As long as the younger generation taking over are well versed in the history of the series and in touch with what people have loved over the years to not run off into another FF13 or FF15 (before they started damage control before release to shoehorn in a single “moogle”)?
That said, I think what I really want is a game run by someone at the top with an epic vision for the experience who can make sure everything from combat to mini games are feeding into the grand scheme of the game.
I'm curious what AI Shark is supposed to do. If it's just an LLM with hints that's not gonna "eclipse the original GameShark's triumphs tenfold". I'd still rather have a cheat tool than a glorified Clippy for walkthroughs.
In the past, Ayaneo has been somewhat reticent to discuss its plans concerning SteamOS and as this new venture is not a direct collaboration with Valve, I should imagine that they want to test the waters first.
If this is not a collaboration with Valve, then I assume it's not SteamOS. Maybe HoloISO that is created by "fans" with the aim of installing an operating system that is extracted and rebuild from the final installation on the Deck (if I understand the project right). The goal is to have HoloISO be able to install on systems other than the Deck itself, to get a similar experience. Maybe the Ayaneo will make use of HoloISO instead?
The project still needs funding and time to be build, so nothing is set in stone. Valve also works "hard" to bring SteamOS to other systems, so maybe there is a plan to do this. Now the Deck OLED is out, Valve probably have more time to do this (SteamOS 4.0?). Either way, I am very happy and curious what will happen next.
I always just left trigger spammed to either center the camera or lock onto the monster. The claw always seemed a great way to give yourself some kind of RSI.
gaming
Gorące
Magazyn ze zdalnego serwera może być niekompletny. Zobacz więcej na oryginalnej instancji.