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ampersandrew, do games w Switch 2 Sales Reportedly Struggled Over The Christmas Period
@ampersandrew@lemmy.world avatar

All of new gaming hardware is decidedly less imminent now that this pricing nonsense is going on. Even if the tech exists, no one thinks they can sell at what they’d have to charge for it. It’s going to be a rough near term future for gaming hardware before it eventually levels out. Reports are that consoles planned for 2027 are now looking like they’ll be pushed back.

I’m not super used to calling that “hybrid gaming”, but my wife seems to have no problem playing cozy games on the Steam Deck, almost exclusively on the TV when I didn’t take it with me on the go. And we’re once again back to the best games and the best graphics not being all that correlated. The other part is that even if a random gamer has a Steam Deck, it’s unlikely to be their only gaming PC, and if they want the power to produce that larger image at better frame rates at home, they’ll play on that other PC, and that game will run its best there. On Switch 2, that one device is your only option no matter what. That means that if you want to play one of those beefier titles from the Switch 1, they’re not going to run at better settings ever unless the developer explicitly upgrades them; even then, there’s often the Switch tax compared to buying the same game on PC.

I’m not trying to talk you down from a Switch 2 if that’s your preference, but if someone’s asking me for a recommendation for a gaming handheld, the Steam Deck is going to be what I tell them until I rule it out due to some other need. I definitely wouldn’t start with a Switch 2. The Deck just hits a compelling price with a good software experience and, perhaps most importantly, a library that dwarfs what Nintendo could ever hope to match by following the traditional console model.

ampersandrew, do games w Switch 2 Sales Reportedly Struggled Over The Christmas Period
@ampersandrew@lemmy.world avatar

Correct me if I’m wrong, but wasn’t region locking on the NES and SNES largely implemented via the shape of the cartridge? Frank Cifaldi and the VGHF just put out that NES history video, and it had some kind of authentication chip that could only be provided by Nintendo, and it was in the NES but not the Famicom. And on Gamecube, I seem to remember you needed an Action Replay to break the region locking, but I never dabbled in it myself.

ampersandrew, do games w Switch 2 Sales Reportedly Struggled Over The Christmas Period
@ampersandrew@lemmy.world avatar

I played it all on desktop, but it looks like it got an update a month ago and is now Deck verified. Friends of mine played it on Deck before that and didn’t mention any complaints, but I wasn’t fishing for them either.

ampersandrew, do games w Switch 2 Sales Reportedly Struggled Over The Christmas Period
@ampersandrew@lemmy.world avatar

Most of “the newest games” are well within the spec of the Steam Deck. Of the 4 non-exclusive games nominated for GOTY at the Keighleys, they’ll all run on it just fine. Some of the biggest games of the year end up being the likes of Peak, Schedule I, or Megabonk, and not only are those games only available on PC (at least for a while), but they’re not even pushing the spec of the Steam Deck to its limit. With RAM pricing issues going on right now, high end studios are likely going to target a lower spec. And the companies that can afford to make a game that hits that higher spec are few and far between anyway, compared to the AA and indie studios that made most of the best games of the past few years.

ampersandrew, do games w Switch 2 Sales Reportedly Struggled Over The Christmas Period
@ampersandrew@lemmy.world avatar

General availability seems to imply that supply was not a constraint by the time we got to the holiday shopping season.

ampersandrew, do games w Switch 2 Sales Reportedly Struggled Over The Christmas Period
@ampersandrew@lemmy.world avatar

I doubt the ability to brick your console remotely played too large of a part in this. It’s far more likely the asking price combined with the general economic situation for the average consumer, combined with a worse screen and a lesser launch offering of titles. For my own biases, when you see how consoles have required online subscriptions and how your old games don’t automatically run at higher settings when you buy the new machine, I wonder how much more gas in the tank consoles even have without some fundamental transformation.

ampersandrew, do games w Github Banned a Ton of Adult Game Developers and Won’t Explain Why
@ampersandrew@lemmy.world avatar

cool

ampersandrew, do games w Github Banned a Ton of Adult Game Developers and Won’t Explain Why
@ampersandrew@lemmy.world avatar

Quite frankly, it doesn’t. This thread is about the removal of adult content from multiple different places that happens in suspicious proximity to the removal of other adult content, such that it sure feels like it’s all connected.

ampersandrew, do games w Github Banned a Ton of Adult Game Developers and Won’t Explain Why
@ampersandrew@lemmy.world avatar

So why did Epic also remove the game at the last minute?

ampersandrew, do games w Github Banned a Ton of Adult Game Developers and Won’t Explain Why
@ampersandrew@lemmy.world avatar

“the stuff affecting adult content on Steam”

You filled in the rest. I didn’t imply that.

ampersandrew, do games w Github Banned a Ton of Adult Game Developers and Won’t Explain Why
@ampersandrew@lemmy.world avatar

He said steam is trying to clear porn games.

No, I didn’t.

ampersandrew, do games w Github Banned a Ton of Adult Game Developers and Won’t Explain Why
@ampersandrew@lemmy.world avatar

In any case you speculated that Steam might be trying to clear porn games from the platform in your initial comment (or inferred such) and one game doesn’t validate that claim.

Quite the opposite. The reason I suspect there’s something legal behind behavior like this is that it is so laser targeted to this game. Especially when it was immediately followed up by their competitor eager to host the game (which had already removed the content named in Steam’s initial reason) and then changing their mind at the last second.

What I see in common between Horses and Github is that it appears that they see it as a bad idea to explain publicly why they’re doing what they’re doing, and that smells like a legal reason to me.

ampersandrew, do games w Github Banned a Ton of Adult Game Developers and Won’t Explain Why
@ampersandrew@lemmy.world avatar

Exactly. Steam is so laissez-faire about adult content that removing one game, without elaborating, and allowing so many others sounds exactly to me like it violates or risks violating a law somewhere, and so they’re covering their asses, maybe even preemptively. I’m not a lawyer, but their advice is often to just shut the fuck up. Epic sure was excited to host it when Steam declined and then did the same thing. For all I know, the reason GOG can host it but the other two won’t is that maybe GOG doesn’t operate in a country where some law makes that game a problem for them.

ampersandrew, do games w Github Banned a Ton of Adult Game Developers and Won’t Explain Why
@ampersandrew@lemmy.world avatar

What about the last 20 years of Microsoft make you think that adding value to their products has anything to do with their business model?

The part where they tried to make an Apple app store and it didn’t take. The open ecosystem of Windows is the thing that allows it to continue to exist and dominate. And the open ecosystem of open source software actively enhances their ability to sell companies server infrastructure, which makes them more money than Windows does.

ampersandrew, do games w Github Banned a Ton of Adult Game Developers and Won’t Explain Why
@ampersandrew@lemmy.world avatar

I don’t see it. Indie developers would comprise the vast majority of open source projects. Many of them add value to their own products, and they know it, which is why they’re largely a services company now. And the timing is so close to everything going on with adult content in other places.

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