Looks like this is an issue for retail mode only, if you’re using developer mode to run emulators you shouldn’t have issues:
“Players could pay a one-time fee to get a developer mode attached to their console. From there, you could gain access to emulators. In fact, it looks like that option is still readily available. You will lose out on features made only for retail mode, which could mean going back and forth between the modes.”
I totally agree but it just reminded me of a discussion I had with someone here a couple weeks ago where they talked about the “great advancements” Microsoft has made in the console space compared to Sony and this was one of their primary arguments.
Theres better but there really isn’t cheaper. An Xbox Series S is $300. That’s a controller and a very relatively good APU even if it’s artificially limited.
I have a MiSTer FPGA and it definitely cost more than $300 and it cannot emulate anything newer that PS1 or Sega Saturn.
It was always surprising to me that they were allowing this and it seemed like a matter of time before they would come round to putting a stop to it. Ah well
I mean nice but honestly I’m not all that excited about it right now without seeing some actual specs besides it’ll have a LCD screen an ‘larger’ internal storage.
Notwithstanding but the switch 2 will have significant competition the steam deck and its competitors along with the fact that Microsoft and Sony are releasing their first party games on PC, Nintendo’s first party exclusives just aren’t as big of a draw for me anymore.
I can't suggest which one to get since we don't know enough about Switch 2 and it's all entirely dependent on your personal situation, but I will post this:
There are plenty of good games to play on Switch right now
Switch 2, like all consoles, will take time to build a significant games offering
According to the article, we don't know yet if Switch 2 will be backwards compatible or not
@Rodsterlings_cig If the Switch 2 turns out to be backwards compatible, buying a Switch 1 now only to buy a Switch 2 later would be a waste. It's better to wait for the announcement before making that decision.
Back in 2017 I wanted to get a Switch for Breath of the wild and Splatoon 2 but looking back I'm actualy quite happy I went with the xbox one S instead
Hopefully this will fix the weird sound mixing on my Atmos setup - sounds from behind were much louder than sounds in front in some games (looking at you GoW 2), and I found no way to fix it
Ryza is great!! I only played the first one though so take all of this with a grain of salt.
The combat is not at all like Genshin or BOTW. It's "real time" but actually turn based. Characters will have basic attacks/skills/items, think Pokemon style combat, but each time they use one it starts a real-time cooldown before they can attack again.
The combat is actually quite simple IMO and not too engaging. But that's good, because what it's meant to be is a stat check for the items you make.
Speaking of which, the main gemaplay loop isn't like your average RPG. You go out and gather resources, then you make items with them, then you go defeat enemies with those items to get their drops or unlock areas with better resources, rinse and repeat. But the most fun part of that loop, and the one you'll spend the most time on, is the crafting aspect.
You know how in the anime Ryza uses the cauldron? That'll be 70% of your time spent in the game. The anime doesn't showcase it but the synthesis system is really complex, and very fun when you get into it. Though I personally prefer Atelier Sophie's over Atelier Ryza's haha.
If you're worried about leveling mechanics, grind, etc. - there are levels but they're largely irrelevant.
I seem to have a differing opinion here but I love long games if it is actually full of good content.
I don't play games with micro transactions and find a lot of open world games to be full of time wasters. If that's all it is then sure cut that out.
But with games costing $70 I would feel like I wasted my money for only a 10+ hour experience like some comments are wanting. That can be done in a single day. Assassin Creed games really aren't meant to be replayed either.
Games with lots of replayabilty are such good value and keep me entertained for hundreds or even thousands of hours. Games like Civilization, Persona 5, Zelda, Elder Scrolls, GTA, Metal Gear, old school Final Fantasy, Roller Coaster Tycoon, Xcom, Command and Conquer, Colonization, etc.
Maybe it's more a sign of modern games being full of stuff that isn't fun? Boring extremely limited NPC's, lots of wandering with nothing to do but collect some useless thing. In that case I agree with all the other comments but instead of wishing for a shorter game I would wish for a better game that is fun to play for long periods of time.
I paid full price for Jedi Survivor, and minus a couple (somewhat big) bugs, I feel like I got my money’s worth after I finished the story. I think it took me around 60-ish hours to get to 99%
I'm currently on my second playthrough of the original Fallen Order and while I got the game for free I'd say it's worth full 60$. It's a great intriduction to the souls-like games for someone new to the genre
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