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ampersandrew, do games w Pet Peeves with Games?
@ampersandrew@lemmy.world avatar

Would you mind listing some of those? Because that’s a tough bar to clear.

ampersandrew, do games w Pet Peeves with Games?
@ampersandrew@lemmy.world avatar

The reason they’re in RPGs is the same reason they’re in any other genre. In a war game, you could be a tactical genius, but the RNG is there to simulate dumb luck, so the game is about forcing you to play the odds, because victory is almost never guaranteed. When the result is deterministic, there can often be a single 100% correct answer, and RNG throws a wrench in that. Something similar can be applied to loot games, where you’re rolling with the punches based on what you’ve found.

ampersandrew, do games w Pet Peeves with Games?
@ampersandrew@lemmy.world avatar

Speaking for myself, the average game got way better when the industry figured out it was better to mix the tutorial with the story. Bespoke tutorials felt like homework, and a lot of people are inclined to skip them, never figure out how the game works, and then come away with a negative opinion of the game. In general, and I’m curious to hear your perspective on this, you can make it exciting by starting the story en media res, so your character is using all of their usual verbs; then you can sidestep that immersion breaking moment by having the button prompts exist in a freeze frame thing, outside of the context of the story, that highlights the action it wants you to do. Do you prefer the bespoke tutorials that we got in the likes of 90s PC games? Do you like the way Gears of War does it, where it still keeps it contextual in the course of the story, but they very clearly give you an option to say that you know what you’re doing?

ampersandrew, do games w Pet Peeves with Games?
@ampersandrew@lemmy.world avatar

Money changed hands, so they have to show them. It’s advertising for the other companies that they worked with, or building up brand recognition for the publisher, etc. In the best case scenario, they mask a load screen, but I’ve found plenty where they don’t even start loading until after the unskippable logos.

ampersandrew, do games w Switch 2 Sales Reportedly Struggled Over The Christmas Period
@ampersandrew@lemmy.world avatar

All of new gaming hardware is decidedly less imminent now that this pricing nonsense is going on. Even if the tech exists, no one thinks they can sell at what they’d have to charge for it. It’s going to be a rough near term future for gaming hardware before it eventually levels out. Reports are that consoles planned for 2027 are now looking like they’ll be pushed back.

I’m not super used to calling that “hybrid gaming”, but my wife seems to have no problem playing cozy games on the Steam Deck, almost exclusively on the TV when I didn’t take it with me on the go. And we’re once again back to the best games and the best graphics not being all that correlated. The other part is that even if a random gamer has a Steam Deck, it’s unlikely to be their only gaming PC, and if they want the power to produce that larger image at better frame rates at home, they’ll play on that other PC, and that game will run its best there. On Switch 2, that one device is your only option no matter what. That means that if you want to play one of those beefier titles from the Switch 1, they’re not going to run at better settings ever unless the developer explicitly upgrades them; even then, there’s often the Switch tax compared to buying the same game on PC.

I’m not trying to talk you down from a Switch 2 if that’s your preference, but if someone’s asking me for a recommendation for a gaming handheld, the Steam Deck is going to be what I tell them until I rule it out due to some other need. I definitely wouldn’t start with a Switch 2. The Deck just hits a compelling price with a good software experience and, perhaps most importantly, a library that dwarfs what Nintendo could ever hope to match by following the traditional console model.

ampersandrew, do games w Switch 2 Sales Reportedly Struggled Over The Christmas Period
@ampersandrew@lemmy.world avatar

Correct me if I’m wrong, but wasn’t region locking on the NES and SNES largely implemented via the shape of the cartridge? Frank Cifaldi and the VGHF just put out that NES history video, and it had some kind of authentication chip that could only be provided by Nintendo, and it was in the NES but not the Famicom. And on Gamecube, I seem to remember you needed an Action Replay to break the region locking, but I never dabbled in it myself.

ampersandrew, do games w Switch 2 Sales Reportedly Struggled Over The Christmas Period
@ampersandrew@lemmy.world avatar

I played it all on desktop, but it looks like it got an update a month ago and is now Deck verified. Friends of mine played it on Deck before that and didn’t mention any complaints, but I wasn’t fishing for them either.

ampersandrew, do games w Switch 2 Sales Reportedly Struggled Over The Christmas Period
@ampersandrew@lemmy.world avatar

Most of “the newest games” are well within the spec of the Steam Deck. Of the 4 non-exclusive games nominated for GOTY at the Keighleys, they’ll all run on it just fine. Some of the biggest games of the year end up being the likes of Peak, Schedule I, or Megabonk, and not only are those games only available on PC (at least for a while), but they’re not even pushing the spec of the Steam Deck to its limit. With RAM pricing issues going on right now, high end studios are likely going to target a lower spec. And the companies that can afford to make a game that hits that higher spec are few and far between anyway, compared to the AA and indie studios that made most of the best games of the past few years.

ampersandrew, do games w Switch 2 Sales Reportedly Struggled Over The Christmas Period
@ampersandrew@lemmy.world avatar

General availability seems to imply that supply was not a constraint by the time we got to the holiday shopping season.

ampersandrew, do games w Switch 2 Sales Reportedly Struggled Over The Christmas Period
@ampersandrew@lemmy.world avatar

I doubt the ability to brick your console remotely played too large of a part in this. It’s far more likely the asking price combined with the general economic situation for the average consumer, combined with a worse screen and a lesser launch offering of titles. For my own biases, when you see how consoles have required online subscriptions and how your old games don’t automatically run at higher settings when you buy the new machine, I wonder how much more gas in the tank consoles even have without some fundamental transformation.

ampersandrew, do games w Github Banned a Ton of Adult Game Developers and Won’t Explain Why
@ampersandrew@lemmy.world avatar

cool

ampersandrew, do games w Github Banned a Ton of Adult Game Developers and Won’t Explain Why
@ampersandrew@lemmy.world avatar

Quite frankly, it doesn’t. This thread is about the removal of adult content from multiple different places that happens in suspicious proximity to the removal of other adult content, such that it sure feels like it’s all connected.

ampersandrew, do games w Github Banned a Ton of Adult Game Developers and Won’t Explain Why
@ampersandrew@lemmy.world avatar

So why did Epic also remove the game at the last minute?

ampersandrew, do games w Github Banned a Ton of Adult Game Developers and Won’t Explain Why
@ampersandrew@lemmy.world avatar

“the stuff affecting adult content on Steam”

You filled in the rest. I didn’t imply that.

ampersandrew, do games w Github Banned a Ton of Adult Game Developers and Won’t Explain Why
@ampersandrew@lemmy.world avatar

He said steam is trying to clear porn games.

No, I didn’t.

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