I'm really looking forward to this game. In anticipation for this I've been playing Suikoden 5 which came out a whopping 17 years ago. I don't mind waiting a few months longer.
I don't think Modern Warfare 2 ever had fan servers. It's the one that infamously had a "boycott" over the lack of dedicated servers (which is different than private servers) because it was all peer to peer multiplayer.
MW2 had many iterations of fan servers. It started with alterIWnet, and ended with IW4X, which was recently shut down by Activision with a cease and desist. Fan modded versions of the game with dedicated servers and a server browser, with known security vulnerabilities like this one already patched out. Thanks to Activision, there's now no way to safely play this game anymore.
Oh, that's cool. Cool that the alternate networks ever existed, I mean. Not cool that they got shut down, but this is from the same people who shut down vanilla WoW to sell it back to you again.
A lesson to use the right studios for the right projects. Daedalic Entertainment could have made a really fun 2D point-and-click adventure game set in The Lord of the Rings world, maybe even about Gollum. But a game like this was definitely not the right format and too large a scope for them.
My thoughts exactly. Deadalic is an awesome studio with some of the best point-n-click games, an IMO underrated niche genre and some great other unique games. However, they are not the kind of studio for a games like Gollum. Every studio (and even every person working at that studio) has it's own strengths and weaknesses. By utilizing that strengths and weaknesses correctly, you can make great games. It's a shame they got a bad rep because they didn't do that with this game.
I'm not. Advance Wars isn't on there either. They're going to find a way to sell them to you for way more than the subscription of NSO, in addition to what you're paying for NSO.
Actually excited for this one. I really want to play a quality fighting game without paying $60 + DLC before the community starts dying or being too elitist.
Most of the fighting games really. I got Tekken 7 on discount and got bodied online, I also picked up a guilty gear game a few years ago and got destroyed. It’s less that they’re elitist and more that after a few months of a fighting game launching, most of the people still playing would’ve gotten good at the game and there are no beginners anymore.
That will tend to happen, but there are always ways to find beginners. Guilty Gear's floor system is pretty good at it; it's the higher ranks that have matchmaking issues. Tekken's ranking system is really good, but the netcode is really bad, so you'll have to wait for Tekken 8 to expand your pool of players that you can feasibly have a good match with. Anything that's on Game Pass, like Guilty Gear is now, will have a regular stream of low-level players. It made it really enjoyable to pick up Killer Instinct all these years later, even though I'm on the Steam version, because it's got cross play with Game Pass (note that KI is weird in this case, because only the casual queue is cross play). For a lot of other fighting games, you can usually just ping a beginner role on the game's Discord, which isn't tedious like it sounds, because you only need one other person to play with to enjoy a fighting game.
I also understand that $60-$70 can be steep, but I'd highly recommend you try playing at launch with one fighting game that interests you. Street Fighter 6 is still enjoying a larger online population (meaning more low-level players) than most fighting games, historically, have ever seen even at their peaks. Mortal Kombat 1 is launching in September and Tekken 8 will likely launch within a year, and both seem to be focused on making single player modes to make that launch price more worth it. Or you can hold out for Project L, but that might be more than a year or two away, and you've got several big opportunities to experience that launch day period between now and then.
The footage from other YouTubers like Vaati was only a few selected missions from Chapter 1 and this shows the same missions so spoilers should be extremely minimal. Your AC will probably be very different too depending on what you build so in my opinion it'll be pretty safe if you're okay with a few missions in Chapter 1 being spoiled. The end of the video has the final boss of Chapter 1 so you could stop at 11 minutes in to avoid that but even then AC isn't like Souls at all so spoilery stuff is way less damaging to the experience in my opinion.
Looks very much like what I remember from Armored Core games back on PS1, just with much better visuals and polish. I’m sure I’ll have fun with it, but I think this game will see a lot of scrutiny from the usual FromSoft fans. I’ve seen “mechasouls” tossed around a lot and I think a lot of people are expecting an experience more in line with the Soulsborne format.
I remember this game. I was to young to get very far and found it way too challenging for my age (I was like under 10 so understandably not the audiance).
I just remembering really wishing I could understand it because they graphics where really cool and whimsical.
It’s a shame no one whould pick it up. It’d have been excellent for somthing like super gaint games as they seem to have a great isometric engine built and Darren Korbs music style whould fit perfectly. I guess they’re busy with a Hades sequel though.
Same story here, plus I loved the different "moods" thing. I don't think I ever got past like the second screen but it's still a game that's stuck with me. I'll be looking out for the remaster.
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