point of view. For me, the big message here is (once again) don’t trust big corps. People who put their trust in Unity are now getting stabbed in the back. They’re now have to either pay up big, or do a huge amount of additional work to write their stuff using a different engine. And this could easily happen again, and again, and with other engines… … So its best not to rely on big corps.
Youtube-dl to download things in flac format from youtube (and sometimes rarely other sites when what i want isn’t on youtube, which is rare because people upload everything under the sun). I haven’t the need for anything more complicated.
I think the best way would be to re-record the audio. Laugh track usually overlaps the dialog a bit so it’s impossible to get rid of it. You just have to find some actors and have them read the script. The casts of most sitcons are not that big. You will need like what? 10 people? You can probably do it with your friends. Then just add some basic sound effects like door closing and cars starting. A bit of work but doable.
piracy
Najstarsze
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