@missingno@fedia.io
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missingno

@missingno@fedia.io

Profil ze zdalnego serwera może być niekompletny. Zobacz więcej na oryginalnej instancji.

missingno,
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I get the nostalgia for simpler times, but fighting games have benefited so much from the fact that they can now be patched and updated over the internet.

Marvel vs. Capcom 2 had 56 characters, but ~6 of them were so strong that they rendered the rest of the roster nearly unplayable in comparison. And this is one of the games that was most fondly remembered! For every hit like that there were a dozen more that were so much worse they were quickly abandoned and forgotten.

For all the backlash to season 2, Tekken 8 is arguably still in a better place than the vast majority of pre-online fighting games. People are mad because standards have gotten so much higher, now that games do get patched we expect those patches to be better.

missingno,
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Edition Select like in USF4 would be rad. But I think I'd just like to see a universal way for platforms to let you roll back to any version of any game. Wouldn't even require any extra work on developers' part, platform holders would just maintain an archive of patches.

missingno,
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Don't know about other platforms, but it's worth noting that Steam already does keep old versions and there's some command line method that can force download an older depot. Valve could offer UI to officially support this.

missingno,
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It's not like I'm saying I hate classic fighters, or that there aren't any I still enjoy today. I've got plenty of hours on FightCade just dicking around in various random kusoge. I'm traveling to Combo Breaker in two weeks, and I signed up for six different brackets, two of which are retro titles (Waku Waku 7 and Twinkle Star Sprites) (you could also count Mystery Bracket, but the point of Mystery is to play trash that doesn't hold up).

But the games that have stood the test of time are few and far between. They're the exception, not the rule. If you think your game is too good for patches because it worked for Vampire Savior, you're a lot more likely to end up like SVC Chaos.

From a developer's perspective, they have to adapt to a changing market. All your competitors are iterating and improving their games, you need to keep up.

And hell, some of the most popular classics are patches in a sense. People play Super Turbo and Third Strike, but no one's playing World Warrior or New Generation. At least now players don't have to buy those kinds of 'patches' for full price.

missingno,
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What do people expect out of a desktop SteamOS that they can't already get from any other distro?

missingno,
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Fighting games. I've been grinding Skullgirls for over 10 years now, without a single skinner box in sight.

missingno,
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People are acting like this is an active threat that they'll flip a killswitch and remotely brick Switches, but it reads more to me like they want to scare you into not tampering with your console by suggesting that it could break.

missingno,
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Nintendo can't control anyone else's hardware, they can't stop you from doing what you want on a Raspberry Pi. They're trying to crack down on Switch modding, but even that's just a cat-and-mouse game.

You will not get in trouble for emulating at home. Emulation itself is legal, it's only illegal to download games you don't own. But it's nearly impossible for anyone to get caught doing that, and very obviously not worth any lawyer's time to pursue individual end users for pennies in damages. You are safe.

What Nintendo wants to do is attack piracy at the source. They can go after sites that distribute ROMs, but those are like a hydra, kill one and three more take its place. Then there's the likes of Yuzu and Ryujinx, where Nintendo claims to have found some technicality about these emulators having something they shouldn't. But the forks are still being distributed, and you the end user will not get in trouble for downloading the fork at home.

Note that for the most part, they're really only concerned with protecting their current hardware. They've never gone after Dolphin, Snes9x, mGBA, etc, because they know those are battles they can't win. Considering how aggressive Nintendo is on the battles they do fight, it's clear that anything Nintendo doesn't go after is something they can't go after.

missingno,
@missingno@fedia.io avatar

I agree, it's important to preserve things today because it may be too late tomorrow. Some Switch titles have already been delisted, so it's good that we backed them up early.

But I'm just explaining it from Nintendo's perspective. If the tools we use to restore Super Mario Bros. 35 can also be used to crack Tears of the Kingdom, they don't want those tools in our hands.

The more important point though is that it is all cat-and-mouse, and the mouse is winning. We have those tools, and they can't fully stop it.

missingno,
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That's plenty for retro emulation, probably even overkill for the systems you can emulate on that RK3326 chip. I've been rocking a Miyoo Mini Plus which I picked up for about the same price two years ago, and that has 128MB RAM.

You get what you pay for, these obviously aren't meant to be high-end cutting-edge devices, but for the price they're a pretty good deal for all the classics you can play.

missingno,
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This is partly the case for any game that receives significant updates as well. Your disc/cart contains 1.0, but is that the version you will want to play 50 years from now when you can't download updates anymore?

missingno,
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A return to basics would be so much better than the rushed messes Game Freak puts out today.

missingno,
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  • Skullgirls - Still the best damn fighting game ever made. I've been grinding for a full decade now, and I'll be entering Combo Breaker 2025 once again this year.
  • Slay the Spire - The game that ruined all other roguelikes for me. What I love about StS is that it never lets you get complacent, never lets you lean on just one good synergy that will carry you the entire run. You always have to keep adapting, and you have to have a well-rounded deck to deal with enemies that are designed to counter players who try to rely on only one thing. And when I eventually got to the point where I'd had my fill of vanilla, there's so much fun stuff from the modding community to play around with. Packmaster is incredible.
  • CrossCode - It's been years since I finished this RPG and its colorful cast still lives rent-free in my head. This is a game that is perfect in every way and adds up to more than the sum of its parts. Fantastic combat, tons of side content, endearing characters, emotionally powerful story, beautiful visuals, amazing soundtrack.
missingno,
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There are very few games I would spend $80 on. Actually, at this point I don't buy a lot of new games to begin with, I'm mostly just grinding the same old favorites now.

