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ampersandrew, do games w Video Game Developers Are Leaving The Industry And Doing Something, Anything Else
@ampersandrew@lemmy.world avatar

I don’t know how you got from A to B on the Porsche. Embracer was funded largely by debt that they were expecting to get bailed out of by an investment that didn’t happen; the classic leveraged investment gone wrong. Microsoft absolutely could stomach whatever losses they face, especially since that was the whole idea a few years back when they started Game Pass, so them deciding to not follow through on that and tighten their belts now is a situation unique to them. At large, across the industry, are tons of companies making big bets like Suicide Squad or Concord or Warhaven that follow a live service template that’s been tapped out of customers and don’t work out, and even smaller companies following the traditional publisher model like Mimimi are so exhausted hunting for funding for their next game, just barely making it by on copies sold, that they decide instead to close up shop. That’ll happen when customer dollars are spread out around more games.

ampersandrew, do games w Oxenfree is being completely removed from itch.io in October
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What law does this break?

ampersandrew, do games w Video Game Developers Are Leaving The Industry And Doing Something, Anything Else
@ampersandrew@lemmy.world avatar

If people don’t buy your game, you don’t have money to pay people. Ideally, Surgent Studios would have developed their game inexpensively enough and with enough of a war chest that they wouldn’t have to lay people off after their first product didn’t sell enough copies, but that’s clearly not how they were funded. It sounds like the studio still exists, so maybe a smaller version of that team gets to take a crack at that second game, but you can’t pay people with money you don’t have, and we as the consumers have been well served by so many other games that it’s not much of a mystery why people didn’t turn up for this one.

ampersandrew, do games w Video Game Developers Are Leaving The Industry And Doing Something, Anything Else
@ampersandrew@lemmy.world avatar

How many releases is a very different number than how much profit. Only a few of Microsoft’s releases likely account for a sizable percentage of the entire industry’s profits in a given year. The fact is that investors saw dollar signs, and the industry expanded to a level that the market doesn’t actually sustain. How many metroidvanias do you want to play in a given year? And given that Animal Well and Prince of Persia: The Lost Crown came out this year, how likely are you to play Tales of Kenzera: Zau after you’ve bought and played those? Mass layoffs are not a good thing, but it’s a mathematical consequence of how much companies are permitted to expand relative to what people actually buy.

ampersandrew, do games w Video Game Developers Are Leaving The Industry And Doing Something, Anything Else
@ampersandrew@lemmy.world avatar

And quite frankly, there are (or were, before layoffs), too many developers making games for how many releases the market can bear.

ampersandrew, do games w Sony announces the PS5 Pro with a larger GPU, advanced ray tracing, and AI upscaling
@ampersandrew@lemmy.world avatar

I try to focus on the part where the thing they were building was inherently bad for video games, so this makes it less likely for it to happen again.

ampersandrew, do games w Sony announces the PS5 Pro with a larger GPU, advanced ray tracing, and AI upscaling
@ampersandrew@lemmy.world avatar

There’s an external drive accessory you can buy from them for about $80.

ampersandrew, do games w Sony announces the PS5 Pro with a larger GPU, advanced ray tracing, and AI upscaling
@ampersandrew@lemmy.world avatar

You might look into the mini PC form factor and throw Bazzite on it for a Steam console-esque experience.

ampersandrew, do games w Sony announces the PS5 Pro with a larger GPU, advanced ray tracing, and AI upscaling
@ampersandrew@lemmy.world avatar

Arguably, consoles are killing themselves.

ampersandrew, do games w Sony announces the PS5 Pro with a larger GPU, advanced ray tracing, and AI upscaling
@ampersandrew@lemmy.world avatar

Remarkable is, presumably, a good bang-for-your-buck PC build?

ampersandrew, do games w Sony announces the PS5 Pro with a larger GPU, advanced ray tracing, and AI upscaling
@ampersandrew@lemmy.world avatar

I thought the same thing about Concord, and then no one did buy it, and that too was funny.

ampersandrew, do games w Sony announces the PS5 Pro with a larger GPU, advanced ray tracing, and AI upscaling
@ampersandrew@lemmy.world avatar

I know it’s not an option for consoles. Since the 7th gen, it was always moving in this direction. It’s probably one of dozens of reasons that PC overtook consoles in market share.

ampersandrew, do games w Sony announces the PS5 Pro with a larger GPU, advanced ray tracing, and AI upscaling
@ampersandrew@lemmy.world avatar

The writing has been on the wall for physical games for some time. If you want to hold on to your games, DRM-free is better than physical.

ampersandrew, do games w Satisfactory 1.0
@ampersandrew@lemmy.world avatar

What’s the downside to it? It enables cross play.

ampersandrew, do games w No one wanted these PS5 Concord discs until Sony stopped making them
@ampersandrew@lemmy.world avatar

A friend of mine bought one at MSRP to add to his collection along with the likes of Anthem and Babylon’s Fall. He also picked up Suicide Squad for this reason, but he found that he unironically really enjoys that game while it’s still operational.

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