Love Insomniac so much. Not many companies have such a stellar track record. And there’s never been a single mtx in any of their games that I’ve played.
Somehow I was convinced that Ratchet and Clank: Rift Apart was Insomniac’s first always-on ray-tracing game and that non-raytraced graphics had been added to the PC port but I was completely wrong.
id Software provided development assistance on Fallout 76, in the form of additional programmers. Specifically, they assisted with netcode from Quake Champions to support the multiplayer functionality needed to realize the game.
Snatching netcode from Quake Champions is a disaster. You know, that competitive multiplayer game with client authoritative hit detection. It’s broken in design.
CE is actually way better than people give it credit for. This “Bethesda engine bad” sentiment is primarily users throwing a crap ton of broken mods without any rhyme or reason into the game and then acting all surprised pikachu when that causes problems.
games
Ważne
Magazyn ze zdalnego serwera może być niekompletny. Zobacz więcej na oryginalnej instancji.