Syo,
@Syo@kbin.social avatar

With Elden Ring last year and TotK and BG3 now, I'm starting to feel that most Western studios, especially American ones, are just dead and run by parasitic C tier movie executives. Always rehashing the exact same IP / formula for each game, and some how doing a crappy job at that, while charging higher and higher price.

Gamers really need to be better consumers as well, and learn to detach ourselves from brand/studio loyalty. Your gaming time is highly desirable, don't sell it cheaply.

lowdownfool,
@lowdownfool@kbin.social avatar

Is there something I can read instead of giving some jackass a view on Youtube?

Goronmon,

To summarize the actual tweets/comments/etc that these videos (there are multiple) are panicking about.

  1. Smaller studios aren't going to be able to replicate the scale and complexity of BG3. So people shouldn't be using BG3 as the bar to compare future titles/RPGs from other studios going forward. Larian is comparable in size (or even larger) to Bethesda when they released Skyrim, and no one has been able to compete directly with Skyrim either.
  2. Not all games and RPGs need to be as complex and long as BG3. Expecting open-ended, 100 hour-long RPGs for every future game/RPG isn't realistic. Not all games require that scope, it's rare to get such a budget for this type of game, and even if you did, most companies won't be able to replicate the game in a meaningful way. Just like how companies other than Rockstar would struggle to replicate the scale of games like GTA and RDR.

There, I've summarized multiple 20 min videos. Just without all the hand-waving and drama.

stopthatgirl7,
!deleted7120 avatar

So, I see you definitely didn’t actually watch the video.

Goronmon,

I did, did you?

stopthatgirl7,
!deleted7120 avatar

Considering I’m the one who posted it, yes.

Goronmon,

You would be far from the only person who has posted a link to an article/video they have never read/watched.

jeebus,
@jeebus@kbin.social avatar

It was a pretty good video with a good message. All the more surprising is that it was from IGN.

lowdownfool,
@lowdownfool@kbin.social avatar

I prefer not to sit through a 10 minute video for something that requires less than a minute reading time.

luthis,

I might just buy this at full price even though I don’t have any intention of playing it any time soon, just to show support for a game studio that is still doing it right.

ono,

I have no doubt that the game is outstanding, but after seeing headlines like this all week, it really smells like an advertising campaign.

Chozo,

It might be, but what would that change about the story? Unless Larian is paying other studios to say that they're panicking (which I doubt, for a million reasons), then I'm not so sure there's any difference to the situation.

luthis,

Not advertising. These are the Steam reviews. It’s organic hype. It’s just wierd because we have had such a shit time with AAA games for years.

https://files.catbox.moe/6q8d5p.png

ono,

Not advertising. These are the Steam reviews.

Those two things are not mutually exclusive, but I hope you’re right.

bionicjoey,

It is actually that good. First game to fully recapture the magic of Dragon Age Origins

Neato,
@Neato@kbin.social avatar

Sites like IGN must follow gaming trends to survive. BG3 is a huge release and I've been seeing this story everywhere for weeks, increasing in frequency.

jballs,
@jballs@sh.itjust.works avatar

Lol dude absolutely tore apart Diablo at the end there.

Diplomjodler,

OMG OMG OMG!!! The peasants will expect quality now! We’re doomed! Doomed!

CarolineJohnson,
@CarolineJohnson@sh.itjust.works avatar

Not only quality, but they’ll also expect a released game to be finished at launch!

Poiar,

In my area of business, 'being finished" is a part of “quality”.

I.e., something that’s unfinished, cannot be said to have high quality

Eggyhead,
@Eggyhead@artemis.camp avatar

…from a developer that disavows micro transactions!

Ronno,
@Ronno@kbin.social avatar

... proceeds with another yearly installment of game X that could have been released as DLC, but instead built it as "a new game", selling at 1 cent per bug.

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