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Kolanaki, do games w The specter of a GTA 6 delay haunts the games industry: 'Some companies are going to tank' if they guess wrong, says analyst
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If your game can’t even complete with a game nobody knows anything about, maybe your game just fucking sucks?

Kolanaki, (edited ) do games w The System Shock 2 remaster comes out June 26th
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It’s also very easily modded and there are loads of graphical overhauls for it to choose from that bring it to modern levels of pretty, along with QOL tweaks, bug fixes and good balancing changes. Just remaster it yourself 🤷🏻‍♂️

Kolanaki, do gaming w I'm doing my part (unfortunately)
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I can proudly say that every game I have on Steam or any other platform that has 0 play time, is a game I obtained for free.

Kolanaki, do games w New Portal pinball table may be the closest we’re gonna get to Portal 3
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Man I wish I had $11k to just blow right now…

I wonder if it would be cheaper to build my own table. I don’t care about the graphics or sounds as much as playing a good pinball table. Physically, and not via a game even if it’s a good simulation.

Kolanaki, do games w Favourite 90s platformer?
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I sometimes feel like the only American that liked Bubsy. The biggest complaint I hear about it is that the jumping if super floaty; but that’s it’s strength! Once you get the rhythm of the game down, you’re basically Tribes style skiing through the levels. It’s awesome.

Kolanaki, do games w 6 years and 1 prolonged delay later, Xbox is still calling "incredible" Hollow Knight: Silksong one of its "upcoming games"
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Development on your game being delayed because you’re too busy playing another game is perfectly fair.

Kolanaki, do games w 6 years and 1 prolonged delay later, Xbox is still calling "incredible" Hollow Knight: Silksong one of its "upcoming games"
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It could be the sudden and unexpected success of Hollow Knight paralyzing them the way that happened with Valhiem. Not that it’s necessarily a fault of the devs; you hit a huge success like that, there is now a weight on your shoulder to always be that good.

Kolanaki, do games w PC gamers spend 92% of their time on older games, oh and there are apparently 908 million of us now
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I actually learned that I can’t even sort my Steam library by release date because of this thread. Otherwise I would actually know lol

Kolanaki, do games w 6 years and 1 prolonged delay later, Xbox is still calling "incredible" Hollow Knight: Silksong one of its "upcoming games"
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Only as long as it’s not in the oven so long due to mismanagement and constantly changing direction.

See: Duke Nukem Forever

Kolanaki, do games w PC gamers spend 92% of their time on older games, oh and there are apparently 908 million of us now
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I don’t even know what the newest game I even own is… Helldivers 2? Except for Elden Ring and it’s DLC, I haven’t bought anything close to release for years. HD2 came out last year and I bought it last week.

Kolanaki, do games w Deep Rock Galactic roguelike dev says innovation for innovation's sake is too expensive to survive: "We're a studio of 50 people with bills to pay"
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I honestly don’t know why they don’t simply make those a subscription service at this point. They change nothing but the stats to try and reflect real life in most iterations. Sports games are the one type of game that because of how they already do them would be perfect for the love service bullshit, and yet, inexplicably, they are the one genre that has next to no live service games. I can literally only think of one of the FIFA games which is free 2 play and live service.

Kolanaki, do games w Deep Rock Galactic roguelike dev says innovation for innovation's sake is too expensive to survive: "We're a studio of 50 people with bills to pay"
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Starfield was just weird. Like, I expected the load screens and all the other GameBryo/Creation jank. But that’s not what made it disappointing. It was just… Boring. I couldn’t get immersed in the world because nothing about it was interesting once you scratched deeper than the surface. Even the twist ending/NG+ system which is actually kind of a neat idea wasn’t done well (like you might have to go through the entire, boring-ass game up to 7 times before you even see a difference).

Kolanaki, do games w Deep Rock Galactic roguelike dev says innovation for innovation's sake is too expensive to survive: "We're a studio of 50 people with bills to pay"
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I actually was thinking about this the other day with soulslikes as I make my way through Bloodborne. This is an entire genre that isn’t even new. They’re Metroidvanias (or whatever you would classify the OG Castlevania as other than just “side scrolling platformer”)! The only real difference is that you don’t get tools as like weapons/accessories to reach new areas, you just get a boring ass key that opens a door, you open a door from only one side, or a trigger automatically opens a new path when you defeat a boss. 🤣

Kolanaki, do games w Deep Rock Galactic roguelike dev says innovation for innovation's sake is too expensive to survive: "We're a studio of 50 people with bills to pay"
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IMO, “it’s this game, but with X” is innovation. It’s certainly more innovative than “it’s this game, again, with absolutely nothing new” like Ubisoft basically does with every sequel to every IP they handle.

Kolanaki, do games w What are your favorite Switch exclusives?
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TOTK makes BOTW look like a tech demo. I wasn’t very whelmed with BOTW, either, but I am glad I checked out TOTK because it is, IMO, the best exclusive on the system.

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