piracy

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Pulp, w Is anyone else like 10 times more likely to play a game they pirated versus one they bought?

I may buy a game on great sale to maybe play later

If I pirate it, it’s because I want to play it asap

Infiltrated_ad8271, w Is anyone else like 10 times more likely to play a game they pirated versus one they bought?
@Infiltrated_ad8271@kbin.social avatar

I guess so, as it's fine to leave a game in the gog/steam library for a long time, but several games taking up tens or hundreds of GB on disk is a hassle.

On the other hand, I also notice that I have much less commitment, I discard them easily and often without giving them a real chance.

spez, w Pirate Pro

I don’t do much torrenting but only direct downloads (3rd world baby!) What are trackers really?

Venomnik0,

omg its spez. How does it feel to run reddit to the ground?

spez,

Yup, it’s spez from fucking Brazil

MrMagnesium12, w Pirate Pro
@MrMagnesium12@feddit.de avatar

Our federal chancellor will join, too 🦜.

Olaf Scholz

Gailthesnail, w RARBG's Demise Gave These Torrent Sites a Huge Boost in Traffic * TorrentFreak

rarbg was way better than TG especially regarding stremio

Kolanaki, w Is anyone else like 10 times more likely to play a game they pirated versus one they bought?
!deleted6508 avatar

No… I am just more likely to buy a game I pirated if I actually like it enough to keep playing more than a few minutes.

Appoxo, w VPS/VPN and Private Trackers (Questions)
@Appoxo@lemmy.dbzer0.com avatar

Usually you do not have a static IP anyway. Sure you could probably backtrace the DHCP of your ISP to the date yout that IP got issued…But that is IMO a bit overly paranoid.

Though to be fair’ I don’t know why they don’t like VPNs for signups. Most likely to enforce IP based bans for not following rules or for entire banned countries.
If you don’t really care about the rules, just do it on signup but don’t connect US -> DE but instead US -> US. That way they may not care enough to enforce rules.
One tracker even mentioned that the rules are there. Some are strictly followed (like naming rules), while others are not followed as strictly.

privadesco,

Thanks for answering and for the proposed solutions.

About the DHCP backtrace, that is the (standard) procedure being avoided. I don’t think it’s paranoid, it’s just how it already works.

Durotar, w How is it fine for pirates to pay for a VPN to not pay for a service?
@Durotar@lemmy.ml avatar

You’re paying for your privacy. Also, a copy of a game or a movie is not a service.

Aatube,
@Aatube@kbin.social avatar

should not be a service*

gamermanh, w Is anyone else like 10 times more likely to play a game they pirated versus one they bought?

I think it’s the work that goes into it, at least for me

Money abstracts it too much. Sure that game cost $20, let’s say an hour of my job time. But because it’s the weekend and money has obfuscated this fact a bit I just buy it and move on.

But a game that takes an hour or more to find, download, install, and properly get running? I just did that work on my own free time with no obfuscation, so I’m more likely to want to reap the reward of it

For example: spent a couple hours turning my old hodgepodge of emulators I’ve been using since 2014 into a nice Retro arch installation that my steam deck can also fully utilize a couple weeks back. Because of that I spent some time downloading old games to play, mix of old faves and ones I never got around to.

After all that work it’s all Ive really been playing lately, and the cycle shall repeat I’m sure

DrQuint, w Is anyone else like 10 times more likely to play a game they pirated versus one they bought?

Statistically, no, but only due to the fact I once pirated every single gameboy color and advance game there.

Even if I did play the majority of notable titles from the advance library too, the numbers are just vastly against me.

Excrubulent,
@Excrubulent@slrpnk.net avatar

Oh sure, if you count the emulator libraries I’ve installed on a retropie in bulk then this number changes, that’s every NES, SNES, N64 and SEGA Mega Drive game ever, but I mean games I specifically sourced. I find if I compare full price individual game purchases versus individually pirated games, the pirated ones still have a better hit rate.

Charliebeans, w Is anyone else like 10 times more likely to play a game they pirated versus one they bought?

Pirated game must be launched to verify that it actually works and this remove 90% of mental burden that makes so many games in Steam library to rot

Excrubulent,
@Excrubulent@slrpnk.net avatar

Oh true, I never considered that. Once you install the crack you’ve got to test it, and that gets you over that first-launch hurdle.

tombuben, w Is anyone else like 10 times more likely to play a game they pirated versus one they bought?

Honestly these days it’s much more difficult to find a good pirate copy compared to getting a working copy you pay for that yeah, if I put in the effort to pirate a game, I’m going to play it. Though I do enjoy having a really large steam library, so I usually just buy something just so it grows.

Krauerking, w Pirate Pro

Look I get that private trackers are probably safer and have a mored dedicated community but personally I still love anyone that keeps it public and keeps the knowledge of torrenting open and available as a tool for new people to discover.

