gaming

Magazyn ze zdalnego serwera może być niekompletny. Zobacz więcej na oryginalnej instancji.

nlm, w Assassin's Creed Mirage will take 25-30 hours to complete – and that's if you're a completionist
!deleted4210 avatar

Sounds promising!

I loved the setting of Origins but got burnt out doing all the tedious bits they sprinkled all over the maps that didn’t contribute to the story in ant way and was mostly the same over and over again.

And yes, I know I could skip stuff but I wanted to experience the full hame too… so… yeah.

It definitely could’ve been trimmed down a bit.

CIWS-30, w Assassin's Creed Mirage will take 25-30 hours to complete – and that's if you're a completionist

Finally! I haven't played an Assassin's Creed game for Years because they were too long, repetitive, and filled with boring timesinks. And I used to be a huge AC fanboy back in the day. Starting from 1, I played each release every year until Revelations + 3 burned me out. Took me years to recover enough to play AC 4 and Rogue. Never even touched Unity, barely tried Syndicate (and only because I got it for free), and all the new ultra-long ones starting with Origins I didn't even bother starting, except for Valhalla during a free play weekend on Steam. Valhalla annoyed me enough over that weekend that I just didn't bother buying.

I've been waiting for a "back to basics" game like Mirage for a while now, and the fact that it has callbacks to the gameplay and setting of AC 1 is a big plus for me. I'll wait for reviews, but it's the most interested I've been in an AC game for a long time.

Homeschooled316, w Assassin's Creed Mirage will take 25-30 hours to complete – and that's if you're a completionist

I think too many people have tricked themselves/each other into thinking long games are bad because they are long. No, it’s because 95% of the time (moreso today than in the past), a high hour-to-complete time signals a game with 10 hours or content stretched out to an absurd extreme, often in support of MTX/live service type features available ay launch.

An 80 hour game can be good if it has 80 hours of actual content. A 25 hour game can be bad if it’s still just 3-4 hours of real game stretched out to 25-30.

rustyricotta,

Very true.

Some of my recent games below. Good long games:

  • Elden Ring (~120 hours first playthrough)
  • Divinity 2 (some parts do slog)

Bad long games:

  • CrossCode (I know this game is well loved, so a bit of a hot take). I did complete it, but I would have been far happier if it were half as long.
iforgotmyinstance, w Assassin's Creed Mirage will take 25-30 hours to complete – and that's if you're a completionist

Does anyone still follow this franchise? It’s pumped so many half-assed sequels into the market that the brand has to be suffering.

harmonea,
@harmonea@kbin.social avatar

The brand suffers because people care about it. If no one cared, the brand would just wither and die, forgotten, like so many others have. This seems obvious enough that I really have to wonder, did you ask this question because you're actually surprised, or because you want to portray some weird image of being above all this?

Madison_rogue, w Assassin's Creed Mirage will take 25-30 hours to complete – and that's if you're a completionist
@Madison_rogue@kbin.social avatar

There's a lot of "it depends" in regards to a game that is fully completed at 25-30 hours. If Ubisoft is going to charge $70 USD for the game, along with an additional Deluxe Edition that costs an extra $30, I'm probably not going to buy it on release unless the story is phenomenal, and it's replayable.

I'd be the first to agree that the more recent releases (especially Valhalla) have been too expansive. The only thing that kept my interest with Odyssey and Origins were the settings (I love ancient Greece and Egypt). I think a 50-60 hour game is adequate for a AAA game like Assassin's Creed.

SuiXi3D, w Assassin's Creed Mirage will take 25-30 hours to complete – and that's if you're a completionist
@SuiXi3D@kbin.social avatar

As someone that trudged through Odyssey and has been really enjoying Valhalla despite its immense size, I welcome this change. Good Lord these games are huge.

CoderKat,

I enjoy the scale of large games, but Odyssey and Valhalla was too much even for me. I’d like maybe half that (which would still be at least 50 hours I suspect).

germanatlas, w Assassin's Creed Mirage will take 25-30 hours to complete – and that's if you're a completionist
@germanatlas@lemmy.blahaj.zone avatar

For the small price of 69.99€?

