Gotcha. Yeah, I’d expect minimum mod support for this one, but if the next Bethesda game switches to Unreal along with this one, I’d expect normal support for modding that they usually provide.
Just putting their own games on the platform would be money down the drain if their goal was to make ARM a viable gaming platform (just look at Apple), but games that small are low-hanging fruit, for sure.
Gaming on ARM is going to have a steep hill to climb until there’s a Proton-esque compatibility layer. Why would I try to use an ARM machine to play games when its library is miniscule and new x64 machines have shrunk the power per watt gap?
They told people to play it on Game Pass, and that’s where people played it. Mimdgame is about as reliable as divination (source: Viri4thus) even though it’s in line with what we can measure for Indiana Jones and Call of Duty? 6M (a two week old number) is about 1/6 of Game Pass’s subscriber base. Although I guess it’s more like 5.5 since they probably sold a little less than half a million by now.
Give me an example of an Obsidian RPG romance option where the character becomes a yes person?
It’s not an opinion I hold. It’s an opinion that Obsidian developers have seemingly held for a long time. They’d be likely to try to avoid the things that they criticize romanceable NPCs for.
Do you actually enjoy video games? I’ve only ever seen you being miserable and claiming that you don’t enjoy the ones you’re talking about because you’re just too darn smart to enjoy them.
The numbers are an 81 on Open Critic, 77% positive on Steam player reviews, and about 6M people played, mostly through Game Pass.
There is a large contingent of people who don’t like romance mechanics in their RPGs, often for the reasons she states in the article. Obsidian doesn’t do it often in general.
The likeliest explanation is that games press lie about how good games are and not that they just have a different opinion than you? Also, this isn’t even a major outlet. It’s just some guy’s blog, not even exclusively about games.
To be fair to the author, I knew the AAA game publishers were ticking time bombs too, and it took like 6-8 years longer than I thought for them to start seeing major declines in their increasingly homogeneous offerings.
Tell that to PC’s growth and consoles’ decline. Plus the new Xboxes mentioned in this very article are seeking to be exactly that, much like what the Steam Deck does today. It will play PC games but will be called an Xbox.