I see where he's coming from, as when cross-play isn't available niche online games can die quickly and exclusives are annoying, but if there was only one platform holder, that status would quickly be exploited with high online fees and tighter controls of how games are purchased/resold.
I'm hoping (more than likely in vain) that we can have the opportunity to do some of the wackier stuff seen in SimCity: Societies. By that, I mean I would love to craft an authoritarian police state, a beautiful pagoda-filled village or a Disney-esque paradise town.
SimCity: Societies was very bad in a lot of aspects (game froze all the time, roads were awful and it was massively unbalanced) but I'd be lying if I said I didn't miss it at all when it comes to city building. I just wanna make clown schools and have a bunch of free-roaming clowns, damnit.
I was excited that there's a new TMNT game. I'm skeptical of the darker tone. They tend to be at their best when they embrace the radical, cowabunga!, colorful, party-loving 90's aesthetic.
To summarize the actual tweets/comments/etc that these videos (there are multiple) are panicking about.
Smaller studios aren't going to be able to replicate the scale and complexity of BG3. So people shouldn't be using BG3 as the bar to compare future titles/RPGs from other studios going forward. Larian is comparable in size (or even larger) to Bethesda when they released Skyrim, and no one has been able to compete directly with Skyrim either.
Not all games and RPGs need to be as complex and long as BG3. Expecting open-ended, 100 hour-long RPGs for every future game/RPG isn't realistic. Not all games require that scope, it's rare to get such a budget for this type of game, and even if you did, most companies won't be able to replicate the game in a meaningful way. Just like how companies other than Rockstar would struggle to replicate the scale of games like GTA and RDR.
There, I've summarized multiple 20 min videos. Just without all the hand-waving and drama.
I mean, the article specifically states that, as high-budget games, Doom 2016/Eternal don’t really fit into the category:
While they aren’t necessarily boomer shooters due to their higher production values, faster-paced first-person shooters like Titanfall 2, Doom Eternal, and Halo Infinite are earning more goodwill than the latest Call of Duty and Battlefield games, proving that a faster-paced and more fantastical FPS still appeals to mainstream audiences.
I appreciate that they are continuing to improve the game. I hope they will add some new subclasses, spells, and races eventually. It would give the game some serious staying power.
I personally am not one for nudity in my games but BG3 is literally the dumbest hill to die on. If anyone actually is, I didn't see any examples. Reason being, the first thing that happens when you start the game is that it asks if you want to turn it off.
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