There’s also a pretty nice list already in the comments.
I do like a lot Portal 2 but wifey cannot play for too long with me as she becomes impatient. When that’s the case and she just want to watch a story like you would watch a movie, I play A Plague Tales (both of them) and she ends up wanting to know more and finally, crying.
I was going to leave a snarky comment about the game not being all that old, but then I double checked the release date and saw it was 11 9 years ago. Now I just feel old and I can’t even really make that snarky comment.
Despite that age, I think it has aged great (at least on PC). It’s a beautiful game.
I don’t get why it’d be remade, given how well it has aged. Just make a sequel with similar gameplay but a fresh story, missions (no eavesdropping!), and map. AC Rogue was very similar, but without being explicitly pirate themed and the story of Rogue was very short (but I did like it).
It Takes Two is a masterpiece for co-op gameplay and is great for casual gameplay. A Way Out was made by the same studio before It Takes Two and it’s easy to see where they were able to improve on the experience, but it’s also a great game for local co-op.
Not exactly a recommendation (most of what I would have said has been covered below) but, my partner and I use Co-Optimus to find new games to couch play together. Here’s a filtered list of PC split-screen and couch co-op games.
Very vivid childhood memories of this. You had 1 (total) save slot. So if you booted another game, the previous was deleted.
Played through Shadowrun 4 or 5 times in a row because of that. Sega really was ahead of the curve so many times. Sega Channel, Analog Sticks, KBM+Broadband on DC. (Genesis+CD+32x Stack, lol).
Wonder where they’d be hardware wise if they hadn’t crashed.
Yep, can’t say I’m surprised. I saw that thread and read the linked article, any my first reaction was, yeah, those changes sound like a good idea. Then go to the comments, and no surprise, the “free speech” pedos are out in force.
Big agree on roguelike. It’s both annoying and entertaining how a whole genre of somewhat popular titles are only described in reference to another basically ancient title.
And some of them have gameplay that doesn’t compare all that well to Rogue, but are similar to something else that was considered roguelike! It’s just this vague descriptor with a constantly shifting definition depending on who is using it.
No hate intended towards the titles or the players, just language being funny 🤣
I started to use the Japanese term “search action” rather than Metroidvania unironically, sue me.
Yeah, it sounds silly, but it’s descriptive and feels less limiting to me than “a game that looks like Super Metroid and Symphony of the Night”. I love those two, but lots of games do the big interconnected map with ability gates, and they’re not that close to them.
Some of those even don’t have a map made of blue rectangles! Only like 90% of them.
Really, if we can do with genre names that are not built like that in general, all the better. I’m not going to the library to read a FrankenDracula or a DuneFoundation or whatever.
You mentioned the -likes ones, which I really don’t like, but “Soulslike” takes the cake and I absolutely loathe using it. Might be a bit biased here because I think Fromsoft’s Souls games feel very bland and I really enjoy Team Ninja’s versions of this genre, instead (had an absolute blast with Nioh and Wo Long, and am currently addicted to Stranger of Paradise)
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