Is Counter-Strike a sports game by virtue of being an e-sport? 🤔
I wish there were more sports games like Rocket League, though. Something that is akin to real sports and played in a way that your movement and handling of the controls is the skill needed and not hidden stats behind the scenes like a Madden game where your handling of a ball is dependent on the character/dice rolls not the player.
I have the exact opposite opinion of procedurally generated continuity (because I play for the gameplay and that stuff keeps the game going well after the story ends), but share the same opinion of Warner Bros.
I had made a script that would allow me to set timers for my stickies as a demo. Spray a CP or doorway with 'em, set the timer to, like, 60 seconds and then go spam regular nades somewhere and just wait for someone to explode a minute later.
It did. You’ll start to see “mudcrabs” become, like, “diseased mudcrab” and other various divider names as they scaled up with you, the same as they do in Oblivion and Skyrim. It has the same problem of “oh no, I leveled up to 25 by only jumping and now everything is too strong for my wimpy combat skills to handle.” Though because the game is already tougher from the start, it may not be as noticeable.
I’ve used Tamriel Rebuilt a while back and it was pretty fucking cool. There was only one small patch of the map that wasn’t completed when I played it, and none of it was populated. But they had the landmasses and cities all built and decorated. If they haven’t gotten NPCs populating places by now, I have no idea what they’ve been doing this whole time (it’s been several years now since I checked it out).
Related: I got PS+ for my birthday and saw they had Indiana Jones in the catalog and downloaded it without really looking. I thought it was the new one; it was a PS2 game. lol
I really want to check that out, but it is incompatible with my favorite mod: Save Our Ship 2. I refuse to give up SOS2 just to play with another human.
Counter-Counter-Point: Valve literally is the developer that made lootboxes ubiquitous in gaming. The good things they do have and have done still do not outweigh the bad, nor should this fact ever be ignored. They make a good product because it gets them customers. They also were one of the first devs I read about to have hired psychologists to scientifically addict you to games. They are only your friend so far as they understand you can get more flies with honey than with vinegar.
I’d love to see someone make a “TF2 Classic” where it’s the game as it was on release, but with all the current QOL and fixes; none of the unlockables and hats and all that bullshit. Just pure fucking fun. Oh, and also give us back all the scripting commands they needlessly took away because some players are too dumb to type shit into the console or download someone else’s config and were claiming that they were unfair.
If it’s not 60 or higher, I can’t stand it. But it has to be consistent. Even constant fluctuations between 120-140 are felt even if not necessarily seen. I generally just try to get 60 since my display is 60hz. What’s annoying is that I could be doing 1440p at 60 with my specs, but for some reason setting the display to that specific resolution locks it to 30hz.
The display is 4k, and has 60hz available at 4k and every other resolution. My PC can’t handle 4k @ 60 for most things, though.
Yes, things fall apart/break over time or with excessive use. But it still takes way longer IRL for that to happen than in a game with these mechanics. Some of them are really bad and the best equipment lasts for maybe 15 minutes. Which is total bullshit. I don’t want to stop the fun part of the game to go back to base and fix my tools every 15 minutes.
The whole description of the game when they announced it made it sound like a mod. I was shocked to see it’s an official Fromsoft game. I do not have high hopes for it.