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ampersandrew, do games w Video Game Physical Software and Hardware Sales Just Had the Worst November in the U.S. Since 1995 - IGN
@ampersandrew@lemmy.world avatar

Prices are not going to come down. If they could get a Switch 2 in your home for $300, they would. The component parts are too expensive.

ampersandrew, do games w Video Game Physical Software and Hardware Sales Just Had the Worst November in the U.S. Since 1995 - IGN
@ampersandrew@lemmy.world avatar

And that’s worth talking about in relation to this article too. But also, you buy those devices at retail, and we’re down 27% from last year.

ampersandrew, do games w Video Game Physical Software and Hardware Sales Just Had the Worst November in the U.S. Since 1995 - IGN
@ampersandrew@lemmy.world avatar

What do you play the digital media on?

ampersandrew, do games w Video Game Physical Software and Hardware Sales Just Had the Worst November in the U.S. Since 1995 - IGN
@ampersandrew@lemmy.world avatar

There is no digital store for DRM-free digital movies and TV shows, and I hate it. Hollywood’s crying about the implosion of its industry, but they’ve operated as a cartel that stands in the way of stuff like this for a long time.

ampersandrew, do games w Video Game Physical Software and Hardware Sales Just Had the Worst November in the U.S. Since 1995 - IGN
@ampersandrew@lemmy.world avatar

This is misplacing cause and effect. The shift to digital has been happening for years now. They cut physical production because fewer people were buying it.

ampersandrew, do games w 'It's not a clone of D:OS2': 6 big takeaways from our interview with Larian after the reveal of Divinity
@ampersandrew@lemmy.world avatar

There’s an enormous jump in quality of story, presentation, and quest design between D:OS2 and BG3, and the RPG mechanics are very different. It’s worth a shot, seriously.

ampersandrew, do games w ‘Baldur’s Gate 3’ Maker Promises ‘Divinity’ Will Be ‘Next Level’
@ampersandrew@lemmy.world avatar

They do say it sometimes, like Microsoft admitting defeat on this year’s Call of Duty. It’s not, “We’re going to release a mediocre product,” but when they say, “We hear you, and we’re making changes” or “we’ve made the difficult decision to…” or “we’re trying to stay agile”, that’s usually what it means. Beyond just hyping up their next product, there’s substantive information in here, like engine upgrades, expansion of the studio, reduction in production timelines, the damn genre of the video game (because that wasn’t a foregone conclusion given this series), etc.

ampersandrew, do games w ‘Baldur’s Gate 3’ Maker Promises ‘Divinity’ Will Be ‘Next Level’
@ampersandrew@lemmy.world avatar

I think very little about AI compared to most people, for or against, but it largely seems to me like a solution in search of a problem, and it’s very cult-like how many CEOs get on board with it so quickly despite its very public lack of actually good results. On paper, the way Vincke describes their use of it sounds fine to me, but hopefully he’s not doing something so idiotic as to mandate its usage, as is happening at workplaces for friends of mine right now.

ampersandrew, do games w ‘Baldur’s Gate 3’ Maker Promises ‘Divinity’ Will Be ‘Next Level’
@ampersandrew@lemmy.world avatar

Keep in mind that also comes with Vincke championing AI, and though he says no genAI assets will make it to the final product, there’s still some dissent. Here’s hoping though.

ampersandrew, do games w I should have been the one to fill your dark soul with LIGHT!
@ampersandrew@lemmy.world avatar

I played through this series for the first time in the past couple of years, and I had no idea about this line, so I got to experience it fresh like everyone did in the early 00s. Absolutely amazing.

ampersandrew, do games w ‘Baldur’s Gate 3’ Maker Promises ‘Divinity’ Will Be ‘Next Level’
@ampersandrew@lemmy.world avatar

From the other Larian article in this community, it seems their engine improvements are largely things that they claim will allow them to iterate on ideas faster, like going right from mocap to a usable animation more quickly.

ampersandrew, do games w ‘Baldur’s Gate 3’ Maker Promises ‘Divinity’ Will Be ‘Next Level’
@ampersandrew@lemmy.world avatar

Much less is determined by engine than the average person thinks. Andromeda wasn’t a new engine; it was an engine that was made to make Battlefield games that then had to be used to make action RPGs and racing games after the fact. Capcom made an engine for the games they had in mind 10 years ago, and it’s fantastic at Resident Evil, Devil May Cry, and even serving as an emulation wrapper, but it’s showing cracks under the support for open world games that they added more recently. Larian’s engine is made to support the systems driven RPGs they conceptualized in the early 2010s, and there’s little chance some other engine will do it just as well or better without plenty of custom code anyway. Ask Digital Foundry about all of the “optimization” Unreal 5 has done for developers already.

ampersandrew, do games w ‘Baldur’s Gate 3’ Maker Promises ‘Divinity’ Will Be ‘Next Level’
@ampersandrew@lemmy.world avatar

They said very little about what that new engine entails, but much like Starfield, I suspect it’s largely reusing their old engine and only remaking select parts of it. Larian is doing something in the RPG space that, to me, makes nearly all of their competitors feel outdated, and it makes sense to me to make their own engine to do that as efficiently as possible. To make one of their games in an off the shelf engine like Unreal, with all of the bespoke physics objects and the ways every entity interacts with spells, elements, and other effects, could easily result in huge performance costs above and beyond what we saw in Act 3 of BG3.

ampersandrew, do games w ‘Baldur’s Gate 3’ Maker Promises ‘Divinity’ Will Be ‘Next Level’
@ampersandrew@lemmy.world avatar

Sure is!

ampersandrew, do games w ‘Baldur’s Gate 3’ Maker Promises ‘Divinity’ Will Be ‘Next Level’
@ampersandrew@lemmy.world avatar

The first Divinity was called Divine Divinity, and it was closer to Diablo than Baldur’s Gate. As per this interview, this game is going to be the same style as BG3 and the Original Sin games.

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