Dark_Blade, w Assassin's Creed Mirage will take 25-30 hours to complete – and that's if you're a completionist
@Dark_Blade@lemmy.world avatar

I guess that’s fair, very few games can pull off 100+ hours while still remaining compelling experiences.

CynAq, w Assassin's Creed Mirage will take 25-30 hours to complete – and that's if you're a completionist
@CynAq@kbin.social avatar

During what I still consider the golden age of gaming, which is 1997-2004, most single player games were aiming for 30-35 hours. That has been my sweet spot ever since but it doesn't mean a game can't be satisfying with less than that.

I personally don't find anything shorter than 10 hours enough of an experience. 25-30 sounds very reasonable.

ProfessorFlaw, w Assassin's Creed Mirage will take 25-30 hours to complete – and that's if you're a completionist

Yk what? Good, the most memerable games where abt 10-20 hours, celeste, ghostrunner, ac blackflag, these 300 hour games are boring

GunnarRunnar,

I don't personally mind 300 hour games but the way AC and most other games present them is exhausting. I don't want my map full of shit to do. I want to get the core experience, which should be the main story and after that sprinkle of stuff to do here and there which is all optional and there if enjoyed the world enough to keep going.

Why Ubi and others haven't figured this out, I have no idea. It's the best of both worlds.

Saymesies,

Yeah, would much prefer depth of content to breadth. I love exploring and finding things as much as the next completioninst, but if it is just filler, the world feels hollow. Last handful of AC games have been massive maps with very little uniqueness outside the main story. Also hate auto generated fetch quests and mobile game stores they shove in.

tox_solid,
@tox_solid@lemmy.world avatar

I remember beating The Bouncer in about an hour and 10 minutes when I was a kid. Not much game to play but I had a lot of fun doing it.

stopthatgirl7,
!deleted7120 avatar

Case in point, just compare Mass Effect 1 (about 30 hours) to Mass Effect Andromeda (well over 100 hours).

ZombieBait,

Ghostwire Tokyo felt like a pretty good length for an open world game. There were a bunch of relatively short side quests, and the usual collectibles but the whole thing was 100% complete in under 30 hours. Thier rougelike DLC add-on might push it over that, but it's basically a whole separate game.

Damage,

I had to force myself to finish Andromeda

CIWS-30,

Same, and I didn't even finish Inquisition. Bioware didn't need open world filler injected in its narrative based games and worlds, and those forced elements are what killed them off for a while. Then there was the disaster that was Anthem, which also had big, shallow open world and a craptacular mission design that forced you to a full stop to grind dumb boring shit (at which point I quit) before continuing the not terrible, but barely adequate campaign that I would've probably managed to finish if not for that grind gate.

stopthatgirl7,
!deleted7120 avatar

When BioWare announced they had made each planet on Andromeda bigger than the largest area in Inquisition, my stomach sank, because Inquisition had already been pushing it with the bloat.

I watched a review by this YouTuber who hated Andromeda but decided to give it another shot on a whim, only this time to just do the main and loyalty missions, and he said it was like night and day and the game actually was good and the story felt better and like there were actual stakes. All that more for the sake of more hurt the game more than a lot of folks realize.

QuarterlySushi, w System Shock Remake - What Happened?
@QuarterlySushi@kbin.social avatar

I always like the episodes where he covers things that eventually turned out well, but took some weird turns to get there. I’m super glad the remake eventually did come out, and nailed it.

theragu40, w Assassin's Creed Mirage will take 25-30 hours to complete – and that's if you're a completionist

Honestly, good. I don’t think every game needs to be this massive, sprawling open world that takes a hundred hours or more to complete. There is plenty of room for a more focused experience. And that’s coming from someone who is a big fan of open world games in general.

stopthatgirl7,
!deleted7120 avatar

I'd much rather have a focused game than one full of collectathon bloat with more for the sake of more.

