The good thing about GOG is that you don’t have to trust them, since there’s no ecosystem lock-in like other stores have. If you continue to shop there, it’s only in your favor, and they’ve got a better shot at sticking around. They’re currently leaning into the concerns that more and more of us have about preservation, so that appears to be a market worth money, and hopefully they’re right. Microsoft is not in the business of loss leading right now, so I’m not super concerned about that kind of threat, and if they were going to try to squeeze out a competitor, they’d be going after Steam, not GOG.
Streaming has plateaued, and I don’t see anyone overcoming that plateau. The console market is coming to an end, but the transition is to PC gaming, not streaming, and we can measure that.
It’s too expensive to make those kinds of exclusives anymore, which means they take longer to make, which means there are fewer of them. Sony can’t make enough PlayStation exclusives to justify me buying a PlayStation anymore, so I don’t buy one, so they put them on PC too, so there’s even less reason for me to have a PlayStation. Console exclusives are on their way out of fashion.
“There is literally no reason to buy this handheld,” Fryer opined of the ROG Xbox Ally. "
You want access to games or services that are either better or only available on Windows without having to deal with the desktop Windows interface. That is literally the reason to buy it. Game Pass and popular live services can woo plenty of people over.
Gotta say, from the few times I’ve come across her channel, she seems like a shit-stirrer, and right wing rage baiters seem to love quoting her.
But what is the long-term plan?
To transition to a world where “Xbox” is the brand slapped across Microsoft’s Windows gaming endeavors and they mostly serve as a Game Pass purveyor and the largest third party publisher by market cap.
Where are the new hits?
This one is really surprising as a question, because if you could will hits into existence, everyone would do it, but for a publisher of their size, they’re doing more in recent years to create new franchises than most, even if they then lay off the team behind Hi-Fi Rush. South of Midnight came out this year; Outer Worlds 2, Avowed, and Grounded all came out of Obsidian as well as the much smaller Pentiment; and Clockwork Revolution got a sizable demo on display just this summer.
Will [FBC: Firebreak] have the staying power for the long-run?
Maybe not! But that’s (probably) okay! It’s not a live service. (It doesn’t have LAN either, which is a personal gripe of mine, but they don’t seem to intend for you to play this one for very long.) Most games don’t last very long in the public consciousness, no matter how good they are. I just played some Hypercharged: Unboxed with a friend of mine, because there haven’t been much of any deathmatch shooters in years, and it was just what the doctor ordered. It’s been so long since the FPS genre was about this that Perfect Dark (the person on Lemmy) might not even remember an era where shooters were often very similar to Perfect Dark (the video game), and that sucks.
Speaking of things that suck, I hope your health situation improves. Best of luck. We’ll be here when you get back.
It’s the in between missions riding that I was referring to. The previous game was much more lenient about giving you opportunities to fast travel. Also, when I played the game, mods weren’t an option, and OP might be looking for Xbox games.
I would describe Red Dead Redemption II as having significant fluff, not just in how much time it wastes getting from A to B a lot of times but also in that whole island chapter, Act 4, I think.
They are awful people, but they’ve made videos in support of the initiative and likely drove their followers there. If you search for Stop Killing Games on YouTube and look at the recent videos, there’s a who’s who of “oh no, not him”.
Lots, on channels run by generally awful people that I wouldn’t want to link to. The kind of people who just want to get people angry about video games. The kind of people who direct hate mobs at Sweet Baby Inc (without even understanding what it is that company does) and complain about games being “woke”.
It was the reporting from Jason Schreier, not the official reason. The official reason is something like “difficult economic conditions” and “we were about to topple over”. The behind-closed-doors reasons were that Nadella made a sweeping change across all of Microsoft that was antithetical to what Xbox had been working on for years, and that Xbox had a much larger spotlight on them after making an acquisition as large as Activision.
It seems to be due to rage bait YouTubers running with the beef/drama between Ross and Pirate Software, because of course it is. That’s the only thing that gets anything on social media to spread, it seems. In this case though, I’ll take it.
It’s not turn based, but even though it’s on PC, the launch momentum can often be extremely important to a game’s long tail of sales. A delayed release on PC can sometimes poison the well.