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ryathal, do games w Microsoft expected to finally buy Activision Blizzard next week
ryathal, do games w Microsoft expected to finally buy Activision Blizzard next week

Aoe 4 wasn’t great and that was AAA support. The people that made SC great are gone, most are at frostgiant, Dreamhaven, Warchief, and more.

ryathal, do games w Microsoft Plans to Close The Activision Blizzard Acquisition Next Week, Says Report

I mean the industry is already a cesspool. The consolidation is troubling from a failure of regulators. The games Industry deserves what it gets here though.

ryathal, do games w Microsoft expected to finally buy Activision Blizzard next week

Those devs already left. At best it would be a hollow shell of a game like aoe 4.

ryathal, do games w Microsoft expected to finally buy Activision Blizzard next week

That’s true, tolerating sexual assault is one of the few things dangerous to them.

ryathal, do games w Microsoft Plans to Close The Activision Blizzard Acquisition Next Week, Says Report

Microsoft isn’t that bad compared to the rest of the industry.

ryathal, do games w Diablo® IV is coming to Steam

Personally I deleted blizzard games after the sexual harassment lawsuit/investigation by the California AG, but many hate Diablo specifically for the immortal mobile game. Diablo 4 also increased the grind after launch to pad content further, it’s a $70 game with cosmetic macrotransactions, and it has season passes and other garbage.

ryathal, do games w Capcom President Thinks Game Prices Are 'Too Low' - IGN

Game prices are already pushing $100+ when you factor in season passes, special editions, and microtransactions. Basically every AAA game has some combo of all of these.

ryathal, do games w Game prices are too low, says Capcom exec

Yes Mario 64 has a lot of glitches, but it’s playable all the way through. Similarly superman 64 is notable for being a buggy Ness because it was uncommon. BG3 released with multiple game breaking bugs, same with Stanfield. Payday 3 has several crashing bugs, but nothing gamebreaking beyond overloaded servers.

The difference is magnitude not numbers.

ryathal, do games w Game prices are too low, says Capcom exec

Many triple A games released this year have featured game breaking bugs on release, that was practically unheard of in pre internet games.

ryathal, do games w Game prices are too low, says Capcom exec

Brick and mortar stores are closer to a 50% cut, so 30% is actually a better deal.

ryathal, do games w Game prices are too low, says Capcom exec

As a dollar amount, more. As a percentage of the total market for hardware or developers, significantly less.

ryathal, do games w Game prices are too low, says Capcom exec

The ability to patch games has been a huge improvement, but it has also caused most games to release in state that is worse than older games ever were. Maybe after 6 months to anyear a modern game is at a comparable level of finish to older games, but only if it sold well. Lots of games don’t get the patching they need.

ryathal, do games w Game prices are too low, says Capcom exec

You also have to ignore economies of scale. Nintendo was a huge consumer of chips globally just for gaming. That market is now mature, and gaming isn’t as big of a piece as it used to be. There’s also way more games being sold now, call of duty gets more day one sales than most n64 games ever sold, which made disc’s super cheap. Now you have digital distribution which is practically free, and companies are getting more of a games price than ever before and it’s still not enough.

ryathal, do games w Dusk: Unpopular opinion: I'd rather pay Valve 30% and put up with their de facto monopoly than help Epic work towards their own (very obviously desired) monopoly

Developers care about steamworks, making cloud saves, multi-player, matchmaking, voice chat, anti cheat, drm, microtransactions, user authentication, and more significantly easier than doing it yourself, it’s also basically free to use where many alternatives only support some features for significant fees.

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