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ampersandrew, do games w Weekly Recommendations Thread: What are you playing this week?
@ampersandrew@lemmy.world avatar

There are a handful of games out there that have tried to do some aspects of an Elder Scrolls game without doing the other parts badly. Dread Delusion is very much an exploration game, and it excels at that.

ampersandrew, do games w Battlefield 6 players are crying out for a 'real' server browser, and it's about time we demanded the basic FPS feature that Call of Duty killed
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You don’t have to. You can still play it!

ampersandrew, do games w Weekly Recommendations Thread: What are you playing this week?
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I’ve basically been marathoning Kingdom Come: Deliverance II. It’s hard to state just how much improved from the original game without writing a book, but the highlights are that combat is way better, the stealth is way better, the mission designs largely don’t ask you to do anything tedious for the sake of “immersion” without something interesting happening along the way, and they do a better job of recording everything you need to know about a quest in your journal this time around, while signaling the things that they won’t. I’m having a hard time putting the game down. It’s Witcher 3 levels of “every side quest is interesting”, and the game gives you a lot of freedom. My alchemy skill is now maxed out, and there’s basically no problem I can’t solve with potions. So far, this is the best game I’ve played this year.

ampersandrew, do games w Game prices should have increased with every new generation, former PlayStation US boss says
@ampersandrew@lemmy.world avatar

As the end user why should i pay sympathetically for the extended dev time of a product that hasnt tangibly improved for my uses?

That’s not the point I was making. The price you’re paying is the same, but they’re delivering more for the same price, which you argued they were not. Then you said that quality dipped when they made more, which I argued it did not, and the reason for that is because they’re spending more time making it, so they don’t have to sacrifice quality to build more game, because they can give it as much attention as they’ve always given it but for longer.

ampersandrew, do games w Game prices should have increased with every new generation, former PlayStation US boss says
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Visual fidelity but also the scope of the game in general. Why is Halo open world now? It didn’t make the game any better.

ampersandrew, do games w Game prices should have increased with every new generation, former PlayStation US boss says
@ampersandrew@lemmy.world avatar

Quantity is directly proportionate to quality though

I’d disagree with that premise. It’s not like they’re making just as much game in the same amount of time. Games are taking way longer to make these days than they used to. As I’m 70+ hours into Kingdom Come: Deliverance II and nowhere near done, they could have made about 2/3 as much game as they made, and it still would have been phenomenal and worth the price. The same goes for Baldur’s Gate 3, not to say that I’m unhappy about how much of it I have.

I don’t think the high quality games are outliers. We just have so many more games coming out these days that it becomes more and more likely that we get some bangers in that volume. EA or Ubisoft may be putting out fewer games because of how long they take to make, but they’ve got more competition than they did 20 years ago.

ampersandrew, do games w Game prices should have increased with every new generation, former PlayStation US boss says
@ampersandrew@lemmy.world avatar

Costs have ballooned, but on the production side, not the distribution side. Perhaps the reduced costs on the distribution side are partially responsible for prices remaining so stable in the face of inflation.

ampersandrew, do games w Game prices should have increased with every new generation, former PlayStation US boss says
@ampersandrew@lemmy.world avatar

I think even if they did, we’d still have arrived at exactly where we are right now. They sold more copies of games because, after inflation, the games became cheaper and more accessible for the average consumer. Now that prices are rising again, that average consumer is getting priced out, and they’re not making up for that volume in the higher price. $70 seems to be what the highest tier of production value can get away with in 2025 if they’re maximizing sales, GTA and Mario Kart notwithstanding, as they’re outliers.

ampersandrew, do games w Game prices should have increased with every new generation, former PlayStation US boss says
@ampersandrew@lemmy.world avatar

Diversity and quality are both going to be difficult to measure objectively, and I’d argue both are still in better supply today. Quantity is far easier to prove objectively. Not only are there just far more games out there, but try some like for like comparisons of some of your favorite long-running franchises on How Long to Beat. Assassin’s Creed II was 20-25 hours; Assassin’s Creed: Shadows is 35-64. Halo 2 was 9-12; Halo Infinite is 11-20. Baldur’s Gate 3 is close to as long as its two predecessors combined. Call of Duty is three games in one now.

ampersandrew, do games w Battlefield 6 players are crying out for a 'real' server browser, and it's about time we demanded the basic FPS feature that Call of Duty killed
@ampersandrew@lemmy.world avatar

Hence the article expressing the desire for a real server browser, as it seems like a lot of people aren’t served by the replacement they whipped up.

ampersandrew, do games w Battlefield 6 players are crying out for a 'real' server browser, and it's about time we demanded the basic FPS feature that Call of Duty killed
@ampersandrew@lemmy.world avatar

Because it talks about the same “Portal” feature in 2042 that came before.

ampersandrew, do games w Battlefield 6 players are crying out for a 'real' server browser, and it's about time we demanded the basic FPS feature that Call of Duty killed
@ampersandrew@lemmy.world avatar

That limitation, and the inability to sidestep DICE by renting a server that never shuts down, made it difficult for communities to take shape in Portal.

The ideas are bound together. Same with anti cheat. Same with preservation. Removing private servers caused all of these problems at the same time. The author of the article speaks for the group who want the community that I admitted never mattered to me, that Portal doesn’t provide, but other knock-on effects of the death of the server browser do matter to me.

ampersandrew, do games w Battlefield 6 players are crying out for a 'real' server browser, and it's about time we demanded the basic FPS feature that Call of Duty killed
@ampersandrew@lemmy.world avatar

The ability to keep the video game. The ability to play it on a LAN. It’s not a fantasy; it’s history. We used to have this.

ampersandrew, do games w Battlefield 6 players are crying out for a 'real' server browser, and it's about time we demanded the basic FPS feature that Call of Duty killed
@ampersandrew@lemmy.world avatar

The way I interpreted that part was that they were trying to smooth over the frustrating part of finding a server, because at large scale, you end up in a spot where it’s difficult to actually secure a slot on one. That might be their reasoning, but it’s still an excuse to omit a key feature.

ampersandrew, do games w Battlefield 6 players are crying out for a 'real' server browser, and it's about time we demanded the basic FPS feature that Call of Duty killed
@ampersandrew@lemmy.world avatar

As per the article, persistence, and a way to bypass DICE.

Speaking for myself, I miss multiplayer games before they had XP and progression.

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