But for the games I really care about, I'm willing to spend on games I know will be worth it to me. I've waited 22 years for a sequel to Kirby Air Ride and if I have to pay $80 for it, I will pay $80 for it.

missingno,
@missingno@fedia.io avatar

Measuring games by hours has become an increasing less useful metric to me because I already have my grinding games that I can endlessly replay. When buying new games, I'd rather get something I'll really enjoy for a short playthrough than a long epic JRPG I can't bring myself to actually set aside time for - even though I do really love JRPGs.

missingno,
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Break has such huge shoes to fill, I honestly don't know if Square Enix could pull it off.

missingno,
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I thought Game Key Cards, while not something I would ever buy, weren't the end of the world if they were just meant to replace the existing practice of code-in-a-box for games that won't fit on a cart. It's actually less bad than that, so I didn't get out my pitchfork just yet.

But the sheer number of games being released in this format is alarming. Code-in-a-box was rare, this is looking like it's outnumbering proper physical games. And many of these games don't even make sense to be key cards, they can fit just fine on a cart. There are ports of Switch 1 games that already fit on Switch 1 carts in here!

What the hell is happening?

missingno,
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64GB is the maximum cart size, not minimum.

missingno,
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The discounts usually aren't too steep, but games do go on sale periodically. DekuDeals is a fantastic resource for price tracking.

missingno,
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Every game that has a physical release (and even some that don't) does get sold by other retailers, and those retailers do regularly have sales.

Do you think Square Enix should remake other Final Fantasy entries? angielski

Seems like a goldmine of content for them to work on for the next decade+. Plenty of people will never experience these worlds or stories due to the turn-based combat, so giving them the Remake treatment could be the only way an audience ever finds them....

missingno,
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Only if they DON'T drop the classic turn-based combat. I actually hate the idea of a 'remake' that changes genre entirely.

1-6 recently got the Pixel Remasters, and before that 3 and 4 had the DS remakes. I'd like to see proper remakes of 5 and 6 myself, but that's unlikely to happen since the Pixel Remasters exist.

7, personally I'd play a faithful remake, but it'd be silly to make one since they already have the non-faithful 'remake'.

8 is the one game that could benefit the most from a non-faithful remake. It's a game that's worth remaking because the original was such a mess. But I feel like a bit of a hypocrite for saying that right after complaining about FF7. What I'd do is still keep it turn-based, but completely overhaul Draw and level scaling.

9 would be the most likely candidate as a fan-favorite that could be kept faithful and still hold up well. And rumors have been swirling around for a while that one may be coming.

10 and 12 already have the HD Remasters, and those are excellent. So no need.

11 is the most in need of some way to preserve it for future generations, but I don't know how that would even work. Could it perhaps be adapted in some way like they did with Dragon Quest 10 Offline?

13 onward, too new to need remakes. (And also I have no interest in the direction the series has gone since then anyway)

Oblivion remake is... really making it apparent how outdated Bethesda is in its approach to making games angielski

I know there’s great love for Oblivion (I never played it when it was new), and of course Skyrim is the gold standard for new fans (I played the shit out of that and it was my first entry into the elder scrolls back when it came out 14 years ago…) but I really feel like this shadow drop of a half assed remake is just priming...

missingno,
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"Why is an old game good?" feels like an odd question. It would be silly to ask that of any other medium, wouldn't it? The most beloved classics being beloved isn't an indictment of modern stuff, especially when cherry-picking the greatest hits and ignoring how many flops existed back then too.

Sudokuvania: Digits of Despair (v1.1.0) (logic-masters.de) angielski

Every 100 years, the mysterious castle of Sudokuvania appears in the countryside. Legend has it that it contains the Secret of Sudoku. Gathering the last few given digits in the area, you solemnly approach the boxy fortress, determined to discover the secret and share it with your favorite people.

missingno,
@missingno@fedia.io avatar

Yes, you do have to venture into the fog a bit sometimes. Not too far, if you click around to other grids you may uncover spoilers, but you can always interact with the grid you're currently on. Whenever you know you can put a digit somewhere, put that digit there, fog or not.

missingno,
@missingno@fedia.io avatar

For example, I don't know if Kansai-ben was translated into a US Southern dialect in a video game before this one.

Not a video game, but Osaka in Azumanga Daioh (2002) immediately comes to mind as a prior example of Kansai-ben->Southern localization.

missingno,
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I loved the original and Second, but I played the demo for II and it did not click with me at all. I really disliked the change to how turn order worked, the original system dovetailed so much better with the titular Brave/Default mechanic.

missingno,
@missingno@fedia.io avatar

Of course there's going to be one eventually, but if they're implying it's coming very soon that actually raises questions. Donkey Kong Bananza looks to have been developed by the team that did Odyssey, so if a 3D Mario was being developed in parallel, I'm curious who was on that project.

missingno,
@missingno@fedia.io avatar

I bought a Miyoo Mini Plus two years ago and liked it so much I wish I'd bought a more expensive model with analog sticks. I keep looking at all the shiny new stuff on the market and feeling the temptation to upgrade, but holding off because something better is always around the corner.

