It's a really great single player game, but it is a single player game now. They really botched the co-op. Fun game, but huge let down for my wife and I who loved playing Pikmin 3 together all the time. We had even been naïve enough to hope for online PvP, so the contrast was stark.
A single console is one of those things that sounds great on paper, but considering how scummy the industry has been lately, would be used in the most anti-consumer way possible.
A single console on the market = Monopoly. Those are never good for consumers.
With Elden Ring last year and TotK and BG3 now, I'm starting to feel that most Western studios, especially American ones, are just dead and run by parasitic C tier movie executives. Always rehashing the exact same IP / formula for each game, and some how doing a crappy job at that, while charging higher and higher price.
Gamers really need to be better consumers as well, and learn to detach ourselves from brand/studio loyalty. Your gaming time is highly desirable, don't sell it cheaply.
I was excited that there's a new TMNT game. I'm skeptical of the darker tone. They tend to be at their best when they embrace the radical, cowabunga!, colorful, party-loving 90's aesthetic.
If the success of Baldur's Gate 3 shows that gamers don't like micro-transactions, does that mean games that sell well with micro-transactions is prove that gamers actually like them?
Just want to be clear on what the rules are for the logic here.
I personally am not one for nudity in my games but BG3 is literally the dumbest hill to die on. If anyone actually is, I didn't see any examples. Reason being, the first thing that happens when you start the game is that it asks if you want to turn it off.
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