Honestly I like the look of the consoles however the pricing is incredibly stupid imo. 450 for diskless is pointless when the disked model is 500. 50$ doesn’t seem like much of an incentive to save by going diskless. The better option would’ve been to charge 400 for diskless and then 100 for the drive rather than 80.
Unfortunate for them d3 was so devoid of creativity and hungry for money, d4 doesn’t get a glance of interest from me. RIP bliz your corpse survived long enough to become the villain.
I’ve heard absolutely nothing about this and I’m not sure how I feel about that.
On the one hand maybe the reviews are going to blow me away and it becomes a day one buy… on the other I’m getting a little worried that it’s being sent out to die.
I guess I don’t care because I never traded in this game, but this seems like a major step backwards after 7 years. For many people I used to play with trading was a major part of their gameplay loop, I used to give my loot boxes to my friends routinely because I was too lazy to do it. I will hazard a guess that this is purposefully pissing off remaining fans and a sequel will be announced soon.
Yea, I was never that into trading.
I made a car that looked nice to me and I kept that with the stuff I already had unlocked.
Sometimes I’d unlock something new and try it out.
I never really got too involved in the cosmetics, but had some friends who played this like it was day trading or something.
I remember some new car decals being almost the opposite team color which I thought was a terrible design choice.
It’s been a while, but soon after Epic bought them out it started lagging and rubber banding like shit for me, which got old quick.
I must have had hundreds of crates when I stopped playing.
That has got to be one of the most miserable jobs you can do with a white collar. Imagine trying to asspull Watsonian explanations for questions that only have Doylist answers to people who will mail you anthrax if you just tell them the truth, which is that Nintendo doesn’t give a shit about lore.
Yup. I’m a fan of lore in a lot of series, but that’s not why I play Zelda.
I play Zelda because it’s fun. I like the creative puzzles that aren’t super hard, but hard enough to require a little bit of thinking. I like that there’s progression, but no leveling system, so a lot of the progression is learning to use new tools. I like the silly side quests.
I’ve never really been interested in Zelda lore, so I’m honestly okay with things not quite lining up. I guess I see each entry as a separate universe where Link saves Zelda in a different way each time. Zelda games rarely have direct sequels, and I think that was the real mistake this time around. Just let me fight Ganon or whatever in a new cycle every time, I don’t need any kind of story coherency.
Lore has always been on the back burner when it comes to the Zelda franchise, and I imagine is a major part of why Nintendo so rarely makes any direct sequels to Zelda games in the first place, because they really don't seem to like continuity when it comes to Zelda. The only reason Nintendo even wrote Hyrule Historia and established an "official" timeline for the series (which didn't even make sense at the time, and makes even less sense with the games released after) is because fans wouldn't shut up about it.
I already mod the hell out of Stellaris to have all the cool Star Trek races (at least, the portraits and styles and ships to create them with the already robust civ creation system) and treat it like a Star Trek 4X, so I don’t know if I want to really get this or not.
As far as I’m concerned, it’s just going to be a Stellaris mod with more targeted flavour and a preset starting position, like CK or various other PDX games. I see this as an absolute win. It’s not like it will invalidate Stellaris, it’s building upon it.
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