Sacha,

As fun as the Witcher is, the world may have been too big. Not every location had a quest, not every quest was necessary… some side quests were kinda bad. And it had a lot of collection bloat. The first zone wasn’t too bad. Small and focused, with collection stuff. It’s pretty nice. But trying to 100% everything after that is a nightmare.

Skyrim is a weird one, the main game is not the main story, but rather all the side stuff. It had collection bloat, but in the form of dungeons and quests. It didn’t really do the whole “legendary gear is in this obscure chest on the top of this random mountain that you have to visit on the 3rd Tuesday at 5am” thing. So while Skyrim is pretty big, it doesn’t feel like nightmarish, collection bloat that’s overwhelming.

Red Dead Redemption 2 was able to take both these approaches and make it work. It has a tone of secrets and things to collect. But it was done in a way that It didn’t feel mandatory. You feel satisfied doing the main story, but also by just going around and doing the side content like in Skyrim. But like Skyrim, sometimes people just want to stop the msq at certain places and just chill in the game doing random whatevers. However, like Witcher all the random collections and side content does feel overwhelmingly impossible to complete in its scope. I found a few YouTube channels dedicated to secrets and obscure side content in this game and its insane how much there is. And a lot of it is missable after certain points in the story. There is no way to 100% this game without a guide. With Witcher and Skyrim its at least possible without a guide.

NewNewAccount,

25-30 hours is still insanely long. 10 hours is my sweet spot for a focused single player game.

stopthatgirl7, (edited )
!deleted7120 avatar

25-30 is perfect to me. I’m currently playing Mass Effect, and I’m at about 30 hours and on the last mission. Just long enough to get in the world but not so long that it wears out its welcome.

NotSteve_,

Yeah, a lot of the time games like that are mostly spent running between locations. I just played through RDR2 again and as much as I love the game, most of the ~80 hours of content it has is traveling between missions on horse. I think 25 hours of pure content is just fine unless that 25 hours also includes uneventful traveling.

STUPIDVIPGUY, w Assassin's Creed Mirage will take 25-30 hours to complete – and that's if you're a completionist

don’t buy it ot will just be the same as all the other games

CIWS-30, w Final Fantasy XIV Online is Coming to Xbox Series X|S in Spring 2024 - Xbox Wire

That sounds good, but I hope they tweak the default controller scheme to make it more intuitive. Last time I tried using a controller, it was a terrible experience, and it was just easier to use the mouse and keyboard. They could learn a thing or two from PSO2 and PSO2 NGS, which at the very least, has a decent controller scheme.

Emu, w New trailer for my personal project. I wish I could quit my job instead of spending nights and weekend days working on it.
@Emu@kbin.social avatar

Don't compare your game to another game which is literally a billion times better. Yours is just space invader in a circle but worse. Sorry but that was a very boring trailer, not highlighting very many interesting customisation if any.

FVS,
@FVS@kbin.social avatar

Thank you for being honest. But hey, how dare I compare my side project to those mega super hits? I just used them as references since they are really games that inspired mine. It's not and not meant to be VS or Brotato killer. No. But I do hope and am trying my best to make it have values of its own. Give it a chance when the free demo is out, will you?

rigatti,
@rigatti@lemmy.world avatar

That person was insanely harsh for no reason. I’m sure lots of people thought similar things about VS before it took off. Don’t sweat it, your game looks cool.

  • Wszystkie
  • Subskrybowane
  • Moderowane
  • Ulubione
  • rowery
  • test1
  • Spoleczenstwo
  • lieratura
  • muzyka
  • sport
  • Blogi
  • Technologia
  • Pozytywnie
  • nauka
  • FromSilesiaToPolesia
  • fediversum
  • motoryzacja
  • niusy
  • slask
  • informasi
  • Gaming
  • esport
  • Psychologia
  • tech
  • giereczkowo
  • ERP
  • krakow
  • antywykop
  • Cyfryzacja
  • zebynieucieklo
  • kino
  • gaming@kbin.social
  • warnersteve
  • Wszystkie magazyny