It think it has to be 2007 just because there are games that didn’t crack the top 10 that year that would be goty in other years. It’s also a huge year for multiple platforms, pratically every major franchise had a good release that year.
Valve has one for the few lootbox systems that you can actually get value back out of outside the game. While they deserve all the same criticism of every lootbox game, they probably also deserve some praise for that.
Indie games are overrated, it’s still mostly crap. I don’t blame people for waiting for absurd popularity to bring actually good titles to the surface. It’s still the same general problem, I have a the time for maybe 5 games per year, and that has to compete with my existing backlog, favorites and new titles. I’m not risking that time on Indie or AAA titles without some good evidence it’s worth it.
It is to a very high standard. There’s been 14k games released this year alone which would be a .01% miss rate for malware games. If you compare against all games to account for updates that add malware after submission it’s basically 0 at .000001%
Malware creation and detection are billion dollar industries playing an eternal cat and mouse game with each other. These programs don’t just instantly try to steal every file the second they run.
Steam does scan for malware, which is why this is news. It’s notable that a game got through that was malware. You haven’t heard about other stores because it’s not worth the effort in targeting them. I wouldn’t be surprised to learn that most stores use the same vendor for malware scanning.
That’s likely what is preventing any new subscription based mmo. Why bother with a reliable and fair price when lootbox bullshit makes you 10x the money.
Nintendo is heavily reliant on physical media and traditional retailers, they aren’t getting anywhere near 100% of most sales. Brick and mortar takes around a 50% cut, Amazon takes a cut as well. Being on Xbox, PlayStation, and Steam isn’t a significant difference in what they would make.
They would still sell a lot of consoles, the super fans are going to buy Nintendo consoles. The people that actually own multiple consoles in the same generation aren’t actually that big of a group, especially compared to non-Nintendo owners that would consider buying a few games if they were available.