Well, guess I no longer have to worry about temptation now.

I want a law for PC games to be offered in physical versions again angielski

Like can we make this a more vocal opinion that Triple-A studios/publishers are like legally required to offer a version… Or what is your take on that, especially if you have a similar opinion with a deviation in execution. let me know why if you dont agree too!...

missingno,
@missingno@fedia.io avatar

Is this a law that specifically only applies to AAAs, or are we just shutting down literally all of indie gaming? If the former, how do you legally draw the line between who is and isn't allowed to release digital-only titles? Even just basing it on the size of the company would effectively mean that large publishers may only release large projects and never smaller budget titles.

missingno,
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Very unlikely that they even could drop the price with the tariff situation.

missingno,
@missingno@fedia.io avatar

Given the outcry over the price, I think they have no choice but to eat the loss. They can't drop the price, but they can't raise it either. They'll just have to hope that they can bring down manufacturing costs over time.

missingno,
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We're talking about the console.

missingno,
@missingno@fedia.io avatar

I think that you're doing that annoying internet argument thing, because you're not actually replying to what I said here.

missingno,
@missingno@fedia.io avatar

I said that they can't drop the price of the console and they can't raise the price of the console either. What does this have to do with what I said?

missingno,
@missingno@fedia.io avatar

It really just seems to me like you want to argue, but I'm not sure why you chose me to argue with. All I said was that they can't raise or drop the price of the console, and I dunno why that set you off.

missingno,
@missingno@fedia.io avatar

I may be stretching the definition of cancelled a bit because we don't know if it was ever in development to begin with, but I will forever have a chip on my shoulder about Puyo Puyo 30th Anniversary.

The three best games in the series were Puyo Puyo 15th Anniversary (2006), Puyo Puyo 20th Anniversary (2011), and Puyo Puyo Chronicle (2016, this game is 25th in all but name). None of these games were released outside of Japan, but after Puyo Puyo Tetris's Switch port got localized in 2017 and sold really well, fans had high hopes that the pattern would continue and the next one of these would get localized too.

The pattern did not continue. Instead, Sega responded to PPT selling well by making Puyo Puyo Tetris 2. It's literally the exact same as the first game, only much buggier. It's a terrible game and I hate it.

To this day, we still have not gotten a proper mainline game. In fact, Sega just announced they're rereleasing Puyo Puyo Tetris 2S as a Switch 2 launch title. This is all the series will ever be from now on.

missingno,
@missingno@fedia.io avatar

Valve is in the business of selling PC games. Moving into a new market wouldn't be trivial, and Google has put up a lot of barriers to make it especially difficult for a third-party app store to challenge their monopoly.

missingno,
@missingno@fedia.io avatar

No but it also wouldn't be that difficult

Why would you think that? Of course it would be difficult, it's a massive undertaking.

Amazon and Epic have both tried to launch their own Android storefronts. Neither one has been even remotely successful. Amazon will be shutting theirs down soon.

missingno,
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Amazon and Epic both failed because it is not easy to move into a market that Google has such a dominant monopoly over. It's not that simple.

missingno,
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Why'd you even make this thread if you were just going to reject any answers given to you?

missingno,
@missingno@fedia.io avatar

The average person has never had to install Windows or MacOS, they buy a computer with it pre-installed. And they buy phones with Google Play pre-installed.

missingno,
@missingno@fedia.io avatar

Then why did you bring it up?

The average user already uses Windows and/or MacOS, and I would argue those installation procedures are far more complicated.

missingno,
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You didn't explain anything. You said it's easier than installing Windows, and then you said you weren't talking about installing Windows. Huh?

missingno,
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That's very much not true then. Have you ever tried to set up a third party store like F-Droid?

Android requires you to dig into the settings before you can install third party APKs, and gives you several big scary warnings about it. If you download an APK from the web browser, it will then prevent you from directly opening it, claiming it's to protect you from malware. Instead you have to open the file browser and find it in your downloads folder, then you can install it from there. Finally, it will give you even more big scary warnings about letting any app that isn't Google Play have permissions to install its own APKs.

missingno,
@missingno@fedia.io avatar

They do not sell SNES and N64 games for $80, no. You know those are on the NSO app already, right?

Look, if you wanna be mad that Mario Kart World is $80, that's fair to be mad at. But you don't gotta make up misinformation.

missingno,
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Switch 1 games are not $80.

missingno,
@missingno@fedia.io avatar

That's CAD, the article in the OP was about USD.

missingno,
@missingno@fedia.io avatar

I can't tell if you were intentionally trying to mislead, but you know that this discourse was never about CAD, right? You know that the article is discussing USD, right?

It's not nitpicking to say that you've been misleading, whether intentionally or not.

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