I just use the public torrents, I have an IP Blocklist, and I seed the shit out of the stuff I download if it’s got less traction on it.

I will probably find a private group or something once I realize my obscure watching habits leave me out of finding stuff unless I can literally find it physical or get lucky but for now I’m a free pirate.

MalReynolds, w please help debug my qbittorrent socks5 setup with nordvpn
@MalReynolds@slrpnk.net avatar

Consider containers. Gluetun makes it easy to establish a wireguard connection to Nord, then use qbittorrent docker on the network that glutun provides, same for all your *arrs. Safer, faster, self-contained. Connect your web-browser to gluetun’s proxy. Just sayin’

pipes, w Easy and safe linux piracy with jc141
@pipes@sh.itjust.works avatar

I like their work a lot but I wish they didn’t use dwarFS, simply because it’s not easily installable on most distros.

They suggest Arch or other very up-to-date distros to play their games (and it’s true that you get the best experience with the latest AAA games) but in reality 90% of their releases are tiny indie games (that they insist on compressing with dwarFS) or older games that’d run very well even on a Debian oldstable, it’s a pity they’re kinda cutting out a lot of potential users

Lately I’ve been playing only small games on my laptop, I’ve been getting the windows gog releases (freegogpcgames.com) and installing them into Lutris, it’s super convenient

iturnedintoanewt,
@iturnedintoanewt@lemm.ee avatar

Thanks, I had no idea of this easy to use website! Fitgirl installs are always hit or miss on Lutris.

ninchuka,

I found dodi repacks work alot better

forgotmyaccthxbye,

jc141 group member here.

We use dwarfs in order to provide more features to the users instead of maintaining the status-quo. Even if most of the games are small, at a high scale of quantity the mounting system will be useful to people that want to seed them. There are other various advantages such as overriding game files instead of overwriting them for example when mods are used that way.

The reliance on up to date systems is mainly because outdated ones can yield different results than what was tested. We also use the new wine vulkan mechanic from wine and plan to replace dxvk with it as much as possible. This makes the scripts more reliable instead of requiring to reach github for the latest dxvk version.

We dont want to pack any of this open source software with the game files given that they receive updates and it would take away the convenience for the user to use its own compilations and so on.

Latest wine is of course available on stable distros as well.

pipes,
@pipes@sh.itjust.works avatar

Appreciate the response, I guess my point of view is of a patientgamer, that would not add extra pacman repos just to check out a game…

But I see how you guys have/want to keep up with the cutting edge to offer serious competition, and so from there the need of standardization and not doubling of the efforts makes perfect sense

I’m probably in the minority of gamers, but in the majority of linux users, and most of those that I know even forget they can play casually on their machine and instead rely on consoles or secondary pcs for fear of breaking their main system

In any case your collection is incredible, so if it makes people interested in installing a rolling distro and avoid that windows partition or closed up console, that’s a huge win in my book. Thumbs up 👍🏻👍🏻

forgotmyaccthxbye,

I guess my point of view is of a patientgamer

We’re very patient gamers as well, when it comes to the games themselves. For example the empress cracks are made by a very sketchy person and we decided to not have any of it’s releases uploaded. This means that we’re instead waiting for someone else to crack denuvo (unlikely) or for it to get removed. The games are also very popular and we’re missing out on some pretty big names.

Also we look at the rating of games before uploading them and only take into consideration ones held in very high regard (above 85% with some exceptions). It doesn’t really make everyone happy but it makes for more healthy gaming instead of swimming through new games every day. So I’d say we’re patient in many ways.

you guys have/want to keep up with the cutting edge to offer serious competition

Back in the day there were people regularly coming to our chat just to ask us why are we bothering with it when windows repackers exist. They compress better and the amount of native games is not significant. Well even if we had the native files for every single game on our list it would barely get past a 20% ratio anyway. We started investing regularly to get native files to help with that.

pipes,
@pipes@sh.itjust.works avatar

Thanks for these infos, it’s very interesting to get a glimpse of what goes on behind the “scene”. Makes what you do even more impressive, keep it up 🙂

And I’m sure if dwarfs gets more popular and well maintained, it’ll get distributed more, so it’s not an issue. Also after commenting here yesterday I tried a quick tiny game (Jetstream) on a debian install and saw that dwarfs release on github comes with a dwarfsextract package that’s usable standalone, no installation required, in a few minutes I was playing the game’s exe bypassing the script.

daci,

we have a setup page for debian, and switching to sid isn’t necesarry (for now) as debian 12 is recent enough. dwarfs is easy to install from MPR (aur for debian, the hunterwittenborn ported the PKGBUILD system from arch) mpr.makedeb.org

pipes,
@pipes@sh.itjust.works avatar

TIL about MPR, thanks mate

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